diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index d28613080..b5d36cc65 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -409,7 +409,10 @@ void WorldSession::DoLootRelease(ObjectGuid lguid) } //Player is not looking at loot list, he doesn't need to see updates on the loot list - loot->RemoveLooter(player->GetGUID()); + if (!lguid.IsItem()) + { + loot->RemoveLooter(player->GetGUID()); + } } void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData)