mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 02:20:27 +00:00
refactor(Scripts/Ulduar): Spell Scripts use registry macros (#19045)
* algalon phase punch * algalon collapse * algalon trigger 3 adds * algalon cosmic smash damage * algalon big bang * algalon remove phase * algalon supermassive fail * auriaya sentinel blast * ic shield of runes * ic assembly meltdown * ic rune of summoning * thorim lightning pillar * thorim trash impale * kologarn ulduar stone grip cast target * kologarn stone grip * kologarn squeezed lifeless * kologarn stone shout pair * mimiron rapid burst * mimiron laser barrage * ignis scorch * ignis grab initial * ignis slag pot * ulduar energy sap * ulduar arachnopod damage * xt tympanic tantrum * xt gravity bomb damage * xt gravity bomb pair * xt searing light spwan life spark pair * fl load into catapult * fl auto repair * fl systems shutdown * fl pursue * fl vehicle throw passenger * fl tar blaze * fl vehicle grab pyrite * fl vehicle circuit overload * fl orbital supports * fl thorims hammer * fl transitus shield beam * fl shield generator * fl demolisher ride vehicle * yogg malady of the mind * yogg brain_link pair * yogg shadow beacon * yogg destabilization matrix * yogg titanic storm * yogg lunatic gaze * yogg protective gaze * yogg empowered * yogg insane periodic trigger * yogg insane * yogg sanity well * yogg sanity reduce * yogg empowering shadows yogg empowering shadows * yogg in the mwas of the old god * yogg target selectors * yogg grim reprisal * add sql * fixup! algalon phase punch * fixup! algalon remove phase * fixup! ic assembly meltdown * vezax mark of the faceless periodic * vezax mark of the faceless drainhealth * vezax saronite vapors dummy * vezax saronite vapors damage * vezax aura of despair vezax aura of despair style vezax aura of despair add validate * vezax aura of despair add validate hasspell * Revert "vezax aura of despair add validate hasspell" This reverts commit fccf163399a12119fc468c2fe41ea0798a55eefc. * sort sql
This commit is contained in:
@@ -1192,68 +1192,51 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class spell_algalon_phase_punch : public SpellScriptLoader
|
||||
class spell_algalon_phase_punch_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_algalon_phase_punch() : SpellScriptLoader("spell_algalon_phase_punch") { }
|
||||
PrepareAuraScript(spell_algalon_phase_punch_aura);
|
||||
|
||||
class spell_algalon_phase_punch_AuraScript : public AuraScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_algalon_phase_punch_AuraScript);
|
||||
return ValidateSpellInfo(PhasePunchAlphaId);
|
||||
}
|
||||
|
||||
void HandlePeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
if (GetStackAmount() != 1)
|
||||
GetTarget()->RemoveAurasDueToSpell(PhasePunchAlphaId[GetStackAmount() - 2]);
|
||||
GetTarget()->CastSpell(GetTarget(), PhasePunchAlphaId[GetStackAmount() - 1], TRIGGERED_FULL_MASK);
|
||||
if (GetStackAmount() == 5)
|
||||
Remove(AURA_REMOVE_BY_DEFAULT);
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const*, AuraEffectHandleModes)
|
||||
{
|
||||
if (GetStackAmount() != 5)
|
||||
GetTarget()->RemoveAurasDueToSpell(PhasePunchAlphaId[GetStackAmount() - 1]);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_algalon_phase_punch_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_algalon_phase_punch_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void HandlePeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
return new spell_algalon_phase_punch_AuraScript();
|
||||
PreventDefaultAction();
|
||||
if (GetStackAmount() != 1)
|
||||
GetTarget()->RemoveAurasDueToSpell(PhasePunchAlphaId[GetStackAmount() - 2]);
|
||||
GetTarget()->CastSpell(GetTarget(), PhasePunchAlphaId[GetStackAmount() - 1], TRIGGERED_FULL_MASK);
|
||||
if (GetStackAmount() == 5)
|
||||
Remove(AURA_REMOVE_BY_DEFAULT);
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const*, AuraEffectHandleModes)
|
||||
{
|
||||
if (GetStackAmount() != 5)
|
||||
GetTarget()->RemoveAurasDueToSpell(PhasePunchAlphaId[GetStackAmount() - 1]);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_algalon_phase_punch_aura::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_algalon_phase_punch_aura::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_algalon_collapse : public SpellScriptLoader
|
||||
class spell_algalon_collapse_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_algalon_collapse() : SpellScriptLoader("spell_algalon_collapse") { }
|
||||
PrepareAuraScript(spell_algalon_collapse_aura);
|
||||
|
||||
class spell_algalon_collapse_AuraScript : public AuraScript
|
||||
void HandlePeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
PrepareAuraScript(spell_algalon_collapse_AuraScript);
|
||||
PreventDefaultAction();
|
||||
Unit::DealDamage(GetTarget(), GetTarget(), GetTarget()->CountPctFromMaxHealth(1), nullptr, NODAMAGE);
|
||||
}
|
||||
|
||||
void HandlePeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
Unit::DealDamage(GetTarget(), GetTarget(), GetTarget()->CountPctFromMaxHealth(1), nullptr, NODAMAGE);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_algalon_collapse_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_algalon_collapse_AuraScript();
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_algalon_collapse_aura::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1266,172 +1249,123 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class spell_algalon_trigger_3_adds : public SpellScriptLoader
|
||||
class spell_algalon_trigger_3_adds : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_algalon_trigger_3_adds() : SpellScriptLoader("spell_algalon_trigger_3_adds") { }
|
||||
PrepareSpellScript(spell_algalon_trigger_3_adds);
|
||||
|
||||
class spell_algalon_trigger_3_adds_SpellScript : public SpellScript
|
||||
void SelectTarget(std::list<WorldObject*>& targets)
|
||||
{
|
||||
PrepareSpellScript(spell_algalon_trigger_3_adds_SpellScript);
|
||||
targets.remove_if(ActiveConstellationFilter());
|
||||
}
|
||||
|
||||
void SelectTarget(std::list<WorldObject*>& targets)
|
||||
{
|
||||
targets.remove_if(ActiveConstellationFilter());
|
||||
}
|
||||
|
||||
void HandleDummyEffect(SpellEffIndex effIndex)
|
||||
{
|
||||
PreventHitDefaultEffect(effIndex);
|
||||
Creature* target = GetHitCreature();
|
||||
if (!target)
|
||||
return;
|
||||
|
||||
target->AI()->DoAction(ACTION_ACTIVATE_STAR);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_algalon_trigger_3_adds_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_algalon_trigger_3_adds_SpellScript::HandleDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void HandleDummyEffect(SpellEffIndex effIndex)
|
||||
{
|
||||
return new spell_algalon_trigger_3_adds_SpellScript();
|
||||
PreventHitDefaultEffect(effIndex);
|
||||
Creature* target = GetHitCreature();
|
||||
if (!target)
|
||||
return;
|
||||
|
||||
target->AI()->DoAction(ACTION_ACTIVATE_STAR);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_algalon_trigger_3_adds::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_algalon_trigger_3_adds::HandleDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_algalon_cosmic_smash_damage : public SpellScriptLoader
|
||||
class spell_algalon_cosmic_smash_damage : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_algalon_cosmic_smash_damage() : SpellScriptLoader("spell_algalon_cosmic_smash_damage") { }
|
||||
PrepareSpellScript(spell_algalon_cosmic_smash_damage);
|
||||
|
||||
class spell_algalon_cosmic_smash_damage_SpellScript : public SpellScript
|
||||
void RecalculateDamage()
|
||||
{
|
||||
PrepareSpellScript(spell_algalon_cosmic_smash_damage_SpellScript);
|
||||
if (!GetExplTargetDest() || !GetHitUnit())
|
||||
return;
|
||||
|
||||
void RecalculateDamage()
|
||||
{
|
||||
if (!GetExplTargetDest() || !GetHitUnit())
|
||||
return;
|
||||
float distance = GetHitUnit()->GetDistance2d(GetExplTargetDest()->GetPositionX(), GetExplTargetDest()->GetPositionY());
|
||||
if (distance >= 10.0f)
|
||||
SetHitDamage(int32(float(GetHitDamage()) / distance));
|
||||
else if (distance > 6.0f)
|
||||
SetHitDamage(int32(float(GetHitDamage()) / distance) * 2);
|
||||
}
|
||||
|
||||
float distance = GetHitUnit()->GetDistance2d(GetExplTargetDest()->GetPositionX(), GetExplTargetDest()->GetPositionY());
|
||||
if (distance >= 10.0f)
|
||||
SetHitDamage(int32(float(GetHitDamage()) / distance));
|
||||
else if (distance > 6.0f)
|
||||
SetHitDamage(int32(float(GetHitDamage()) / distance) * 2);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnHit += SpellHitFn(spell_algalon_cosmic_smash_damage_SpellScript::RecalculateDamage);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_algalon_cosmic_smash_damage_SpellScript();
|
||||
OnHit += SpellHitFn(spell_algalon_cosmic_smash_damage::RecalculateDamage);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_algalon_big_bang : public SpellScriptLoader
|
||||
class spell_algalon_big_bang : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_algalon_big_bang() : SpellScriptLoader("spell_algalon_big_bang") { }
|
||||
PrepareSpellScript(spell_algalon_big_bang);
|
||||
|
||||
class spell_algalon_big_bang_SpellScript : public SpellScript
|
||||
bool Load() override
|
||||
{
|
||||
PrepareSpellScript(spell_algalon_big_bang_SpellScript);
|
||||
_targetCount = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
_targetCount = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
void CountTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
_targetCount = targets.size();
|
||||
}
|
||||
|
||||
void CheckTargets()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (!_targetCount && caster && caster->GetAI())
|
||||
caster->GetAI()->DoAction(ACTION_ASCEND);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_algalon_big_bang_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
AfterCast += SpellCastFn(spell_algalon_big_bang_SpellScript::CheckTargets);
|
||||
}
|
||||
|
||||
uint32 _targetCount;
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void CountTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
return new spell_algalon_big_bang_SpellScript();
|
||||
_targetCount = targets.size();
|
||||
}
|
||||
|
||||
void CheckTargets()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (!_targetCount && caster && caster->GetAI())
|
||||
caster->GetAI()->DoAction(ACTION_ASCEND);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_algalon_big_bang::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
AfterCast += SpellCastFn(spell_algalon_big_bang::CheckTargets);
|
||||
}
|
||||
|
||||
private:
|
||||
uint32 _targetCount;
|
||||
};
|
||||
|
||||
class spell_algalon_remove_phase_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_algalon_remove_phase_aura);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_BLACK_HOLE_DAMAGE });
|
||||
}
|
||||
|
||||
void HandlePeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
GetTarget()->RemoveAurasByType(SPELL_AURA_PHASE);
|
||||
GetTarget()->RemoveAurasDueToSpell(SPELL_BLACK_HOLE_DAMAGE);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_algalon_remove_phase_aura::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_algalon_remove_phase : public SpellScriptLoader
|
||||
class spell_algalon_supermassive_fail : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_algalon_remove_phase() : SpellScriptLoader("spell_algalon_remove_phase") { }
|
||||
PrepareSpellScript(spell_algalon_supermassive_fail);
|
||||
|
||||
class spell_algalon_remove_phase_AuraScript : public AuraScript
|
||||
void RecalculateDamage()
|
||||
{
|
||||
PrepareAuraScript(spell_algalon_remove_phase_AuraScript);
|
||||
if (!GetHitPlayer())
|
||||
return;
|
||||
|
||||
void HandlePeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
GetTarget()->RemoveAurasByType(SPELL_AURA_PHASE);
|
||||
GetTarget()->RemoveAurasDueToSpell(SPELL_BLACK_HOLE_DAMAGE);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_algalon_remove_phase_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_algalon_remove_phase_AuraScript();
|
||||
GetHitPlayer()->ResetAchievementCriteria(ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT, GetSpellInfo()->Id, true);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_algalon_supermassive_fail : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_algalon_supermassive_fail() : SpellScriptLoader("spell_algalon_supermassive_fail") { }
|
||||
|
||||
class spell_algalon_supermassive_fail_SpellScript : public SpellScript
|
||||
void Register() override
|
||||
{
|
||||
PrepareSpellScript(spell_algalon_supermassive_fail_SpellScript);
|
||||
|
||||
void RecalculateDamage()
|
||||
{
|
||||
if (!GetHitPlayer())
|
||||
return;
|
||||
|
||||
GetHitPlayer()->ResetAchievementCriteria(ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT, GetSpellInfo()->Id, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnHit += SpellHitFn(spell_algalon_supermassive_fail_SpellScript::RecalculateDamage);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
{
|
||||
return new spell_algalon_supermassive_fail_SpellScript();
|
||||
OnHit += SpellHitFn(spell_algalon_supermassive_fail::RecalculateDamage);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1470,13 +1404,13 @@ void AddSC_boss_algalon_the_observer()
|
||||
new go_celestial_planetarium_access();
|
||||
|
||||
// Spells
|
||||
new spell_algalon_phase_punch();
|
||||
new spell_algalon_collapse();
|
||||
new spell_algalon_trigger_3_adds();
|
||||
new spell_algalon_cosmic_smash_damage();
|
||||
new spell_algalon_big_bang();
|
||||
new spell_algalon_remove_phase();
|
||||
new spell_algalon_supermassive_fail();
|
||||
RegisterSpellScript(spell_algalon_phase_punch_aura);
|
||||
RegisterSpellScript(spell_algalon_collapse_aura);
|
||||
RegisterSpellScript(spell_algalon_trigger_3_adds);
|
||||
RegisterSpellScript(spell_algalon_cosmic_smash_damage);
|
||||
RegisterSpellScript(spell_algalon_big_bang);
|
||||
RegisterSpellScript(spell_algalon_remove_phase_aura);
|
||||
RegisterSpellScript(spell_algalon_supermassive_fail);
|
||||
|
||||
// Achievements
|
||||
new achievement_algalon_he_feeds_on_your_tears();
|
||||
|
||||
@@ -844,94 +844,71 @@ public:
|
||||
};
|
||||
};
|
||||
|
||||
class spell_shield_of_runes : public SpellScriptLoader
|
||||
class spell_shield_of_runes_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_shield_of_runes() : SpellScriptLoader("spell_shield_of_runes") { }
|
||||
PrepareAuraScript(spell_shield_of_runes_aura);
|
||||
|
||||
class spell_shield_of_runes_AuraScript : public AuraScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_shield_of_runes_AuraScript);
|
||||
return ValidateSpellInfo({ SPELL_SHIELD_OF_RUNES_BUFF });
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* owner = GetUnitOwner())
|
||||
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL && aurEff->GetAmount() <= 0)
|
||||
owner->CastSpell(owner, SPELL_SHIELD_OF_RUNES_BUFF, false);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_shield_of_runes_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
return new spell_shield_of_runes_AuraScript();
|
||||
if (Unit* owner = GetUnitOwner())
|
||||
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL && aurEff->GetAmount() <= 0)
|
||||
owner->CastSpell(owner, SPELL_SHIELD_OF_RUNES_BUFF, false);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_shield_of_runes_aura::OnRemove, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_assembly_meltdown : public SpellScriptLoader
|
||||
class spell_assembly_meltdown : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_assembly_meltdown() : SpellScriptLoader("spell_assembly_meltdown") { }
|
||||
PrepareSpellScript(spell_assembly_meltdown);
|
||||
|
||||
class spell_assembly_meltdown_SpellScript : public SpellScript
|
||||
void HandleInstaKill(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
PrepareSpellScript(spell_assembly_meltdown_SpellScript);
|
||||
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
|
||||
if (Creature* Steelbreaker = ObjectAccessor::GetCreature(*GetCaster(), instance->GetGuidData(DATA_STEELBREAKER)))
|
||||
Steelbreaker->AI()->DoAction(ACTION_ADD_CHARGE);
|
||||
}
|
||||
|
||||
void HandleInstaKill(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
|
||||
if (Creature* Steelbreaker = ObjectAccessor::GetCreature(*GetCaster(), instance->GetGuidData(DATA_STEELBREAKER)))
|
||||
Steelbreaker->AI()->DoAction(ACTION_ADD_CHARGE);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_assembly_meltdown_SpellScript::HandleInstaKill, EFFECT_1, SPELL_EFFECT_INSTAKILL);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_assembly_meltdown_SpellScript();
|
||||
OnEffectHitTarget += SpellEffectFn(spell_assembly_meltdown::HandleInstaKill, EFFECT_1, SPELL_EFFECT_INSTAKILL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_assembly_rune_of_summoning : public SpellScriptLoader
|
||||
class spell_assembly_rune_of_summoning_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_assembly_rune_of_summoning() : SpellScriptLoader("spell_assembly_rune_of_summoning") { }
|
||||
PrepareAuraScript(spell_assembly_rune_of_summoning_aura);
|
||||
|
||||
class spell_assembly_rune_of_summoning_AuraScript : public AuraScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_assembly_rune_of_summoning_AuraScript);
|
||||
return ValidateSpellInfo({ SPELL_RUNE_OF_SUMMONING_SUMMON });
|
||||
}
|
||||
|
||||
void OnPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
if (aurEff->GetTickNumber() % 2 == 0)
|
||||
GetTarget()->CastSpell(GetTarget(), SPELL_RUNE_OF_SUMMONING_SUMMON, true, nullptr, aurEff, GetTarget()->IsSummon() ? GetTarget()->ToTempSummon()->GetSummonerGUID() : ObjectGuid::Empty);
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (TempSummon* summ = GetTarget()->ToTempSummon())
|
||||
summ->DespawnOrUnsummon(1);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_assembly_rune_of_summoning_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_assembly_rune_of_summoning_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void OnPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
return new spell_assembly_rune_of_summoning_AuraScript();
|
||||
PreventDefaultAction();
|
||||
if (aurEff->GetTickNumber() % 2 == 0)
|
||||
GetTarget()->CastSpell(GetTarget(), SPELL_RUNE_OF_SUMMONING_SUMMON, true, nullptr, aurEff, GetTarget()->IsSummon() ? GetTarget()->ToTempSummon()->GetSummonerGUID() : ObjectGuid::Empty);
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (TempSummon* summ = GetTarget()->ToTempSummon())
|
||||
summ->DespawnOrUnsummon(1);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_assembly_rune_of_summoning_aura::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_assembly_rune_of_summoning_aura::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -978,9 +955,9 @@ void AddSC_boss_assembly_of_iron()
|
||||
new boss_stormcaller_brundir();
|
||||
new npc_assembly_lightning();
|
||||
|
||||
new spell_shield_of_runes();
|
||||
new spell_assembly_meltdown();
|
||||
new spell_assembly_rune_of_summoning();
|
||||
RegisterSpellScript(spell_shield_of_runes_aura);
|
||||
RegisterSpellScript(spell_assembly_meltdown);
|
||||
RegisterSpellScript(spell_assembly_rune_of_summoning_aura);
|
||||
|
||||
new achievement_assembly_of_iron("achievement_but_im_on_your_side", 0);
|
||||
new achievement_assembly_of_iron("achievement_assembly_steelbreaker", NPC_STEELBREAKER);
|
||||
|
||||
@@ -432,29 +432,18 @@ public:
|
||||
};
|
||||
};
|
||||
|
||||
class spell_auriaya_sentinel_blast : public SpellScriptLoader
|
||||
class spell_auriaya_sentinel_blast : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_auriaya_sentinel_blast() : SpellScriptLoader("spell_auriaya_sentinel_blast") { }
|
||||
PrepareSpellScript(spell_auriaya_sentinel_blast);
|
||||
|
||||
class spell_auriaya_sentinel_blast_SpellScript : public SpellScript
|
||||
void FilterTargets(std::list<WorldObject*>& unitList)
|
||||
{
|
||||
PrepareSpellScript(spell_auriaya_sentinel_blast_SpellScript);
|
||||
unitList.remove_if(PlayerOrPetCheck());
|
||||
}
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& unitList)
|
||||
{
|
||||
unitList.remove_if(PlayerOrPetCheck());
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_auriaya_sentinel_blast_SpellScript();
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_auriaya_sentinel_blast::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -496,7 +485,7 @@ void AddSC_boss_auriaya()
|
||||
new npc_auriaya_sanctum_sentry();
|
||||
new npc_auriaya_feral_defender();
|
||||
|
||||
new spell_auriaya_sentinel_blast();
|
||||
RegisterSpellScript(spell_auriaya_sentinel_blast);
|
||||
|
||||
new achievement_auriaya_crazy_cat_lady();
|
||||
new achievement_auriaya_nine_lives();
|
||||
|
||||
@@ -1437,151 +1437,133 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class spell_load_into_catapult : public SpellScriptLoader
|
||||
enum LoadIntoCataPult
|
||||
{
|
||||
enum Spells
|
||||
SPELL_PASSENGER_LOADED = 62340
|
||||
};
|
||||
|
||||
class spell_load_into_catapult_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_load_into_catapult_aura);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
SPELL_PASSENGER_LOADED = 62340,
|
||||
};
|
||||
return ValidateSpellInfo({ SPELL_PASSENGER_LOADED });
|
||||
}
|
||||
|
||||
public:
|
||||
spell_load_into_catapult() : SpellScriptLoader("spell_load_into_catapult") { }
|
||||
|
||||
class spell_load_into_catapult_AuraScript : public AuraScript
|
||||
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
PrepareAuraScript(spell_load_into_catapult_AuraScript);
|
||||
Unit* owner = GetOwner()->ToUnit();
|
||||
if (!owner)
|
||||
return;
|
||||
|
||||
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* owner = GetOwner()->ToUnit();
|
||||
if (!owner)
|
||||
return;
|
||||
owner->CastSpell(owner, SPELL_PASSENGER_LOADED, true);
|
||||
}
|
||||
|
||||
owner->CastSpell(owner, SPELL_PASSENGER_LOADED, true);
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* owner = GetOwner()->ToUnit();
|
||||
if (!owner)
|
||||
return;
|
||||
|
||||
owner->RemoveAurasDueToSpell(SPELL_PASSENGER_LOADED);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectApply += AuraEffectApplyFn(spell_load_into_catapult_AuraScript::OnApply, EFFECT_0, SPELL_AURA_CONTROL_VEHICLE, AURA_EFFECT_HANDLE_REAL);
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_load_into_catapult_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_CONTROL_VEHICLE, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
return new spell_load_into_catapult_AuraScript();
|
||||
Unit* owner = GetOwner()->ToUnit();
|
||||
if (!owner)
|
||||
return;
|
||||
|
||||
owner->RemoveAurasDueToSpell(SPELL_PASSENGER_LOADED);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectApply += AuraEffectApplyFn(spell_load_into_catapult_aura::OnApply, EFFECT_0, SPELL_AURA_CONTROL_VEHICLE, AURA_EFFECT_HANDLE_REAL);
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_load_into_catapult_aura::OnRemove, EFFECT_0, SPELL_AURA_CONTROL_VEHICLE, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_auto_repair : public SpellScriptLoader
|
||||
enum AutoRepair
|
||||
{
|
||||
enum Spells
|
||||
SPELL_AUTO_REPAIR = 62705,
|
||||
};
|
||||
|
||||
class spell_auto_repair : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_auto_repair);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
SPELL_AUTO_REPAIR = 62705,
|
||||
};
|
||||
return ValidateSpellInfo({ SPELL_AUTO_REPAIR });
|
||||
}
|
||||
|
||||
public:
|
||||
spell_auto_repair() : SpellScriptLoader("spell_auto_repair") {}
|
||||
|
||||
class spell_auto_repair_SpellScript : public SpellScript
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
PrepareSpellScript(spell_auto_repair_SpellScript);
|
||||
std::list<WorldObject*> tmplist;
|
||||
for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr)
|
||||
if (!(*itr)->ToUnit()->HasAura(SPELL_AUTO_REPAIR))
|
||||
tmplist.push_back(*itr);
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
std::list<WorldObject*> tmplist;
|
||||
for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr)
|
||||
if (!(*itr)->ToUnit()->HasAura(SPELL_AUTO_REPAIR))
|
||||
tmplist.push_back(*itr);
|
||||
targets.clear();
|
||||
for (std::list<WorldObject*>::iterator itr = tmplist.begin(); itr != tmplist.end(); ++itr)
|
||||
targets.push_back(*itr);
|
||||
}
|
||||
|
||||
targets.clear();
|
||||
for (std::list<WorldObject*>::iterator itr = tmplist.begin(); itr != tmplist.end(); ++itr)
|
||||
targets.push_back(*itr);
|
||||
}
|
||||
|
||||
void HandleScript(SpellEffIndex /*eff*/)
|
||||
{
|
||||
Vehicle* vehicle = GetHitUnit()->GetVehicleKit();
|
||||
if (!vehicle)
|
||||
return;
|
||||
|
||||
Unit* driver = vehicle->GetPassenger(0);
|
||||
if (!driver)
|
||||
return;
|
||||
|
||||
//driver->TextEmote(VEHICLE_EMOTE_REPAIR, driver, true); // No source
|
||||
|
||||
// Actually should/could use basepoints (100) for this spell effect as percentage of health, but oh well.
|
||||
vehicle->GetBase()->SetFullHealth();
|
||||
|
||||
// Achievement
|
||||
if (InstanceScript* instance = vehicle->GetBase()->GetInstanceScript())
|
||||
instance->SetData(DATA_UNBROKEN_ACHIEVEMENT, 0);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_auto_repair_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_DEST_AREA_ENTRY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_auto_repair_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void HandleScript(SpellEffIndex /*eff*/)
|
||||
{
|
||||
return new spell_auto_repair_SpellScript();
|
||||
Vehicle* vehicle = GetHitUnit()->GetVehicleKit();
|
||||
if (!vehicle)
|
||||
return;
|
||||
|
||||
Unit* driver = vehicle->GetPassenger(0);
|
||||
if (!driver)
|
||||
return;
|
||||
|
||||
//driver->TextEmote(VEHICLE_EMOTE_REPAIR, driver, true); // No source
|
||||
|
||||
// Actually should/could use basepoints (100) for this spell effect as percentage of health, but oh well.
|
||||
vehicle->GetBase()->SetFullHealth();
|
||||
|
||||
// Achievement
|
||||
if (InstanceScript* instance = vehicle->GetBase()->GetInstanceScript())
|
||||
instance->SetData(DATA_UNBROKEN_ACHIEVEMENT, 0);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_auto_repair::FilterTargets, EFFECT_ALL, TARGET_UNIT_DEST_AREA_ENTRY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_auto_repair::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_systems_shutdown : public SpellScriptLoader
|
||||
class spell_systems_shutdown_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_systems_shutdown() : SpellScriptLoader("spell_systems_shutdown") { }
|
||||
PrepareAuraScript(spell_systems_shutdown_aura);
|
||||
|
||||
class spell_systems_shutdown_AuraScript : public AuraScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_systems_shutdown_AuraScript);
|
||||
return ValidateSpellInfo({ SPELL_GATHERING_SPEED });
|
||||
}
|
||||
|
||||
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Creature* owner = GetOwner()->ToCreature();
|
||||
if (!owner)
|
||||
return;
|
||||
|
||||
owner->SetControlled(true, UNIT_STATE_STUNNED);
|
||||
owner->RemoveAurasDueToSpell(SPELL_GATHERING_SPEED);
|
||||
if (Vehicle* veh = owner->GetVehicleKit())
|
||||
if (Unit* cannon = veh->GetPassenger(SEAT_CANNON))
|
||||
cannon->GetAI()->DoAction(ACTION_DELAY_CANNON);
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Creature* owner = GetOwner()->ToCreature();
|
||||
if (!owner)
|
||||
return;
|
||||
|
||||
owner->SetControlled(false, UNIT_STATE_STUNNED);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectApply += AuraEffectApplyFn(spell_systems_shutdown_AuraScript::OnApply, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_systems_shutdown_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
return new spell_systems_shutdown_AuraScript();
|
||||
Creature* owner = GetOwner()->ToCreature();
|
||||
if (!owner)
|
||||
return;
|
||||
|
||||
owner->SetControlled(true, UNIT_STATE_STUNNED);
|
||||
owner->RemoveAurasDueToSpell(SPELL_GATHERING_SPEED);
|
||||
if (Vehicle* vehicle = owner->GetVehicleKit())
|
||||
if (Unit* cannon = vehicle->GetPassenger(SEAT_CANNON))
|
||||
cannon->GetAI()->DoAction(ACTION_DELAY_CANNON);
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Creature* owner = GetOwner()->ToCreature();
|
||||
if (!owner)
|
||||
return;
|
||||
|
||||
owner->SetControlled(false, UNIT_STATE_STUNNED);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectApply += AuraEffectApplyFn(spell_systems_shutdown_aura::OnApply, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_systems_shutdown_aura::OnRemove, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1625,431 +1607,344 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class spell_pursue : public SpellScriptLoader
|
||||
class spell_pursue : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_pursue() : SpellScriptLoader("spell_pursue") {}
|
||||
PrepareSpellScript(spell_pursue);
|
||||
|
||||
class spell_pursue_SpellScript : public SpellScript
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
PrepareSpellScript(spell_pursue_SpellScript);
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
targets.remove_if(FlameLeviathanPursuedTargetSelector());
|
||||
if (targets.empty())
|
||||
{
|
||||
targets.remove_if(FlameLeviathanPursuedTargetSelector());
|
||||
if (targets.empty())
|
||||
{
|
||||
if (Creature* caster = GetCaster()->ToCreature())
|
||||
caster->AI()->EnterEvadeMode();
|
||||
}
|
||||
else
|
||||
{
|
||||
//! In the end, only one target should be selected
|
||||
WorldObject* _target = Acore::Containers::SelectRandomContainerElement(targets);
|
||||
targets.clear();
|
||||
if (_target)
|
||||
targets.push_back(_target);
|
||||
}
|
||||
if (Creature* caster = GetCaster()->ToCreature())
|
||||
caster->AI()->EnterEvadeMode();
|
||||
}
|
||||
|
||||
void HandleScript(SpellEffIndex /*eff*/)
|
||||
else
|
||||
{
|
||||
Creature* target = GetHitCreature();
|
||||
Unit* caster = GetCaster();
|
||||
if (!target || !caster)
|
||||
return;
|
||||
|
||||
caster->GetThreatMgr().ResetAllThreat();
|
||||
caster->GetAI()->AttackStart(target); // Chase target
|
||||
caster->AddThreat(target, 10000000.0f);
|
||||
//! In the end, only one target should be selected
|
||||
WorldObject* _target = Acore::Containers::SelectRandomContainerElement(targets);
|
||||
targets.clear();
|
||||
if (_target)
|
||||
targets.push_back(_target);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pursue_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_pursue_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void HandleScript(SpellEffIndex /*eff*/)
|
||||
{
|
||||
return new spell_pursue_SpellScript();
|
||||
Creature* target = GetHitCreature();
|
||||
Unit* caster = GetCaster();
|
||||
if (!target || !caster)
|
||||
return;
|
||||
|
||||
caster->GetThreatMgr().ResetAllThreat();
|
||||
caster->GetAI()->AttackStart(target); // Chase target
|
||||
caster->AddThreat(target, 10000000.0f);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pursue::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_pursue::HandleScript, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_vehicle_throw_passenger : public SpellScriptLoader
|
||||
class spell_vehicle_throw_passenger : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_vehicle_throw_passenger() : SpellScriptLoader("spell_vehicle_throw_passenger") {}
|
||||
PrepareSpellScript(spell_vehicle_throw_passenger);
|
||||
|
||||
class spell_vehicle_throw_passenger_SpellScript : public SpellScript
|
||||
void HandleScript()
|
||||
{
|
||||
PrepareSpellScript(spell_vehicle_throw_passenger_SpellScript);
|
||||
void HandleScript()
|
||||
{
|
||||
Spell* baseSpell = GetSpell();
|
||||
SpellCastTargets targets = baseSpell->m_targets;
|
||||
if (Vehicle* vehicle = GetCaster()->GetVehicleKit())
|
||||
if (Unit* passenger = vehicle->GetPassenger(3))
|
||||
Spell* baseSpell = GetSpell();
|
||||
SpellCastTargets targets = baseSpell->m_targets;
|
||||
if (Vehicle* vehicle = GetCaster()->GetVehicleKit())
|
||||
if (Unit* passenger = vehicle->GetPassenger(3))
|
||||
{
|
||||
// use 99 because it is 3d search
|
||||
std::list<WorldObject*> targetList;
|
||||
Acore::WorldObjectSpellAreaTargetCheck check(99, GetExplTargetDest(), GetCaster(), GetCaster(), GetSpellInfo(), TARGET_CHECK_DEFAULT, nullptr);
|
||||
Acore::WorldObjectListSearcher<Acore::WorldObjectSpellAreaTargetCheck> searcher(GetCaster(), targetList, check);
|
||||
Cell::VisitAllObjects(GetCaster(), searcher, 99.0f);
|
||||
float minDist = 99 * 99;
|
||||
Unit* target = nullptr;
|
||||
for (std::list<WorldObject*>::iterator itr = targetList.begin(); itr != targetList.end(); ++itr)
|
||||
{
|
||||
// use 99 because it is 3d search
|
||||
std::list<WorldObject*> targetList;
|
||||
Acore::WorldObjectSpellAreaTargetCheck check(99, GetExplTargetDest(), GetCaster(), GetCaster(), GetSpellInfo(), TARGET_CHECK_DEFAULT, nullptr);
|
||||
Acore::WorldObjectListSearcher<Acore::WorldObjectSpellAreaTargetCheck> searcher(GetCaster(), targetList, check);
|
||||
Cell::VisitAllObjects(GetCaster(), searcher, 99.0f);
|
||||
float minDist = 99 * 99;
|
||||
Unit* target = nullptr;
|
||||
for (std::list<WorldObject*>::iterator itr = targetList.begin(); itr != targetList.end(); ++itr)
|
||||
{
|
||||
if (Unit* unit = (*itr)->ToUnit())
|
||||
if (unit->GetEntry() == NPC_SEAT)
|
||||
if (Vehicle* seat = unit->GetVehicleKit())
|
||||
if (!seat->GetPassenger(0))
|
||||
if (Unit* device = seat->GetPassenger(2))
|
||||
if (!device->GetCurrentSpell(CURRENT_CHANNELED_SPELL))
|
||||
if (Unit* unit = (*itr)->ToUnit())
|
||||
if (unit->GetEntry() == NPC_SEAT)
|
||||
if (Vehicle* seat = unit->GetVehicleKit())
|
||||
if (!seat->GetPassenger(0))
|
||||
if (Unit* device = seat->GetPassenger(2))
|
||||
if (!device->GetCurrentSpell(CURRENT_CHANNELED_SPELL))
|
||||
{
|
||||
float dist = unit->GetExactDistSq(targets.GetDstPos());
|
||||
if (dist < minDist)
|
||||
{
|
||||
float dist = unit->GetExactDistSq(targets.GetDstPos());
|
||||
if (dist < minDist)
|
||||
{
|
||||
minDist = dist;
|
||||
target = unit;
|
||||
}
|
||||
minDist = dist;
|
||||
target = unit;
|
||||
}
|
||||
}
|
||||
if (target && target->IsWithinDist2d(targets.GetDstPos(), GetSpellInfo()->Effects[EFFECT_0].CalcRadius() * 2)) // now we use *2 because the location of the seat is not correct
|
||||
{
|
||||
passenger->ExitVehicle();
|
||||
passenger->EnterVehicle(target, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
passenger->ExitVehicle();
|
||||
float x, y, z;
|
||||
targets.GetDstPos()->GetPosition(x, y, z);
|
||||
passenger->GetMotionMaster()->MoveJump(x, y, z, targets.GetSpeedXY(), targets.GetSpeedZ());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterCast += SpellCastFn(spell_vehicle_throw_passenger_SpellScript::HandleScript);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
{
|
||||
return new spell_vehicle_throw_passenger_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_tar_blaze : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_tar_blaze() : SpellScriptLoader("spell_tar_blaze") { }
|
||||
|
||||
class spell_tar_blaze_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_tar_blaze_AuraScript);
|
||||
|
||||
void OnPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
GetUnitOwner()->CastSpell((Unit*)nullptr, GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_tar_blaze_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_tar_blaze_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_vehicle_grab_pyrite : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_vehicle_grab_pyrite() : SpellScriptLoader("spell_vehicle_grab_pyrite") {}
|
||||
|
||||
class spell_vehicle_grab_pyrite_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_vehicle_grab_pyrite_SpellScript);
|
||||
void HandleScript(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Unit* target = GetHitUnit())
|
||||
if (Unit* seat = GetCaster()->GetVehicleBase())
|
||||
if (target && target->IsWithinDist2d(targets.GetDstPos(), GetSpellInfo()->Effects[EFFECT_0].CalcRadius() * 2)) // now we use *2 because the location of the seat is not correct
|
||||
{
|
||||
if (Vehicle* vSeat = seat->GetVehicleKit())
|
||||
if (Unit* pyrite = vSeat->GetPassenger(1))
|
||||
pyrite->ExitVehicle();
|
||||
|
||||
if (Unit* parent = seat->GetVehicleBase())
|
||||
{
|
||||
GetCaster()->CastSpell(parent, 62496 /*SPELL_ADD_PYRITE*/, true);
|
||||
target->CastSpell(seat, GetEffectValue());
|
||||
|
||||
if (target->GetTypeId() == TYPEID_UNIT)
|
||||
target->ToCreature()->DespawnOrUnsummon(1300);
|
||||
}
|
||||
passenger->ExitVehicle();
|
||||
passenger->EnterVehicle(target, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_vehicle_grab_pyrite_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
{
|
||||
return new spell_vehicle_grab_pyrite_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_vehicle_circuit_overload : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_vehicle_circuit_overload() : SpellScriptLoader("spell_vehicle_circuit_overload") { }
|
||||
|
||||
class spell_vehicle_circuit_overload_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_vehicle_circuit_overload_AuraScript);
|
||||
|
||||
void OnPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
if (Unit* target = GetTarget())
|
||||
if (int(target->GetAppliedAuras().count(SPELL_OVERLOAD_CIRCUIT)) >= (target->GetMap()->Is25ManRaid() ? 4 : 2))
|
||||
else
|
||||
{
|
||||
target->CastSpell(target, SPELL_SYSTEMS_SHUTDOWN, true);
|
||||
target->RemoveAurasDueToSpell(SPELL_OVERLOAD_CIRCUIT);
|
||||
passenger->ExitVehicle();
|
||||
float x, y, z;
|
||||
targets.GetDstPos()->GetPosition(x, y, z);
|
||||
passenger->GetMotionMaster()->MoveJump(x, y, z, targets.GetSpeedXY(), targets.GetSpeedZ());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_vehicle_circuit_overload_AuraScript::OnPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_vehicle_circuit_overload_AuraScript();
|
||||
AfterCast += SpellCastFn(spell_vehicle_throw_passenger::HandleScript);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_orbital_supports : public SpellScriptLoader
|
||||
class spell_tar_blaze_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_orbital_supports() : SpellScriptLoader("spell_orbital_supports") { }
|
||||
PrepareAuraScript(spell_tar_blaze_aura);
|
||||
|
||||
class spell_orbital_supports_AuraScript : public AuraScript
|
||||
void OnPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
PrepareAuraScript(spell_orbital_supports_AuraScript);
|
||||
GetUnitOwner()->CastSpell((Unit*)nullptr, GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, true);
|
||||
}
|
||||
|
||||
bool CheckAreaTarget(Unit* target)
|
||||
{
|
||||
return target->GetEntry() == NPC_LEVIATHAN;
|
||||
}
|
||||
void Register() override
|
||||
{
|
||||
DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_orbital_supports_AuraScript::CheckAreaTarget);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_orbital_supports_AuraScript();
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_tar_blaze_aura::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_thorims_hammer : public SpellScriptLoader
|
||||
enum VehicleGrabPyrite
|
||||
{
|
||||
public:
|
||||
spell_thorims_hammer() : SpellScriptLoader("spell_thorims_hammer") { }
|
||||
SPELL_ADD_PYRITE = 62496
|
||||
};
|
||||
|
||||
class spell_thorims_hammer_SpellScript : public SpellScript
|
||||
class spell_vehicle_grab_pyrite : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_vehicle_grab_pyrite);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareSpellScript(spell_thorims_hammer_SpellScript);
|
||||
return ValidateSpellInfo({ SPELL_ADD_PYRITE });
|
||||
}
|
||||
|
||||
void RecalculateDamage(SpellEffIndex effIndex)
|
||||
{
|
||||
if (!GetHitUnit() || effIndex == EFFECT_1)
|
||||
{
|
||||
PreventHitDefaultEffect(effIndex);
|
||||
return;
|
||||
}
|
||||
|
||||
float dist = GetHitUnit()->GetExactDist2d(GetCaster());
|
||||
if (dist <= 7.0f)
|
||||
{
|
||||
SetHitDamage(GetSpellInfo()->Effects[EFFECT_1].CalcValue());
|
||||
}
|
||||
else
|
||||
{
|
||||
dist -= 6.0f;
|
||||
SetHitDamage(int32(GetSpellInfo()->Effects[EFFECT_1].CalcValue() / std::max(dist, 1.0f)));
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_thorims_hammer_SpellScript::RecalculateDamage, EFFECT_ALL, SPELL_EFFECT_SCHOOL_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void HandleScript(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
return new spell_thorims_hammer_SpellScript();
|
||||
if (Unit* target = GetHitUnit())
|
||||
if (Unit* seat = GetCaster()->GetVehicleBase())
|
||||
{
|
||||
if (Vehicle* vehicle = seat->GetVehicleKit())
|
||||
if (Unit* pyrite = vehicle->GetPassenger(1))
|
||||
pyrite->ExitVehicle();
|
||||
|
||||
if (Unit* parent = seat->GetVehicleBase())
|
||||
{
|
||||
GetCaster()->CastSpell(parent, SPELL_ADD_PYRITE, true);
|
||||
target->CastSpell(seat, GetEffectValue());
|
||||
|
||||
if (target->GetTypeId() == TYPEID_UNIT)
|
||||
target->ToCreature()->DespawnOrUnsummon(1300);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_vehicle_grab_pyrite::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_transitus_shield_beam : public SpellScriptLoader
|
||||
class spell_vehicle_circuit_overload_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_transitus_shield_beam() : SpellScriptLoader("spell_transitus_shield_beam") { }
|
||||
PrepareAuraScript(spell_vehicle_circuit_overload_aura);
|
||||
|
||||
class spell_transitus_shield_beam_AuraScript : public AuraScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_transitus_shield_beam_AuraScript);
|
||||
return ValidateSpellInfo({ SPELL_SYSTEMS_SHUTDOWN });
|
||||
}
|
||||
|
||||
void HandleOnEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (!caster)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Unit* target = GetTarget();
|
||||
|
||||
if (!target)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (aurEff->GetEffIndex())
|
||||
{
|
||||
case EFFECT_0:
|
||||
caster->AddAura(SPELL_TRANSITUS_SHIELD_IMPACT, target);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void HandleOnEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
|
||||
if (!caster)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Unit* target = GetTarget();
|
||||
|
||||
if (target)
|
||||
{
|
||||
target->RemoveAurasDueToSpell(SPELL_TRANSITUS_SHIELD_IMPACT);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectApply += AuraEffectApplyFn(spell_transitus_shield_beam_AuraScript::HandleOnEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_transitus_shield_beam_AuraScript::HandleOnEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void OnPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
return new spell_transitus_shield_beam_AuraScript();
|
||||
if (Unit* target = GetTarget())
|
||||
if (int(target->GetAppliedAuras().count(SPELL_OVERLOAD_CIRCUIT)) >= (target->GetMap()->Is25ManRaid() ? 4 : 2))
|
||||
{
|
||||
target->CastSpell(target, SPELL_SYSTEMS_SHUTDOWN, true);
|
||||
target->RemoveAurasDueToSpell(SPELL_OVERLOAD_CIRCUIT);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_vehicle_circuit_overload_aura::OnPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_shield_generator : public SpellScriptLoader
|
||||
class spell_orbital_supports_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_shield_generator() : SpellScriptLoader("spell_shield_generator") { }
|
||||
PrepareAuraScript(spell_orbital_supports_aura);
|
||||
|
||||
class spell_shield_generator_AuraScript : public AuraScript
|
||||
bool CheckAreaTarget(Unit* target)
|
||||
{
|
||||
PrepareAuraScript(spell_shield_generator_AuraScript);
|
||||
|
||||
uint32 absorbPct;
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
|
||||
return true;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
|
||||
{
|
||||
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_shield_generator_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_shield_generator_AuraScript::Absorb, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
return target->GetEntry() == NPC_LEVIATHAN;
|
||||
}
|
||||
void Register() override
|
||||
{
|
||||
return new spell_shield_generator_AuraScript();
|
||||
DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_orbital_supports_aura::CheckAreaTarget);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_demolisher_ride_vehicle : public SpellScriptLoader
|
||||
class spell_thorims_hammer : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_demolisher_ride_vehicle() : SpellScriptLoader("spell_demolisher_ride_vehicle") {}
|
||||
PrepareSpellScript(spell_thorims_hammer);
|
||||
|
||||
class spell_demolisher_ride_vehicle_SpellScript : public SpellScript
|
||||
void RecalculateDamage(SpellEffIndex effIndex)
|
||||
{
|
||||
PrepareSpellScript(spell_demolisher_ride_vehicle_SpellScript);
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
if (!GetHitUnit() || effIndex == EFFECT_1)
|
||||
{
|
||||
if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
|
||||
return SPELL_CAST_OK;
|
||||
PreventHitDefaultEffect(effIndex);
|
||||
return;
|
||||
}
|
||||
|
||||
Unit* target = this->GetExplTargetUnit();
|
||||
if (!target || target->GetEntry() != NPC_SALVAGED_DEMOLISHER)
|
||||
return SPELL_FAILED_DONT_REPORT;
|
||||
float dist = GetHitUnit()->GetExactDist2d(GetCaster());
|
||||
if (dist <= 7.0f)
|
||||
{
|
||||
SetHitDamage(GetSpellInfo()->Effects[EFFECT_1].CalcValue());
|
||||
}
|
||||
else
|
||||
{
|
||||
dist -= 6.0f;
|
||||
SetHitDamage(int32(GetSpellInfo()->Effects[EFFECT_1].CalcValue() / std::max(dist, 1.0f)));
|
||||
}
|
||||
}
|
||||
|
||||
Vehicle* veh = target->GetVehicleKit();
|
||||
if (veh && veh->GetPassenger(0))
|
||||
if (Unit* target2 = veh->GetPassenger(1))
|
||||
if (Vehicle* veh2 = target2->GetVehicleKit())
|
||||
{
|
||||
if (!veh2->GetPassenger(0))
|
||||
target2->HandleSpellClick(GetCaster());
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_thorims_hammer::RecalculateDamage, EFFECT_ALL, SPELL_EFFECT_SCHOOL_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
return SPELL_FAILED_DONT_REPORT;
|
||||
}
|
||||
class spell_transitus_shield_beam_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_transitus_shield_beam_aura);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_TRANSITUS_SHIELD_IMPACT });
|
||||
}
|
||||
|
||||
void HandleOnEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (!caster)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Unit* target = GetTarget();
|
||||
|
||||
if (!target)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (aurEff->GetEffIndex())
|
||||
{
|
||||
case EFFECT_0:
|
||||
caster->AddAura(SPELL_TRANSITUS_SHIELD_IMPACT, target);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void HandleOnEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
|
||||
if (!caster)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Unit* target = GetTarget();
|
||||
|
||||
if (target)
|
||||
{
|
||||
target->RemoveAurasDueToSpell(SPELL_TRANSITUS_SHIELD_IMPACT);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectApply += AuraEffectApplyFn(spell_transitus_shield_beam_aura::HandleOnEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_transitus_shield_beam_aura::HandleOnEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_shield_generator_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_shield_generator_aura);
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
_absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
|
||||
return true;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
|
||||
{
|
||||
absorbAmount = CalculatePct(dmgInfo.GetDamage(), _absorbPct);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_shield_generator_aura::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_shield_generator_aura::Absorb, EFFECT_0);
|
||||
}
|
||||
|
||||
private:
|
||||
uint32 _absorbPct;
|
||||
};
|
||||
|
||||
class spell_demolisher_ride_vehicle : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_demolisher_ride_vehicle);
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
{
|
||||
if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnCheckCast += SpellCheckCastFn(spell_demolisher_ride_vehicle_SpellScript::CheckCast);
|
||||
}
|
||||
};
|
||||
Unit* target = this->GetExplTargetUnit();
|
||||
if (!target || target->GetEntry() != NPC_SALVAGED_DEMOLISHER)
|
||||
return SPELL_FAILED_DONT_REPORT;
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
Vehicle* vehicle = target->GetVehicleKit();
|
||||
if (vehicle && vehicle->GetPassenger(0))
|
||||
if (Unit* target2 = vehicle->GetPassenger(1))
|
||||
if (Vehicle* vehicle2 = target2->GetVehicleKit())
|
||||
{
|
||||
if (!vehicle2->GetPassenger(0))
|
||||
target2->HandleSpellClick(GetCaster());
|
||||
|
||||
return SPELL_FAILED_DONT_REPORT;
|
||||
}
|
||||
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
return new spell_demolisher_ride_vehicle_SpellScript();
|
||||
OnCheckCast += SpellCheckCastFn(spell_demolisher_ride_vehicle::CheckCast);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -2143,19 +2038,19 @@ void AddSC_boss_flame_leviathan()
|
||||
new go_ulduar_tower();
|
||||
|
||||
// Spells
|
||||
new spell_load_into_catapult();
|
||||
new spell_auto_repair();
|
||||
new spell_systems_shutdown();
|
||||
new spell_pursue();
|
||||
new spell_vehicle_throw_passenger();
|
||||
new spell_tar_blaze();
|
||||
new spell_vehicle_grab_pyrite();
|
||||
new spell_vehicle_circuit_overload();
|
||||
new spell_orbital_supports();
|
||||
new spell_thorims_hammer();
|
||||
new spell_transitus_shield_beam();
|
||||
new spell_shield_generator();
|
||||
new spell_demolisher_ride_vehicle();
|
||||
RegisterSpellScript(spell_load_into_catapult_aura);
|
||||
RegisterSpellScript(spell_auto_repair);
|
||||
RegisterSpellScript(spell_systems_shutdown_aura);
|
||||
RegisterSpellScript(spell_pursue);
|
||||
RegisterSpellScript(spell_vehicle_throw_passenger);
|
||||
RegisterSpellScript(spell_tar_blaze_aura);
|
||||
RegisterSpellScript(spell_vehicle_grab_pyrite);
|
||||
RegisterSpellScript(spell_vehicle_circuit_overload_aura);
|
||||
RegisterSpellScript(spell_orbital_supports_aura);
|
||||
RegisterSpellScript(spell_thorims_hammer);
|
||||
RegisterSpellScript(spell_transitus_shield_beam_aura);
|
||||
RegisterSpellScript(spell_shield_generator_aura);
|
||||
RegisterSpellScript(spell_demolisher_ride_vehicle);
|
||||
|
||||
// Achievements
|
||||
new achievement_flame_leviathan_towers("achievement_flame_leviathan_orbital_bombardment", 1);
|
||||
|
||||
@@ -472,173 +472,138 @@ public:
|
||||
};
|
||||
};
|
||||
|
||||
class spell_aura_of_despair : public SpellScriptLoader
|
||||
class spell_aura_of_despair_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_aura_of_despair() : SpellScriptLoader("spell_aura_of_despair") { }
|
||||
PrepareAuraScript(spell_aura_of_despair_aura);
|
||||
|
||||
class spell_aura_of_despair_AuraScript : public AuraScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_aura_of_despair_AuraScript)
|
||||
return ValidateSpellInfo({ SPELL_AURA_OF_DESPAIR_2, SPELL_CORRUPTED_RAGE, SPELL_CORRUPTED_WISDOM });
|
||||
}
|
||||
|
||||
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
if (Unit* target = GetTarget())
|
||||
{
|
||||
if (target->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
target->CastSpell(target, SPELL_AURA_OF_DESPAIR_2, true);
|
||||
if( target->HasSpell(SPELL_SHAMANISTIC_RAGE) )
|
||||
caster->CastSpell(target, SPELL_CORRUPTED_RAGE, true);
|
||||
else if( target->HasSpell(SPELL_JUDGEMENTS_OF_THE_WISDOM_RANK_1) || target->HasSpell(SPELL_JUDGEMENTS_OF_THE_WISDOM_RANK_1 + 1) || target->HasSpell(SPELL_JUDGEMENTS_OF_THE_WISDOM_RANK_1 + 2) )
|
||||
caster->CastSpell(target, SPELL_CORRUPTED_WISDOM, true);
|
||||
}
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
if (Unit* target = GetTarget())
|
||||
{
|
||||
target->RemoveAurasDueToSpell(SPELL_AURA_OF_DESPAIR_2);
|
||||
target->RemoveAurasDueToSpell(SPELL_CORRUPTED_RAGE);
|
||||
target->RemoveAurasDueToSpell(SPELL_CORRUPTED_WISDOM);
|
||||
if (target->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
target->CastSpell(target, SPELL_AURA_OF_DESPAIR_2, true);
|
||||
if (target->HasSpell(SPELL_SHAMANISTIC_RAGE))
|
||||
caster->CastSpell(target, SPELL_CORRUPTED_RAGE, true);
|
||||
else if (target->HasSpell(SPELL_JUDGEMENTS_OF_THE_WISDOM_RANK_1) || target->HasSpell(SPELL_JUDGEMENTS_OF_THE_WISDOM_RANK_1 + 1) || target->HasSpell(SPELL_JUDGEMENTS_OF_THE_WISDOM_RANK_1 + 2))
|
||||
caster->CastSpell(target, SPELL_CORRUPTED_WISDOM, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectApply += AuraEffectApplyFn(spell_aura_of_despair_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PREVENT_REGENERATE_POWER, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_aura_of_despair_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PREVENT_REGENERATE_POWER, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
return new spell_aura_of_despair_AuraScript();
|
||||
if (Unit* target = GetTarget())
|
||||
{
|
||||
target->RemoveAurasDueToSpell(SPELL_AURA_OF_DESPAIR_2);
|
||||
target->RemoveAurasDueToSpell(SPELL_CORRUPTED_RAGE);
|
||||
target->RemoveAurasDueToSpell(SPELL_CORRUPTED_WISDOM);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectApply += AuraEffectApplyFn(spell_aura_of_despair_aura::OnApply, EFFECT_0, SPELL_AURA_PREVENT_REGENERATE_POWER, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_aura_of_despair_aura::OnRemove, EFFECT_0, SPELL_AURA_PREVENT_REGENERATE_POWER, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_mark_of_the_faceless_periodic : public SpellScriptLoader
|
||||
class spell_mark_of_the_faceless_periodic_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_mark_of_the_faceless_periodic() : SpellScriptLoader("spell_mark_of_the_faceless_periodic") { }
|
||||
PrepareAuraScript(spell_mark_of_the_faceless_periodic_aura);
|
||||
|
||||
class spell_mark_of_the_faceless_periodic_AuraScript : public AuraScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_mark_of_the_faceless_periodic_AuraScript)
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
if (Unit* target = GetTarget())
|
||||
if (target->GetMapId() == 603)
|
||||
{
|
||||
int32 dmg = 5000;
|
||||
caster->CastCustomSpell(target, SPELL_MARK_OF_THE_FACELESS_EFFECT, 0, &dmg, 0, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mark_of_the_faceless_periodic_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_mark_of_the_faceless_periodic_AuraScript();
|
||||
return ValidateSpellInfo({ SPELL_MARK_OF_THE_FACELESS_EFFECT });
|
||||
}
|
||||
};
|
||||
|
||||
class spell_mark_of_the_faceless_drainhealth : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_mark_of_the_faceless_drainhealth() : SpellScriptLoader("spell_mark_of_the_faceless_drainhealth") { }
|
||||
|
||||
class spell_mark_of_the_faceless_drainhealth_SpellScript : public SpellScript
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
PrepareSpellScript(spell_mark_of_the_faceless_drainhealth_SpellScript);
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
targets.remove(GetExplTargetUnit());
|
||||
if (targets.empty())
|
||||
Cancel();
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mark_of_the_faceless_drainhealth_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
{
|
||||
return new spell_mark_of_the_faceless_drainhealth_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_saronite_vapors_dummy : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_saronite_vapors_dummy() : SpellScriptLoader("spell_saronite_vapors_dummy") { }
|
||||
|
||||
class spell_saronite_vapors_dummy_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_saronite_vapors_dummy_AuraScript)
|
||||
|
||||
void HandleAfterEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
int32 damage = 100 * pow(2.0f, (float)GetStackAmount());
|
||||
caster->CastCustomSpell(GetTarget(), SPELL_SARONITE_VAPORS_DMG, &damage, nullptr, nullptr, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_saronite_vapors_dummy_AuraScript::HandleAfterEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_saronite_vapors_dummy_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_saronite_vapors_damage : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_saronite_vapors_damage() : SpellScriptLoader("spell_saronite_vapors_damage") { }
|
||||
|
||||
class spell_saronite_vapors_damage_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_saronite_vapors_damage_SpellScript);
|
||||
|
||||
void HandleAfterHit()
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
if (GetHitDamage() > 2)
|
||||
if (Unit* caster = GetCaster())
|
||||
if (Unit* target = GetTarget())
|
||||
if (target->GetMapId() == 603)
|
||||
{
|
||||
int32 mana = GetHitDamage() / 2;
|
||||
if (Unit* t = GetHitUnit())
|
||||
caster->CastCustomSpell(t, SPELL_SARONITE_VAPORS_ENERGIZE, &mana, nullptr, nullptr, true);
|
||||
int32 dmg = 5000;
|
||||
caster->CastCustomSpell(target, SPELL_MARK_OF_THE_FACELESS_EFFECT, 0, &dmg, 0, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterHit += SpellHitFn(spell_saronite_vapors_damage_SpellScript::HandleAfterHit);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_saronite_vapors_damage_SpellScript();
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mark_of_the_faceless_periodic_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_mark_of_the_faceless_drainhealth : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_mark_of_the_faceless_drainhealth);
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
targets.remove(GetExplTargetUnit());
|
||||
if (targets.empty())
|
||||
Cancel();
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mark_of_the_faceless_drainhealth::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_saronite_vapors_dummy_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_saronite_vapors_dummy_aura);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_SARONITE_VAPORS_DMG });
|
||||
}
|
||||
|
||||
void HandleAfterEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
int32 damage = 100 * pow(2.0f, (float)GetStackAmount());
|
||||
caster->CastCustomSpell(GetTarget(), SPELL_SARONITE_VAPORS_DMG, &damage, nullptr, nullptr, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_saronite_vapors_dummy_aura::HandleAfterEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_saronite_vapors_damage : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_saronite_vapors_damage);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_SARONITE_VAPORS_ENERGIZE });
|
||||
}
|
||||
|
||||
void HandleAfterHit()
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
if (GetHitDamage() > 2)
|
||||
{
|
||||
int32 mana = GetHitDamage() / 2;
|
||||
if (Unit* target = GetHitUnit())
|
||||
caster->CastCustomSpell(target, SPELL_SARONITE_VAPORS_ENERGIZE, &mana, nullptr, nullptr, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterHit += SpellHitFn(spell_saronite_vapors_damage::HandleAfterHit);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -693,11 +658,11 @@ void AddSC_boss_vezax()
|
||||
new npc_ulduar_saronite_vapors();
|
||||
new npc_ulduar_saronite_animus();
|
||||
|
||||
new spell_aura_of_despair();
|
||||
new spell_mark_of_the_faceless_periodic();
|
||||
new spell_mark_of_the_faceless_drainhealth();
|
||||
new spell_saronite_vapors_dummy();
|
||||
new spell_saronite_vapors_damage();
|
||||
RegisterSpellScript(spell_aura_of_despair_aura);
|
||||
RegisterSpellScript(spell_mark_of_the_faceless_periodic_aura);
|
||||
RegisterSpellScript(spell_mark_of_the_faceless_drainhealth);
|
||||
RegisterSpellScript(spell_saronite_vapors_dummy_aura);
|
||||
RegisterSpellScript(spell_saronite_vapors_damage);
|
||||
|
||||
new achievement_smell_saronite();
|
||||
new achievement_shadowdodger();
|
||||
|
||||
@@ -426,112 +426,112 @@ public:
|
||||
};
|
||||
};
|
||||
|
||||
class spell_ignis_scorch : public SpellScriptLoader
|
||||
class spell_ignis_scorch_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_ignis_scorch() : SpellScriptLoader("spell_ignis_scorch") { }
|
||||
PrepareAuraScript(spell_ignis_scorch_aura);
|
||||
|
||||
class spell_ignis_scorch_AuraScript : public AuraScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_ignis_scorch_AuraScript)
|
||||
return ValidateSpellInfo( { SPELL_SCORCHED_GROUND_10, SPELL_SCORCHED_GROUND_25 });
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
if (aurEff->GetTotalTicks() >= 0 && aurEff->GetTickNumber() == uint32(aurEff->GetTotalTicks()))
|
||||
if (Unit* c = GetCaster())
|
||||
if (Creature* s = c->SummonCreature(NPC_SCORCHED_GROUND, c->GetPositionX() + 20.0f * cos(c->GetOrientation()), c->GetPositionY() + 20.0f * std::sin(c->GetOrientation()), 361.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 30000))
|
||||
{
|
||||
if (!s->FindNearestCreature(NPC_WATER_TRIGGER, 25.0f, true)) // must be away from the water
|
||||
s->CastSpell(s, (aurEff->GetId() == 62546 ? SPELL_SCORCHED_GROUND_10 : SPELL_SCORCHED_GROUND_25), true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_ignis_scorch_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void HandleEffectPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
return new spell_ignis_scorch_AuraScript();
|
||||
if (aurEff->GetTotalTicks() >= 0 && aurEff->GetTickNumber() == uint32(aurEff->GetTotalTicks()))
|
||||
if (Unit* caster = GetCaster())
|
||||
if (Creature* summon = caster->SummonCreature(NPC_SCORCHED_GROUND, caster->GetPositionX() + 20.0f * cos(caster->GetOrientation()), caster->GetPositionY() + 20.0f * std::sin(caster->GetOrientation()), 361.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 30000))
|
||||
{
|
||||
if (!summon->FindNearestCreature(NPC_WATER_TRIGGER, 25.0f, true)) // must be away from the water
|
||||
summon->CastSpell(summon, (aurEff->GetId() == SPELL_SCORCH_10 ? SPELL_SCORCHED_GROUND_10 : SPELL_SCORCHED_GROUND_25), true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_ignis_scorch_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_ignis_grab_initial : public SpellScriptLoader
|
||||
class spell_ignis_grab_initial : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_ignis_grab_initial() : SpellScriptLoader("spell_ignis_grab_initial") { }
|
||||
PrepareSpellScript(spell_ignis_grab_initial);
|
||||
|
||||
class spell_ignis_grab_initial_SpellScript : public SpellScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareSpellScript(spell_ignis_grab_initial_SpellScript);
|
||||
return ValidateSpellInfo( { SPELL_GRAB_TRIGGERED });
|
||||
}
|
||||
|
||||
void HandleScript(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Unit* t = GetHitUnit())
|
||||
t->CastSpell(t, SPELL_GRAB_TRIGGERED, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_ignis_grab_initial_SpellScript::HandleScript, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void HandleScript(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
return new spell_ignis_grab_initial_SpellScript();
|
||||
if (Unit* target = GetHitUnit())
|
||||
target->CastSpell(target, SPELL_GRAB_TRIGGERED, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_ignis_grab_initial::HandleScript, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_ignis_slag_pot : public SpellScriptLoader
|
||||
enum SlagPot
|
||||
{
|
||||
public:
|
||||
spell_ignis_slag_pot() : SpellScriptLoader("spell_ignis_slag_pot") { }
|
||||
SPELL_SLAG_POT_DAMAGE_1 = 65722,
|
||||
SPELL_SLAG_POT_DAMAGE_2 = 65723,
|
||||
SPELL_SCORCH_DAMAGE_1 = 62549,
|
||||
SPELL_SCORCH_DAMAGE_2 = 63475,
|
||||
SPELL_SLAG_IMBUED_1 = 62836,
|
||||
SPELL_SLAG_IMBUED_2 = 63536
|
||||
};
|
||||
|
||||
class spell_ignis_slag_pot_AuraScript : public AuraScript
|
||||
class spell_ignis_slag_pot_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_ignis_slag_pot_aura);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_ignis_slag_pot_AuraScript)
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
if (Unit* c = GetCaster())
|
||||
if (Unit* t = GetTarget())
|
||||
c->CastSpell(t, (GetId() == 62717 ? 65722 : 65723), true);
|
||||
}
|
||||
|
||||
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* t = GetTarget())
|
||||
return ValidateSpellInfo(
|
||||
{
|
||||
t->ApplySpellImmune(GetId(), IMMUNITY_ID, 62549, true);
|
||||
t->ApplySpellImmune(GetId(), IMMUNITY_ID, 63475, true);
|
||||
}
|
||||
}
|
||||
SPELL_SLAG_POT_DAMAGE_1,
|
||||
SPELL_SLAG_POT_DAMAGE_2,
|
||||
SPELL_SCORCH_DAMAGE_1,
|
||||
SPELL_SCORCH_DAMAGE_2,
|
||||
SPELL_SLAG_IMBUED_1,
|
||||
SPELL_SLAG_IMBUED_2
|
||||
});
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* t = GetTarget())
|
||||
{
|
||||
t->ApplySpellImmune(GetId(), IMMUNITY_ID, 62549, false);
|
||||
t->ApplySpellImmune(GetId(), IMMUNITY_ID, 63475, false);
|
||||
if (t->IsAlive())
|
||||
t->CastSpell(t, (GetId() == 62717 ? 62836 : 63536), true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_ignis_slag_pot_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
OnEffectApply += AuraEffectApplyFn(spell_ignis_slag_pot_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_ignis_slag_pot_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
return new spell_ignis_slag_pot_AuraScript();
|
||||
if (Unit* caster = GetCaster())
|
||||
if (Unit* target = GetTarget())
|
||||
caster->CastSpell(target, (GetId() == SPELL_SLAG_POT_10 ? SPELL_SLAG_POT_DAMAGE_1 : SPELL_SLAG_POT_DAMAGE_2), true);
|
||||
}
|
||||
|
||||
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* target = GetTarget())
|
||||
{
|
||||
target->ApplySpellImmune(GetId(), IMMUNITY_ID, SPELL_SCORCH_DAMAGE_1, true);
|
||||
target->ApplySpellImmune(GetId(), IMMUNITY_ID, SPELL_SCORCH_DAMAGE_2, true);
|
||||
}
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* target = GetTarget())
|
||||
{
|
||||
target->ApplySpellImmune(GetId(), IMMUNITY_ID, SPELL_SCORCH_DAMAGE_1, false);
|
||||
target->ApplySpellImmune(GetId(), IMMUNITY_ID, SPELL_SCORCH_DAMAGE_2, false);
|
||||
if (target->IsAlive())
|
||||
target->CastSpell(target, (GetId() == SPELL_SLAG_POT_10 ? SPELL_SLAG_IMBUED_1 : SPELL_SLAG_IMBUED_2), true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_ignis_slag_pot_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
OnEffectApply += AuraEffectApplyFn(spell_ignis_slag_pot_aura::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_ignis_slag_pot_aura::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -552,8 +552,8 @@ void AddSC_boss_ignis()
|
||||
{
|
||||
new boss_ignis();
|
||||
new npc_ulduar_iron_construct();
|
||||
new spell_ignis_scorch();
|
||||
new spell_ignis_grab_initial();
|
||||
new spell_ignis_slag_pot();
|
||||
RegisterSpellScript(spell_ignis_scorch_aura);
|
||||
RegisterSpellScript(spell_ignis_grab_initial);
|
||||
RegisterSpellScript(spell_ignis_slag_pot_aura);
|
||||
new achievement_ignis_shattered();
|
||||
}
|
||||
|
||||
@@ -718,156 +718,107 @@ private:
|
||||
Unit const* _victim;
|
||||
};
|
||||
|
||||
class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader
|
||||
class spell_ulduar_stone_grip_cast_target : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_ulduar_stone_grip_cast_target() : SpellScriptLoader("spell_ulduar_stone_grip_cast_target") { }
|
||||
PrepareSpellScript(spell_ulduar_stone_grip_cast_target);
|
||||
|
||||
class spell_ulduar_stone_grip_cast_target_SpellScript : public SpellScript
|
||||
bool Load() override
|
||||
{
|
||||
PrepareSpellScript(spell_ulduar_stone_grip_cast_target_SpellScript);
|
||||
if (GetCaster()->GetTypeId() != TYPEID_UNIT)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
if (GetCaster()->GetTypeId() != TYPEID_UNIT)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void FilterTargetsInitial(std::list<WorldObject*>& targets)
|
||||
{
|
||||
// Remove "main tank" and non-player targets
|
||||
targets.remove_if (StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->GetVictim()));
|
||||
// Maximum affected targets per difficulty mode
|
||||
uint32 maxTargets = 1;
|
||||
if (GetSpellInfo()->Id == 63981)
|
||||
maxTargets = 3;
|
||||
|
||||
// Return a random amount of targets based on maxTargets
|
||||
while (maxTargets < targets.size())
|
||||
{
|
||||
std::list<WorldObject*>::iterator itr = targets.begin();
|
||||
advance(itr, urand(0, targets.size() - 1));
|
||||
targets.erase(itr);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_ulduar_stone_grip_cast_target_SpellScript::FilterTargetsInitial, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void FilterTargetsInitial(std::list<WorldObject*>& targets)
|
||||
{
|
||||
return new spell_ulduar_stone_grip_cast_target_SpellScript();
|
||||
// Remove "main tank" and non-player targets
|
||||
targets.remove_if (StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->GetVictim()));
|
||||
// Maximum affected targets per difficulty mode
|
||||
uint32 maxTargets = 1;
|
||||
if (GetSpellInfo()->Id == 63981)
|
||||
maxTargets = 3;
|
||||
|
||||
// Return a random amount of targets based on maxTargets
|
||||
while (maxTargets < targets.size())
|
||||
{
|
||||
std::list<WorldObject*>::iterator itr = targets.begin();
|
||||
advance(itr, urand(0, targets.size() - 1));
|
||||
targets.erase(itr);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_ulduar_stone_grip_cast_target::FilterTargetsInitial, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_ulduar_stone_grip : public SpellScriptLoader
|
||||
class spell_ulduar_stone_grip_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_ulduar_stone_grip() : SpellScriptLoader("spell_ulduar_stone_grip") { }
|
||||
PrepareAuraScript(spell_ulduar_stone_grip_aura);
|
||||
|
||||
class spell_ulduar_stone_grip_AuraScript : public AuraScript
|
||||
void OnRemoveStun(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
PrepareAuraScript(spell_ulduar_stone_grip_AuraScript);
|
||||
if (Player* owner = GetOwner()->ToPlayer())
|
||||
owner->RemoveAurasDueToSpell(aurEff->GetAmount());
|
||||
}
|
||||
|
||||
void OnRemoveStun(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Player* owner = GetOwner()->ToPlayer())
|
||||
owner->RemoveAurasDueToSpell(aurEff->GetAmount());
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_ulduar_stone_grip_AuraScript::OnRemoveStun, EFFECT_2, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_ulduar_stone_grip_AuraScript();
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_ulduar_stone_grip_aura::OnRemoveStun, EFFECT_2, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_ulduar_squeezed_lifeless : public SpellScriptLoader
|
||||
class spell_ulduar_squeezed_lifeless : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_ulduar_squeezed_lifeless() : SpellScriptLoader("spell_ulduar_squeezed_lifeless") { }
|
||||
PrepareSpellScript(spell_ulduar_squeezed_lifeless);
|
||||
|
||||
class spell_ulduar_squeezed_lifeless_SpellScript : public SpellScript
|
||||
void HandleInstaKill(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
PrepareSpellScript(spell_ulduar_squeezed_lifeless_SpellScript);
|
||||
if (!GetHitPlayer() || !GetHitPlayer()->GetVehicle())
|
||||
return;
|
||||
|
||||
void HandleInstaKill(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (!GetHitPlayer() || !GetHitPlayer()->GetVehicle())
|
||||
return;
|
||||
// Hack to set correct position is in _ExitVehicle()
|
||||
GetHitPlayer()->ExitVehicle();
|
||||
}
|
||||
|
||||
// Hack to set correct position is in _ExitVehicle()
|
||||
GetHitPlayer()->ExitVehicle();
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_ulduar_squeezed_lifeless_SpellScript::HandleInstaKill, EFFECT_1, SPELL_EFFECT_INSTAKILL);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_ulduar_squeezed_lifeless_SpellScript();
|
||||
OnEffectHitTarget += SpellEffectFn(spell_ulduar_squeezed_lifeless::HandleInstaKill, EFFECT_1, SPELL_EFFECT_INSTAKILL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_kologarn_stone_shout : public SpellScriptLoader
|
||||
class spell_kologarn_stone_shout : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_kologarn_stone_shout() : SpellScriptLoader("spell_kologarn_stone_shout") { }
|
||||
PrepareSpellScript(spell_kologarn_stone_shout);
|
||||
|
||||
class spell_kologarn_stone_shout_AuraScript : public AuraScript
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
PrepareAuraScript(spell_kologarn_stone_shout_AuraScript);
|
||||
|
||||
void OnPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
uint32 triggerSpellId = GetSpellInfo()->Effects[EFFECT_0].TriggerSpell;
|
||||
if (Unit* caster = GetCaster())
|
||||
caster->CastSpell(caster, triggerSpellId, false);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
if (m_scriptSpellId == SPELL_STONE_SHOUT_10 || m_scriptSpellId == SPELL_STONE_SHOUT_25)
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_kologarn_stone_shout_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_kologarn_stone_shout_AuraScript();
|
||||
targets.remove_if (PlayerOrPetCheck());
|
||||
}
|
||||
|
||||
class spell_kologarn_stone_shout_SpellScript : public SpellScript
|
||||
void Register() override
|
||||
{
|
||||
PrepareSpellScript(spell_kologarn_stone_shout_SpellScript);
|
||||
if (m_scriptSpellId != SPELL_STONE_SHOUT_10 && m_scriptSpellId != SPELL_STONE_SHOUT_25)
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_kologarn_stone_shout::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
targets.remove_if (PlayerOrPetCheck());
|
||||
}
|
||||
class spell_kologarn_stone_shout_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_kologarn_stone_shout_aura);
|
||||
|
||||
void Register() override
|
||||
{
|
||||
if (m_scriptSpellId != SPELL_STONE_SHOUT_10 && m_scriptSpellId != SPELL_STONE_SHOUT_25)
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_kologarn_stone_shout_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void OnPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
return new spell_kologarn_stone_shout_SpellScript();
|
||||
uint32 triggerSpellId = GetSpellInfo()->Effects[EFFECT_0].TriggerSpell;
|
||||
if (Unit* caster = GetCaster())
|
||||
caster->CastSpell(caster, triggerSpellId, false);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
if (m_scriptSpellId == SPELL_STONE_SHOUT_10 || m_scriptSpellId == SPELL_STONE_SHOUT_25)
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_kologarn_stone_shout_aura::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -928,10 +879,10 @@ void AddSC_boss_kologarn()
|
||||
RegisterUlduarCreatureAI(boss_kologarn_pit_kill_bunny);
|
||||
|
||||
// Spells
|
||||
new spell_ulduar_stone_grip_cast_target();
|
||||
new spell_ulduar_stone_grip();
|
||||
new spell_ulduar_squeezed_lifeless();
|
||||
new spell_kologarn_stone_shout();
|
||||
RegisterSpellScript(spell_ulduar_stone_grip_cast_target);
|
||||
RegisterSpellScript(spell_ulduar_stone_grip_aura);
|
||||
RegisterSpellScript(spell_ulduar_squeezed_lifeless);
|
||||
RegisterSpellAndAuraScriptPair(spell_kologarn_stone_shout, spell_kologarn_stone_shout_aura);
|
||||
|
||||
// Achievements
|
||||
new achievement_kologarn_looks_could_kill();
|
||||
|
||||
@@ -2104,87 +2104,83 @@ public:
|
||||
};
|
||||
};
|
||||
|
||||
class spell_mimiron_rapid_burst : public SpellScriptLoader
|
||||
class spell_mimiron_rapid_burst_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_mimiron_rapid_burst() : SpellScriptLoader("spell_mimiron_rapid_burst") { }
|
||||
PrepareAuraScript(spell_mimiron_rapid_burst_aura);
|
||||
|
||||
class spell_mimiron_rapid_burst_AuraScript : public AuraScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_mimiron_rapid_burst_AuraScript)
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
if (Unit* c = GetCaster())
|
||||
return ValidateSpellInfo(
|
||||
{
|
||||
uint32 id = ( c->GetMap()->Is25ManRaid() ? ((aurEff->GetTickNumber() % 2) ? SPELL_RAPID_BURST_DAMAGE_25_2 : SPELL_RAPID_BURST_DAMAGE_25_1) : ((aurEff->GetTickNumber() % 2) ? SPELL_RAPID_BURST_DAMAGE_10_2 : SPELL_RAPID_BURST_DAMAGE_10_1) );
|
||||
c->CastSpell((Unit*)nullptr, id, true);
|
||||
}
|
||||
}
|
||||
SPELL_RAPID_BURST_DAMAGE_10_1,
|
||||
SPELL_RAPID_BURST_DAMAGE_10_2,
|
||||
SPELL_RAPID_BURST_DAMAGE_25_1,
|
||||
SPELL_RAPID_BURST_DAMAGE_25_2
|
||||
});
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mimiron_rapid_burst_AuraScript::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void HandleEffectPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
return new spell_mimiron_rapid_burst_AuraScript();
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
uint32 id = (caster->GetMap()->Is25ManRaid() ? ((aurEff->GetTickNumber() % 2) ? SPELL_RAPID_BURST_DAMAGE_25_2 : SPELL_RAPID_BURST_DAMAGE_25_1) : ((aurEff->GetTickNumber() % 2) ? SPELL_RAPID_BURST_DAMAGE_10_2 : SPELL_RAPID_BURST_DAMAGE_10_1));
|
||||
caster->CastSpell((Unit*)nullptr, id, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mimiron_rapid_burst_aura::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_mimiron_p3wx2_laser_barrage : public SpellScriptLoader
|
||||
enum p3wx2LaserBarrage
|
||||
{
|
||||
public:
|
||||
spell_mimiron_p3wx2_laser_barrage() : SpellScriptLoader("spell_mimiron_p3wx2_laser_barrage") { }
|
||||
SPELL_P3WX2_LASER_BARRAGE_1 = 63297,
|
||||
SPELL_P3WX2_LASER_BARRAGE_2 = 64042
|
||||
};
|
||||
|
||||
class spell_mimiron_p3wx2_laser_barrage_AuraScript : public AuraScript
|
||||
class spell_mimiron_p3wx2_laser_barrage_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_mimiron_p3wx2_laser_barrage_aura);
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
PrepareAuraScript(spell_mimiron_p3wx2_laser_barrage_AuraScript)
|
||||
|
||||
uint32 lastMSTime;
|
||||
float lastOrientation;
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
lastMSTime = GameTime::GetGameTimeMS().count();
|
||||
lastOrientation = -1.0f;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
if (Unit* c = GetCaster())
|
||||
{
|
||||
if (c->GetTypeId() != TYPEID_UNIT)
|
||||
return;
|
||||
uint32 diff = getMSTimeDiff(lastMSTime, GameTime::GetGameTimeMS().count());
|
||||
if (lastOrientation == -1.0f)
|
||||
{
|
||||
lastOrientation = (c->ToCreature()->AI()->GetData(0) * 2 * M_PI) / 100.0f;
|
||||
diff = 0;
|
||||
}
|
||||
float new_o = Position::NormalizeOrientation(lastOrientation - (M_PI / 60) * (diff / 250.0f));
|
||||
lastMSTime = GameTime::GetGameTimeMS().count();
|
||||
lastOrientation = new_o;
|
||||
c->SetFacingTo(new_o);
|
||||
|
||||
c->CastSpell((Unit*)nullptr, 63297, true);
|
||||
c->CastSpell((Unit*)nullptr, 64042, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mimiron_p3wx2_laser_barrage_AuraScript::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_mimiron_p3wx2_laser_barrage_AuraScript();
|
||||
_lastMSTime = GameTime::GetGameTimeMS().count();
|
||||
_lastOrientation = -1.0f;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
if (caster->GetTypeId() != TYPEID_UNIT)
|
||||
return;
|
||||
uint32 diff = getMSTimeDiff(_lastMSTime, GameTime::GetGameTimeMS().count());
|
||||
if (_lastOrientation == -1.0f)
|
||||
{
|
||||
_lastOrientation = (caster->ToCreature()->AI()->GetData(0) * 2 * M_PI) / 100.0f;
|
||||
diff = 0;
|
||||
}
|
||||
float new_o = Position::NormalizeOrientation(_lastOrientation - (M_PI / 60) * (diff / 250.0f));
|
||||
_lastMSTime = GameTime::GetGameTimeMS().count();
|
||||
_lastOrientation = new_o;
|
||||
caster->SetFacingTo(new_o);
|
||||
|
||||
caster->CastSpell((Unit*)nullptr, SPELL_P3WX2_LASER_BARRAGE_1, true);
|
||||
caster->CastSpell((Unit*)nullptr, SPELL_P3WX2_LASER_BARRAGE_2, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mimiron_p3wx2_laser_barrage_aura::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
|
||||
private:
|
||||
uint32 _lastMSTime;
|
||||
float _lastOrientation;
|
||||
};
|
||||
|
||||
class go_ulduar_do_not_push_this_button : public GameObjectScript
|
||||
@@ -2518,8 +2514,8 @@ void AddSC_boss_mimiron()
|
||||
new npc_ulduar_mimiron_rocket();
|
||||
new npc_ulduar_magnetic_core();
|
||||
new npc_ulduar_bot_summon_trigger();
|
||||
new spell_mimiron_rapid_burst();
|
||||
new spell_mimiron_p3wx2_laser_barrage();
|
||||
RegisterSpellScript(spell_mimiron_rapid_burst_aura);
|
||||
RegisterSpellScript(spell_mimiron_p3wx2_laser_barrage_aura);
|
||||
new go_ulduar_do_not_push_this_button();
|
||||
new npc_ulduar_flames_initial();
|
||||
new npc_ulduar_flames_spread();
|
||||
|
||||
@@ -1729,59 +1729,37 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class spell_thorim_lightning_pillar_P2 : public SpellScriptLoader
|
||||
class spell_thorim_lightning_pillar_P2_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_thorim_lightning_pillar_P2() : SpellScriptLoader("spell_thorim_lightning_pillar_P2") { }
|
||||
PrepareAuraScript(spell_thorim_lightning_pillar_P2_aura);
|
||||
|
||||
class spell_thorim_lightning_pillar_P2_AuraScript : public AuraScript
|
||||
void OnPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
PrepareAuraScript(spell_thorim_lightning_pillar_P2_AuraScript);
|
||||
PreventDefaultAction();
|
||||
if (Unit* caster = GetCaster())
|
||||
GetUnitOwner()->CastSpell(caster, GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, true);
|
||||
}
|
||||
|
||||
void OnPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
if (Unit* caster = GetCaster())
|
||||
GetUnitOwner()->CastSpell(caster, GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_thorim_lightning_pillar_P2_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_thorim_lightning_pillar_P2_AuraScript();
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_thorim_lightning_pillar_P2_aura::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_thorim_trash_impale : public SpellScriptLoader
|
||||
class spell_thorim_trash_impale_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_thorim_trash_impale() : SpellScriptLoader("spell_thorim_trash_impale") { }
|
||||
PrepareAuraScript(spell_thorim_trash_impale_aura);
|
||||
|
||||
class spell_thorim_trash_impale_AuraScript : public AuraScript
|
||||
void OnPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
PrepareAuraScript(spell_thorim_trash_impale_AuraScript);
|
||||
// deals damage until target is healed above 90%
|
||||
if (GetUnitOwner()->HealthAbovePct(90))
|
||||
SetDuration(0);
|
||||
}
|
||||
|
||||
void OnPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
// deals damage until target is healed above 90%
|
||||
if (GetUnitOwner()->HealthAbovePct(90))
|
||||
SetDuration(0);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_thorim_trash_impale_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_thorim_trash_impale_AuraScript();
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_thorim_trash_impale_aura::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1838,8 +1816,8 @@ void AddSC_boss_thorim()
|
||||
new go_thorim_lever();
|
||||
|
||||
// Spells
|
||||
new spell_thorim_lightning_pillar_P2();
|
||||
new spell_thorim_trash_impale();
|
||||
RegisterSpellScript(spell_thorim_lightning_pillar_P2_aura);
|
||||
RegisterSpellScript(spell_thorim_trash_impale_aura);
|
||||
|
||||
// Achievements
|
||||
new achievement_thorim_stand_in_the_lightning();
|
||||
|
||||
@@ -857,191 +857,147 @@ public:
|
||||
};
|
||||
|
||||
// 62775 - Tympanic Tantrum
|
||||
class spell_xt002_tympanic_tantrum : public SpellScriptLoader
|
||||
class spell_xt002_tympanic_tantrum : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_xt002_tympanic_tantrum() : SpellScriptLoader("spell_xt002_tympanic_tantrum") { }
|
||||
PrepareSpellScript(spell_xt002_tympanic_tantrum);
|
||||
|
||||
class spell_xt002_tympanic_tantrum_SpellScript : public SpellScript
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
PrepareSpellScript(spell_xt002_tympanic_tantrum_SpellScript);
|
||||
targets.remove_if(PlayerOrPetCheck());
|
||||
}
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
targets.remove_if(PlayerOrPetCheck());
|
||||
}
|
||||
|
||||
void RecalculateDamage()
|
||||
{
|
||||
if (GetHitUnit())
|
||||
SetHitDamage(GetHitUnit()->CountPctFromMaxHealth(GetHitDamage()));
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
OnHit += SpellHitFn(spell_xt002_tympanic_tantrum_SpellScript::RecalculateDamage);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void RecalculateDamage()
|
||||
{
|
||||
return new spell_xt002_tympanic_tantrum_SpellScript();
|
||||
if (GetHitUnit())
|
||||
SetHitDamage(GetHitUnit()->CountPctFromMaxHealth(GetHitDamage()));
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_xt002_tympanic_tantrum::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
OnHit += SpellHitFn(spell_xt002_tympanic_tantrum::RecalculateDamage);
|
||||
}
|
||||
};
|
||||
|
||||
// 64234, 63024 - Gravity Bomb
|
||||
class spell_xt002_gravity_bomb_aura : public SpellScriptLoader
|
||||
enum GravityBomb
|
||||
{
|
||||
public:
|
||||
spell_xt002_gravity_bomb_aura() : SpellScriptLoader("spell_xt002_gravity_bomb_aura") { }
|
||||
SPELL_GRAVTY_BOMB_10 = 63025
|
||||
};
|
||||
|
||||
class spell_xt002_gravity_bomb_aura_AuraScript : public AuraScript
|
||||
class spell_xt002_gravity_bomb : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_xt002_gravity_bomb);
|
||||
|
||||
void SelectTarget(std::list<WorldObject*>& targets)
|
||||
{
|
||||
PrepareAuraScript(spell_xt002_gravity_bomb_aura_AuraScript);
|
||||
|
||||
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Player* player = GetOwner()->ToPlayer())
|
||||
if (Unit* xt002 = GetCaster())
|
||||
if (xt002->HasAura(aurEff->GetAmount())) // Heartbreak aura indicating hard mode
|
||||
if (Creature* cr = xt002->SummonCreature(NPC_VOID_ZONE, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000))
|
||||
{
|
||||
int32 damage = GetSpellInfo()->Id == 63025 ? 5000 : 7500;
|
||||
cr->CastCustomSpell(cr, SPELL_VOID_ZONE_DAMAGE, &damage, 0, 0, true);
|
||||
}
|
||||
}
|
||||
|
||||
void OnPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
Unit* xt002 = GetCaster();
|
||||
if (!xt002)
|
||||
return;
|
||||
|
||||
Unit* owner = GetOwner()->ToUnit();
|
||||
if (!owner)
|
||||
return;
|
||||
|
||||
if (aurEff->GetAmount() >= int32(owner->GetHealth()))
|
||||
if (xt002->GetAI())
|
||||
xt002->GetAI()->DoAction(DATA_XT002_GRAVITY_ACHIEV);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_xt002_gravity_bomb_aura_AuraScript::OnPeriodic, EFFECT_2, SPELL_AURA_PERIODIC_DAMAGE);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_xt002_gravity_bomb_aura_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_xt002_gravity_bomb_aura_AuraScript();
|
||||
if (Unit* victim = GetCaster()->GetVictim())
|
||||
targets.remove_if(Acore::ObjectGUIDCheck(victim->GetGUID(), true));
|
||||
}
|
||||
|
||||
class spell_xt002_gravity_bomb_aura_SpellScript : public SpellScript
|
||||
void Register() override
|
||||
{
|
||||
PrepareSpellScript(spell_xt002_gravity_bomb_aura_SpellScript);
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_xt002_gravity_bomb::SelectTarget, EFFECT_ALL, TARGET_UNIT_DEST_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
void SelectTarget(std::list<WorldObject*>& targets)
|
||||
{
|
||||
if (Unit* victim = GetCaster()->GetVictim())
|
||||
targets.remove_if(Acore::ObjectGUIDCheck(victim->GetGUID(), true));
|
||||
}
|
||||
class spell_xt002_gravity_bomb_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_xt002_gravity_bomb_aura);
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_xt002_gravity_bomb_aura_SpellScript::SelectTarget, EFFECT_ALL, TARGET_UNIT_DEST_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return new spell_xt002_gravity_bomb_aura_SpellScript();
|
||||
return ValidateSpellInfo({ SPELL_VOID_ZONE_DAMAGE });
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Player* player = GetOwner()->ToPlayer())
|
||||
if (Unit* xt002 = GetCaster())
|
||||
if (xt002->HasAura(aurEff->GetAmount())) // Heartbreak aura indicating hard mode
|
||||
if (Creature* creature = xt002->SummonCreature(NPC_VOID_ZONE, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000))
|
||||
{
|
||||
int32 damage = GetSpellInfo()->Id == SPELL_GRAVTY_BOMB_10 ? 5000 : 7500;
|
||||
creature->CastCustomSpell(creature, SPELL_VOID_ZONE_DAMAGE, &damage, 0, 0, true);
|
||||
}
|
||||
}
|
||||
|
||||
void OnPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
Unit* xt002 = GetCaster();
|
||||
if (!xt002)
|
||||
return;
|
||||
|
||||
Unit* owner = GetOwner()->ToUnit();
|
||||
if (!owner)
|
||||
return;
|
||||
|
||||
if (aurEff->GetAmount() >= int32(owner->GetHealth()))
|
||||
if (xt002->GetAI())
|
||||
xt002->GetAI()->DoAction(DATA_XT002_GRAVITY_ACHIEV);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_xt002_gravity_bomb_aura::OnPeriodic, EFFECT_2, SPELL_AURA_PERIODIC_DAMAGE);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_xt002_gravity_bomb_aura::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
// 64233, 63025 - Gravity Bomb
|
||||
class spell_xt002_gravity_bomb_damage : public SpellScriptLoader
|
||||
class spell_xt002_gravity_bomb_damage : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_xt002_gravity_bomb_damage() : SpellScriptLoader("spell_xt002_gravity_bomb_damage") { }
|
||||
PrepareSpellScript(spell_xt002_gravity_bomb_damage);
|
||||
|
||||
class spell_xt002_gravity_bomb_damage_SpellScript : public SpellScript
|
||||
void HandleScript(SpellEffIndex /*eff*/)
|
||||
{
|
||||
PrepareSpellScript(spell_xt002_gravity_bomb_damage_SpellScript);
|
||||
Unit* caster = GetCaster();
|
||||
if (!caster)
|
||||
return;
|
||||
|
||||
void HandleScript(SpellEffIndex /*eff*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (!caster)
|
||||
return;
|
||||
if (GetHitDamage() >= int32(GetHitUnit()->GetHealth()))
|
||||
if (caster->GetAI())
|
||||
caster->GetAI()->DoAction(DATA_XT002_GRAVITY_ACHIEV);
|
||||
}
|
||||
|
||||
if (GetHitDamage() >= int32(GetHitUnit()->GetHealth()))
|
||||
if (caster->GetAI())
|
||||
caster->GetAI()->DoAction(DATA_XT002_GRAVITY_ACHIEV);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_xt002_gravity_bomb_damage_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_xt002_gravity_bomb_damage_SpellScript();
|
||||
OnEffectHitTarget += SpellEffectFn(spell_xt002_gravity_bomb_damage::HandleScript, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
// 63018, 65121 - Searing Light
|
||||
class spell_xt002_searing_light_spawn_life_spark : public SpellScriptLoader
|
||||
class spell_xt002_searing_light_spawn_life_spark : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_xt002_searing_light_spawn_life_spark() : SpellScriptLoader("spell_xt002_searing_light_spawn_life_spark") { }
|
||||
PrepareSpellScript(spell_xt002_searing_light_spawn_life_spark);
|
||||
|
||||
class spell_xt002_searing_light_spawn_life_spark_AuraScript : public AuraScript
|
||||
void SelectTarget(std::list<WorldObject*>& targets)
|
||||
{
|
||||
PrepareAuraScript(spell_xt002_searing_light_spawn_life_spark_AuraScript);
|
||||
|
||||
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Player* player = GetOwner()->ToPlayer())
|
||||
if (Unit* xt002 = GetCaster())
|
||||
if (xt002->HasAura(aurEff->GetAmount())) // Heartbreak aura indicating hard mode
|
||||
xt002->SummonCreature(NPC_LIFE_SPARK, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_xt002_searing_light_spawn_life_spark_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_xt002_searing_light_spawn_life_spark_AuraScript();
|
||||
if (Unit* victim = GetCaster()->GetVictim())
|
||||
targets.remove_if(Acore::ObjectGUIDCheck(victim->GetGUID(), true));
|
||||
}
|
||||
|
||||
class spell_xt002_searing_light_spawn_life_spark_SpellScript : public SpellScript
|
||||
void Register() override
|
||||
{
|
||||
PrepareSpellScript(spell_xt002_searing_light_spawn_life_spark_SpellScript);
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_xt002_searing_light_spawn_life_spark::SelectTarget, EFFECT_ALL, TARGET_UNIT_DEST_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
void SelectTarget(std::list<WorldObject*>& targets)
|
||||
{
|
||||
if (Unit* victim = GetCaster()->GetVictim())
|
||||
targets.remove_if(Acore::ObjectGUIDCheck(victim->GetGUID(), true));
|
||||
}
|
||||
class spell_xt002_searing_light_spawn_life_spark_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_xt002_searing_light_spawn_life_spark_aura);
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_xt002_searing_light_spawn_life_spark_SpellScript::SelectTarget, EFFECT_ALL, TARGET_UNIT_DEST_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
return new spell_xt002_searing_light_spawn_life_spark_SpellScript();
|
||||
if (Player* player = GetOwner()->ToPlayer())
|
||||
if (Unit* xt002 = GetCaster())
|
||||
if (xt002->HasAura(aurEff->GetAmount())) // Heartbreak aura indicating hard mode
|
||||
xt002->SummonCreature(NPC_LIFE_SPARK, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_xt002_searing_light_spawn_life_spark_aura::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1088,10 +1044,10 @@ void AddSC_boss_xt002()
|
||||
new npc_xt002_life_spark();
|
||||
|
||||
// Spells
|
||||
new spell_xt002_tympanic_tantrum();
|
||||
new spell_xt002_gravity_bomb_aura();
|
||||
new spell_xt002_gravity_bomb_damage();
|
||||
new spell_xt002_searing_light_spawn_life_spark();
|
||||
RegisterSpellScript(spell_xt002_tympanic_tantrum);
|
||||
RegisterSpellAndAuraScriptPair(spell_xt002_gravity_bomb, spell_xt002_gravity_bomb_aura);
|
||||
RegisterSpellScript(spell_xt002_gravity_bomb_damage);
|
||||
RegisterSpellAndAuraScriptPair(spell_xt002_searing_light_spawn_life_spark, spell_xt002_searing_light_spawn_life_spark_aura);
|
||||
|
||||
// Achievements
|
||||
new achievement_xt002_nerf_engineering();
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -79,7 +79,8 @@ enum UldSpells
|
||||
{
|
||||
SPELL_SIMPLE_TELEPORT = 12980,
|
||||
SPELL_KEEPER_TELEPORT = 62940,
|
||||
SPELL_SNOW_MOUND_PARTICLES = 64615
|
||||
SPELL_SNOW_MOUND_PARTICLES = 64615,
|
||||
SPELL_ENERGY_SAP_10 = 64740
|
||||
};
|
||||
|
||||
class npc_ulduar_keeper : public CreatureScript
|
||||
@@ -201,30 +202,30 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class spell_ulduar_energy_sap : public SpellScriptLoader
|
||||
enum EnergySap
|
||||
{
|
||||
public:
|
||||
spell_ulduar_energy_sap() : SpellScriptLoader("spell_ulduar_energy_sap") { }
|
||||
SPELL_ENERGY_SAP_DAMAGE_1 = 64747,
|
||||
SPELL_ENERGY_SAP_DAMAGE_2 = 64863,
|
||||
};
|
||||
|
||||
class spell_ulduar_energy_sap_AuraScript : public AuraScript
|
||||
class spell_ulduar_energy_sap_aura : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_ulduar_energy_sap_aura);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_ulduar_energy_sap_AuraScript)
|
||||
return ValidateSpellInfo({ SPELL_ENERGY_SAP_DAMAGE_1, SPELL_ENERGY_SAP_DAMAGE_2 });
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
if (Unit* target = GetTarget())
|
||||
target->CastSpell(target, (aurEff->GetId() == 64740) ? 64747 : 64863, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_ulduar_energy_sap_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void HandleEffectPeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
return new spell_ulduar_energy_sap_AuraScript();
|
||||
if (Unit* target = GetTarget())
|
||||
target->CastSpell(target, (aurEff->GetId() == SPELL_ENERGY_SAP_10) ? SPELL_ENERGY_SAP_DAMAGE_1 : SPELL_ENERGY_SAP_DAMAGE_2, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_ulduar_energy_sap_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -500,30 +501,19 @@ public:
|
||||
};
|
||||
};
|
||||
|
||||
class spell_ulduar_arachnopod_damaged : public SpellScriptLoader
|
||||
class spell_ulduar_arachnopod_damaged_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_ulduar_arachnopod_damaged() : SpellScriptLoader("spell_ulduar_arachnopod_damaged") { }
|
||||
PrepareAuraScript(spell_ulduar_arachnopod_damaged_aura);
|
||||
|
||||
class spell_ulduar_arachnopod_damaged_AuraScript : public AuraScript
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
PrepareAuraScript(spell_ulduar_arachnopod_damaged_AuraScript)
|
||||
if (Unit* caster = GetCaster())
|
||||
Unit::Kill(caster, caster, false);
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
if (Unit* c = GetCaster())
|
||||
Unit::Kill(c, c, false);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_ulduar_arachnopod_damaged_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void Register() override
|
||||
{
|
||||
return new spell_ulduar_arachnopod_damaged_AuraScript();
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_ulduar_arachnopod_damaged_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -576,11 +566,11 @@ struct npc_salvaged_siege_engine : public VehicleAI
|
||||
void AddSC_ulduar()
|
||||
{
|
||||
new npc_ulduar_keeper();
|
||||
new spell_ulduar_energy_sap();
|
||||
RegisterSpellScript(spell_ulduar_energy_sap_aura);
|
||||
RegisterUlduarCreatureAI(npc_ulduar_snow_mound);
|
||||
new npc_ulduar_storm_tempered_keeper();
|
||||
new npc_ulduar_arachnopod_destroyer();
|
||||
new spell_ulduar_arachnopod_damaged();
|
||||
RegisterSpellScript(spell_ulduar_arachnopod_damaged_aura);
|
||||
new AreaTrigger_at_celestial_planetarium_enterance();
|
||||
RegisterCreatureAI(npc_salvaged_siege_engine);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user