mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-22 21:26:23 +00:00
Fixed gcc warnings
This commit is contained in:
@@ -564,37 +564,37 @@ public:
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{
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uint32 essenceId = 0;
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uint32 effect2Id = 0;
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uint32 empoweredId = 0;
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//uint32 empoweredId = 0;
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uint32 touchId1 = 0;
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uint32 touchId2 = 0;
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//uint32 touchId2 = 0;
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switch( creature->GetMap()->GetDifficulty() )
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{
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case 0:
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essenceId = 65684;
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empoweredId = 65724;
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//empoweredId = 65724;
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touchId1 = 65950;
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touchId2 = 66001;
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//touchId2 = 66001;
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effect2Id = 65827;
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break;
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case 1:
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essenceId = 67176;
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empoweredId = 67213;
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//empoweredId = 67213;
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touchId1 = 67296;
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touchId2 = 67281;
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//touchId2 = 67281;
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effect2Id = 67179;
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break;
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case 2:
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essenceId = 67177;
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empoweredId = 67214;
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//empoweredId = 67214;
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touchId1 = 67297;
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touchId2 = 67282;
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//touchId2 = 67282;
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effect2Id = 67180;
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break;
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case 3:
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essenceId = 67178;
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empoweredId = 67215;
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//empoweredId = 67215;
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touchId1 = 67298;
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touchId2 = 67283;
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//touchId2 = 67283;
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effect2Id = 67181;
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break;
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}
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@@ -610,36 +610,36 @@ public:
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{
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uint32 essenceId = 0;
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uint32 effect2Id = 0;
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uint32 empoweredId = 0;
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uint32 touchId1 = 0;
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//uint32 empoweredId = 0;
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//uint32 touchId1 = 0;
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uint32 touchId2 = 0;
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switch( creature->GetMap()->GetDifficulty() )
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{
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case 0:
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essenceId = 65686;
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empoweredId = 65748;
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touchId1 = 65950;
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//empoweredId = 65748;
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//touchId1 = 65950;
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touchId2 = 66001;
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effect2Id = 65811;
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break;
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case 1:
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essenceId = 67222;
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empoweredId = 67216;
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touchId1 = 67296;
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//empoweredId = 67216;
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//touchId1 = 67296;
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touchId2 = 67281;
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effect2Id = 67511;
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break;
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case 2:
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essenceId = 67223;
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empoweredId = 67217;
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touchId1 = 67297;
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//empoweredId = 67217;
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//touchId1 = 67297;
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touchId2 = 67282;
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effect2Id = 67512;
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break;
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case 3:
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essenceId = 67224;
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empoweredId = 67218;
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touchId1 = 67298;
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//empoweredId = 67218;
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//touchId1 = 67298;
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touchId2 = 67283;
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effect2Id = 67513;
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break;
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@@ -653,7 +653,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
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void UpdateAI(uint32 diff)
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{
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_events.Update(diff);
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switch (uint32 eventId = _events.ExecuteEvent())
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switch (_events.ExecuteEvent())
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{
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case 0:
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break;
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@@ -894,7 +894,7 @@ class npc_muradin_bronzebeard_icc : public CreatureScript
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void UpdateAI(uint32 diff)
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{
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_events.Update(diff);
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switch (uint32 eventId = _events.ExecuteEvent())
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switch (_events.ExecuteEvent())
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{
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case 0:
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break;
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@@ -1057,9 +1057,9 @@ class spell_deathbringer_blood_link_aura : public SpellScriptLoader
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Unit* victim = eventInfo.GetActionTarget();
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SpellInfo const* procSpell = eventInfo.GetDamageInfo()->GetSpellInfo();
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uint32 markCount = 0;
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if (Creature* saurfang = eventInfo.GetActor()->ToCreature())
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markCount = saurfang->IsAIEnabled ? saurfang->AI()->GetData(123456 /*FALLEN_CHAMPION_CAST_COUNT*/) : 0;
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//uint32 markCount = 0;
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//if (Creature* saurfang = eventInfo.GetActor()->ToCreature())
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//markCount = saurfang->IsAIEnabled ? saurfang->AI()->GetData(123456 /*FALLEN_CHAMPION_CAST_COUNT*/) : 0;
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int32 basepoints = int32(1.0f /*+ 0.5f + 0.5f*markCount*/);
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switch (procSpell->Id) // some spells give more Blood Power
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{
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@@ -1106,13 +1106,15 @@ class spell_deathbringer_blood_link_blood_beast_aura : public SpellScriptLoader
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{
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PreventDefaultAction();
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/*
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uint32 markCount = 0;
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if (Map* map = eventInfo.GetActor()->FindMap())
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if (InstanceMap* imap = map->ToInstanceMap())
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if (InstanceScript* isc = imap->GetInstanceScript())
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if (uint64 sguid = isc->GetData64(3 /*DATA_DEATHBRINGER_SAURFANG*/))
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if (uint64 sguid = isc->GetData64(3) //DATA_DEATHBRINGER_SAURFANG
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if (Creature* saurfang = ObjectAccessor::GetCreature(*eventInfo.GetActor(), sguid))
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markCount = saurfang->IsAIEnabled ? saurfang->AI()->GetData(123456 /*FALLEN_CHAMPION_CAST_COUNT*/) : 0;
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markCount = saurfang->IsAIEnabled ? saurfang->AI()->GetData(123456) : 0; //FALLEN_CHAMPION_CAST_COUNT
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*/
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int32 basepoints = int32(3.0f /*+ 0.5f + 0.5f*markCount*/);
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eventInfo.GetActor()->CastCustomSpell(SPELL_BLOOD_LINK_DUMMY, SPELLVALUE_BASE_POINT0, basepoints, eventInfo.GetActionTarget(), true);
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@@ -956,7 +956,7 @@ class boss_the_lich_king : public CreatureScript
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if (me->HasUnitState(UNIT_STATE_CASTING) && !((1 << _phase) & PHASE_MASK_NO_CAST_CHECK))
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return;
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switch (uint32 eventId = events.ExecuteEvent())
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switch (events.ExecuteEvent())
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{
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case EVENT_BERSERK:
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Talk(SAY_LK_BERSERK);
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@@ -1342,7 +1342,7 @@ class npc_tirion_fordring_tft : public CreatureScript
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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switch (uint32 eventId = _events.ExecuteEvent())
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switch (_events.ExecuteEvent())
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{
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case EVENT_INTRO_LK_MOVE:
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if (Creature* theLichKing = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_THE_LICH_KING)))
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@@ -1799,7 +1799,7 @@ class npc_shambling_horror_icc : public CreatureScript
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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switch (uint32 eventId = _events.ExecuteEvent())
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switch (_events.ExecuteEvent())
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{
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case EVENT_SHOCKWAVE:
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me->CastSpell(me->GetVictim(), SPELL_SHOCKWAVE, false);
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@@ -2329,7 +2329,7 @@ class npc_raging_spirit : public CreatureScript
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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switch (uint32 eventId = _events.ExecuteEvent())
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switch (_events.ExecuteEvent())
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{
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case EVENT_RAGING_SPIRIT_UNROOT:
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{
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@@ -2581,10 +2581,10 @@ class npc_valkyr_shadowguard : public CreatureScript
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}
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dropped = true;
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_events.Reset();
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Player* p = NULL;
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/*Player* p = NULL;
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if (Vehicle* v = me->GetVehicleKit())
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if (Unit* passenger = v->GetPassenger(0))
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p = passenger->ToPlayer();
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p = passenger->ToPlayer();*/
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me->CastSpell((Unit*)NULL, SPELL_EJECT_ALL_PASSENGERS, false);
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if (IsHeroic())
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@@ -2619,7 +2619,7 @@ class npc_valkyr_shadowguard : public CreatureScript
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if (me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
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return;
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switch (uint32 eventId = _events.ExecuteEvent())
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switch (_events.ExecuteEvent())
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{
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case EVENT_GRAB_PLAYER:
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if (!_grabbedPlayer)
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@@ -3154,7 +3154,7 @@ class npc_strangulate_vehicle : public CreatureScript
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{
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_events.Update(diff);
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switch (uint32 eventId = _events.ExecuteEvent())
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switch (_events.ExecuteEvent())
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{
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case EVENT_TELEPORT:
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me->GetMotionMaster()->Clear(false);
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@@ -3281,7 +3281,7 @@ class npc_terenas_menethil : public CreatureScript
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_events.Update(diff);
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switch (uint32 eventId = _events.ExecuteEvent())
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switch (_events.ExecuteEvent())
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{
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case EVENT_FROSTMOURNE_TALK_1:
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me->SetControlled(false, UNIT_STATE_ROOT);
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@@ -132,7 +132,7 @@ enum ThorimSpells
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#define SPELL_RUNIC_SHIELD RAID_MODE(SPELL_RUNIC_SHIELD_10, SPELL_RUNIC_SHIELD_25)
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#define SPELL_CHAIN_LIGHTNING RAID_MODE(SPELL_CHAIN_LIGHTNING_10, SPELL_CHAIN_LIGHTNING_25)
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enum ThormNPCandGOs
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enum ThormNPCandGOs : uint32
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{
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// ARENA INIT
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NPC_DARK_RUNE_ACOLYTE_I = 32886,
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@@ -537,9 +537,9 @@ public:
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summons.DoAction(_currentIllusion, pred);
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if (_isIllusionReversed)
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_currentIllusion = _currentIllusion == 3 ? 1 : ++_currentIllusion;
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_currentIllusion = _currentIllusion == 3 ? 1 : (_currentIllusion+1);
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else
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_currentIllusion = _currentIllusion == 1 ? 3 : --_currentIllusion;
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_currentIllusion = _currentIllusion == 1 ? 3 : (_currentIllusion-1);
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}
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void SpellSounds()
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@@ -283,7 +283,7 @@ struct violet_hold_trashAI : public npc_escortAI
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void WaypointReached(uint32 id)
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{
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if (PLoc<6)
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if (id == PLocWPCount[PLoc] -1 -(bAlt ? 1 : 0))
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if (id == uint16(PLocWPCount[PLoc] -1 -(bAlt ? 1 : 0)))
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CreatureStartAttackDoor();
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}
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