From 761cd7e6ad22778d4b00ca0ecad7d18bc012b304 Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Tue, 25 Mar 2025 14:48:00 -0300 Subject: [PATCH] fix(Scripts/SunwellPlateau): Fix Alythess chasing players after casting (#21773) --- .../EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index 728b31705..203f285f0 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -210,6 +210,13 @@ struct boss_alythess : public BossAI sacrolash->Respawn(true); } + void AttackStart(Unit* who) override + { + if (who && who->isTargetableForAttack() && me->GetReactState() != REACT_PASSIVE) + if (me->Attack(who, false)) + me->AddThreat(who, 0.0f); + } + void DoAction(int32 param) override { if (param == ACTION_SISTER_DIED)