From 75b99f2626313a83a9e2b83ba9836e49877ba70a Mon Sep 17 00:00:00 2001 From: syssneck <68868567+syssneck@users.noreply.github.com> Date: Tue, 21 Sep 2021 01:32:47 +0200 Subject: [PATCH] fix(DB/GO): Makes two mining Nodes wholly visible (#7958) --- .../sql/updates/pending_db_world/rev_1631973253175864827.sql | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 data/sql/updates/pending_db_world/rev_1631973253175864827.sql diff --git a/data/sql/updates/pending_db_world/rev_1631973253175864827.sql b/data/sql/updates/pending_db_world/rev_1631973253175864827.sql new file mode 100644 index 000000000..375fb2d95 --- /dev/null +++ b/data/sql/updates/pending_db_world/rev_1631973253175864827.sql @@ -0,0 +1,5 @@ +INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1631973253175864827'); + +-- Slightly changes the position of two mining Nodes, so that the whole Node is visible +UPDATE `gameobject` SET `position_z` = -277 WHERE `id` = 123848 AND `guid` = 15462; +UPDATE `gameobject` SET `position_z` = -233 WHERE `id` = 123309 AND `guid` = 15423;