From 759c912bd149bdf8d82b8be65755f165699b8a88 Mon Sep 17 00:00:00 2001 From: FlyingArowana Date: Sun, 19 Jan 2025 07:14:11 +0000 Subject: [PATCH] feat(Core) - Additional "ActionButton" log information. (#21201) --- src/server/game/Entities/Player/PlayerStorage.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/PlayerStorage.cpp b/src/server/game/Entities/Player/PlayerStorage.cpp index 3e878976d..0cf697bca 100644 --- a/src/server/game/Entities/Player/PlayerStorage.cpp +++ b/src/server/game/Entities/Player/PlayerStorage.cpp @@ -5687,7 +5687,8 @@ void Player::_LoadActions(PreparedQueryResult result) ab->uState = ACTIONBUTTON_UNCHANGED; else { - LOG_ERROR("entities.player", "ActionButton loading problem, will be deleted from db..."); + + LOG_ERROR("entities.player", "ActionButton loading problem, will be deleted from db. player: {}, guid: {}, button: {}, action: {}, type: {}", GetName(), GetGUID().GetCounter(), button, action, type); // Will deleted in DB at next save (it can create data until save but marked as deleted) m_actionButtons[button].uState = ACTIONBUTTON_DELETED;