diff --git a/src/server/game/Entities/Item/ItemTemplate.h b/src/server/game/Entities/Item/ItemTemplate.h index 1550b3883..29831d235 100644 --- a/src/server/game/Entities/Item/ItemTemplate.h +++ b/src/server/game/Entities/Item/ItemTemplate.h @@ -700,8 +700,7 @@ struct ItemTemplate return GetMaxStackSize() == 1 && Class != ITEM_CLASS_CONSUMABLE && Class != ITEM_CLASS_QUEST && - !HasFlag(ITEM_FLAG_NO_CREATOR) && - ItemId != 6948; /*Hearthstone*/ + !HasFlag(ITEM_FLAG_NO_CREATOR); } [[nodiscard]] bool CanChangeEquipStateInCombat() const diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index d176f869b..74a1a1bba 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1759,7 +1759,7 @@ void Spell::DoCreateItem(uint8 /*effIndex*/, uint32 itemId) } // set the "Crafted by ..." property of the item - if (pItem->GetTemplate()->HasSignature()) + if (m_caster->IsPlayer() && pItem->GetTemplate()->HasSignature()) pItem->SetGuidValue(ITEM_FIELD_CREATOR, player->GetGUID()); // send info to the client