fix and bringing to a unified style warnings of server loading logs to be more visible at server startup (#10970)

This commit is contained in:
Bogir[rus]
2022-03-12 12:57:26 +05:00
committed by GitHub
parent 5d42cea98f
commit 75439773d0
32 changed files with 173 additions and 173 deletions

View File

@@ -2455,7 +2455,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList()
if (sAchievementCriteriaStore.GetNumRows() == 0)
{
LOG_INFO("server.loading", ">> Loaded 0 achievement criteria.");
LOG_WARN("server.loading", ">> Loaded 0 achievement criteria.");
LOG_INFO("server.loading", " ");
return;
}
@@ -2604,7 +2604,7 @@ void AchievementGlobalMgr::LoadAchievementReferenceList()
if (sAchievementStore.GetNumRows() == 0)
{
LOG_INFO("server.loading", ">> Loaded 0 achievement references.");
LOG_WARN("server.loading", ">> Loaded 0 achievement references.");
LOG_INFO("server.loading", " ");
return;
}
@@ -2635,7 +2635,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
if (!result)
{
LOG_INFO("server.loading", ">> Loaded 0 additional achievement criteria data. DB table `achievement_criteria_data` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 additional achievement criteria data. DB table `achievement_criteria_data` is empty.");
LOG_INFO("server.loading", " ");
return;
}
@@ -2776,7 +2776,7 @@ void AchievementGlobalMgr::LoadCompletedAchievements()
if (!result)
{
LOG_INFO("server.loading", ">> Loaded 0 completed achievements. DB table `character_achievement` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 completed achievements. DB table `character_achievement` is empty.");
LOG_INFO("server.loading", " ");
return;
}
@@ -2818,7 +2818,7 @@ void AchievementGlobalMgr::LoadRewards()
if (!result)
{
LOG_INFO("server.loading", ">> Loaded 0 achievement rewards. DB table `achievement_reward` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 achievement rewards. DB table `achievement_reward` is empty.");
LOG_INFO("server.loading", " ");
return;
}
@@ -2939,7 +2939,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
if (!result)
{
LOG_INFO("server.loading", ">> Loaded 0 achievement reward locale strings. DB table `achievement_reward_locale` is empty");
LOG_WARN("server.loading", ">> Loaded 0 achievement reward locale strings. DB table `achievement_reward_locale` is empty");
LOG_INFO("server.loading", " ");
return;
}