feat(Core/Hooks): Add OnAfterDatabaseLoadCreatureTemplates hook (#17621)

* Add OnAfterDatabaseLoadCreatureTemplates hook
- fix issue where the fast template cache was not updated correctly after a CS reload of a single creature template

* Parameter naming tweak to reduce confusion.

* Refactor to streamline fastcache creation, remove threading concerns

* Remove unneeded resize when loading creature templates

* Update fast cache resizing to highest-performing option
This commit is contained in:
KJack
2023-10-31 05:58:45 -04:00
committed by GitHub
parent 52d37a927d
commit 751ffc7c70
5 changed files with 51 additions and 18 deletions

View File

@@ -25,3 +25,11 @@ void ScriptMgr::OnAfterDatabasesLoaded(uint32 updateFlags)
script->OnAfterDatabasesLoaded(updateFlags);
});
}
void ScriptMgr::OnAfterDatabaseLoadCreatureTemplates(std::vector<CreatureTemplate*> creatureTemplates)
{
ExecuteScript<DatabaseScript>([&](DatabaseScript* script)
{
script->OnAfterDatabaseLoadCreatureTemplates(creatureTemplates);
});
}