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fix(Core/Conditions): Add CONDITION_SOURCE_TYPE_QUEST_AVAILABLE (#2859)
* Merge CONDITION_SOURCE_TYPE_QUEST_ACCEPT & CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK to CONDITION_SOURCE_TYPE_QUEST_AVAILABLE Co-authored-by: SnapperRy <snapperry@users.noreply.github.com> Co-authored-by: Aokromes <aokromes@gmail.com>
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@@ -1552,19 +1552,15 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_QUEST_ACCEPT:
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case CONDITION_SOURCE_TYPE_QUEST_AVAILABLE:
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if (!sObjectMgr->GetQuestTemplate(cond->SourceEntry))
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{
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sLog->outErrorDb("CONDITION_SOURCE_TYPE_QUEST_ACCEPT specifies non-existing quest (%u), skipped", cond->SourceEntry);
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sLog->outErrorDb("CONDITION_SOURCE_TYPE_QUEST_AVAILABLE specifies non-existing quest (%u), skipped", cond->SourceEntry);
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return false;
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}
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break;
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case CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK:
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if (!sObjectMgr->GetQuestTemplate(cond->SourceEntry))
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{
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sLog->outErrorDb("CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK specifies non-existing quest (%u), skipped", cond->SourceEntry);
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return false;
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}
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case CONDITION_SOURCE_TYPE_UNUSED_20:
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sLog->outErrorDb("CONDITION_SOURCE_TYPE_UNUSED_20 is not in use. SourceEntry = (%u), skipped", cond->SourceEntry);
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break;
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case CONDITION_SOURCE_TYPE_VEHICLE_SPELL:
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case CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT:
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@@ -126,8 +126,8 @@ enum ConditionSourceType
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CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE = 16,
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CONDITION_SOURCE_TYPE_SPELL = 17,
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CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT = 18,
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CONDITION_SOURCE_TYPE_QUEST_ACCEPT = 19,
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CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK = 20,
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CONDITION_SOURCE_TYPE_QUEST_AVAILABLE = 19,
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CONDITION_SOURCE_TYPE_UNUSED_20 = 20, // placeholder
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CONDITION_SOURCE_TYPE_VEHICLE_SPELL = 21,
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CONDITION_SOURCE_TYPE_SMART_EVENT = 22,
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CONDITION_SOURCE_TYPE_NPC_VENDOR = 23,
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@@ -16308,8 +16308,8 @@ bool Player::SatisfyQuestStatus(Quest const* qInfo, bool msg) const
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}
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bool Player::SatisfyQuestConditions(Quest const* qInfo, bool msg)
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{
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ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_QUEST_ACCEPT, qInfo->GetQuestId());
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{
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ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_QUEST_AVAILABLE, qInfo->GetQuestId());
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if (!sConditionMgr->IsObjectMeetToConditions(this, conditions))
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{
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if (msg)
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@@ -16766,7 +16766,7 @@ QuestGiverStatus Player::GetQuestDialogStatus(Object* questgiver)
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if (!quest)
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continue;
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ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK, quest->GetQuestId());
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ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_QUEST_AVAILABLE, quest->GetQuestId());
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if (!sConditionMgr->IsObjectMeetToConditions(this, conditions))
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continue;
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@@ -16794,7 +16794,7 @@ QuestGiverStatus Player::GetQuestDialogStatus(Object* questgiver)
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if (!quest)
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continue;
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ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK, quest->GetQuestId());
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ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_QUEST_AVAILABLE, quest->GetQuestId());
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if (!sConditionMgr->IsObjectMeetToConditions(this, conditions))
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continue;
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@@ -584,7 +584,7 @@ class npc_wg_quest_giver : public CreatureScript
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if (!quest)
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continue;
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ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK, quest->GetQuestId());
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ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_QUEST_AVAILABLE, quest->GetQuestId());
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if (!sConditionMgr->IsObjectMeetToConditions(player, conditions))
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continue;
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@@ -612,7 +612,7 @@ class npc_wg_quest_giver : public CreatureScript
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if (!quest)
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continue;
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ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK, quest->GetQuestId());
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ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_QUEST_AVAILABLE, quest->GetQuestId());
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if (!sConditionMgr->IsObjectMeetToConditions(player, conditions))
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continue;
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