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feat(Core/Config): CONFIG_INTERVAL_SAVE (#3171)
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@@ -2391,8 +2391,8 @@ class Player : public Unit, public GridObject<Player>
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void StopCastingCharm();
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void StopCastingBindSight();
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//uint32 GetSaveTimer() const { return m_nextSave; }
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//void SetSaveTimer(uint32 timer) { m_nextSave = timer; }
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uint32 GetSaveTimer() const { return m_nextSave; }
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void SetSaveTimer(uint32 timer) { m_nextSave = timer; }
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// Recall position
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uint32 m_recallMap;
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