fix(Scripts/BlackwingLair): Razorgore improvements (#10971)

- Rewrite reset events
- Use proper healing spell on phase transition
- Now uses abilities during phase 1
- Phase transition scripted - mobs now run away
This commit is contained in:
Skjalf
2022-03-23 15:42:34 -03:00
committed by GitHub
parent 6a6d0e5907
commit 7377c96cc8
12 changed files with 212 additions and 32 deletions

View File

@@ -408,6 +408,22 @@ void InstanceScript::DoRespawnGameObject(ObjectGuid uiGuid, uint32 uiTimeToDespa
}
}
void InstanceScript::DoRespawnCreature(ObjectGuid guid, bool force)
{
if (Creature* creature = instance->GetCreature(guid))
{
creature->Respawn(force);
}
}
void InstanceScript::DoRespawnCreature(uint32 type, bool force)
{
if (Creature* creature = instance->GetCreature(GetObjectGuid(type)))
{
creature->Respawn(force);
}
}
void InstanceScript::DoUpdateWorldState(uint32 uiStateId, uint32 uiStateData)
{
Map::PlayerList const& lPlayers = instance->GetPlayers();