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refactor(Core/Cache): move the GlobalPlayerCache to its own class (#9166)
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@@ -415,7 +415,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData)
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return;
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// not let enemies sign guild charter
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if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeamId() != sObjectMgr->GetPlayerTeamIdByGUID(petition->ownerGuid.GetCounter()))
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if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeamId() != sCharacterCache->GetCharacterTeamByGuid(petition->ownerGuid))
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{
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if (type != GUILD_CHARTER_TYPE)
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SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
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