diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index 405cf8178..b77fdb2ce 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -532,7 +532,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_CHAR_ACTION_EXCEPT_SPEC, "DELETE FROM character_action WHERE spec<>? AND guid = ?", CONNECTION_ASYNC); // Items that hold loot or money - PrepareStatement(CHAR_SEL_ITEMCONTAINER_ITEMS, "SELECT containerGUID, itemid, count, item_index, randomPropertyId, randomSuffix, follow_loot_rules, freeforall, is_blocked, is_counted, is_underthreshold, needs_quest, conditionLootId FROM item_loot_storage", CONNECTION_SYNCH); + PrepareStatement(CHAR_SEL_ITEMCONTAINER_ITEMS, "SELECT containerGUID, itemid, item_index, count, randomPropertyId, randomSuffix, follow_loot_rules, freeforall, is_blocked, is_counted, is_underthreshold, needs_quest, conditionLootId FROM item_loot_storage", CONNECTION_SYNCH); PrepareStatement(CHAR_DEL_ITEMCONTAINER_SINGLE_ITEM, "DELETE FROM item_loot_storage WHERE containerGUID = ? AND itemid = ? AND count = ? AND item_index = ? LIMIT 1", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_ITEMCONTAINER_SINGLE_ITEM, "INSERT INTO item_loot_storage (containerGUID, itemid, item_index, count, randomPropertyId, randomSuffix, follow_loot_rules, freeforall, is_blocked, is_counted, is_underthreshold, needs_quest, conditionLootId) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_ITEMCONTAINER_CONTAINER, "DELETE FROM item_loot_storage WHERE containerGUID = ?", CONNECTION_ASYNC);