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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Scripts/Northrend): Zul'Drak Betrayal quest (#23562)
This commit is contained in:
@@ -17,6 +17,7 @@
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#include "CreatureScript.h"
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#include "GameObjectScript.h"
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#include "GridNotifiers.h"
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#include "PassiveAI.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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@@ -26,6 +27,7 @@
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "Vehicle.h"
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#include <algorithm>
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enum AlchemistItemRequirements
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{
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@@ -234,297 +236,376 @@ public:
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}
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};
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enum overlordDrakuru
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enum OverlordDrakuru
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{
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SPELL_SHADOW_BOLT = 54113,
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SPELL_SCOURGE_DISGUISE_EXPIRING = 52010,
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SPELL_THROW_BRIGHT_CRYSTAL = 54087,
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SPELL_TELEPORT_EFFECT = 52096,
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SPELL_SCOURGE_DISGUISE = 51966,
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SPELL_SCOURGE_DISGUISE_INSTANT_CAST = 52192,
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SPELL_BLIGHT_FOG = 54104,
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SPELL_THROW_PORTAL_CRYSTAL = 54209,
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SPELL_ARTHAS_PORTAL = 51807,
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SPELL_TOUCH_OF_DEATH = 54236,
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SPELL_DRAKURU_DEATH = 54248,
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SPELL_SUMMON_SKULL = 54253,
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SPELL_SHADOW_BOLT = 54113,
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SPELL_SCOURGE_DISGUISE_EXPIRING = 52010,
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SPELL_DROP_DISGUISE = 54089,
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SPELL_THROW_BRIGHT_CRYSTAL = 54087,
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SPELL_TELEPORT_EFFECT = 52096,
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SPELL_SCOURGE_SPOTLIGHT = 53104,
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SPELL_SCOURGE_DISGUISE = 51966,
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SPELL_SCOURGE_DISGUISE_INSTANT_CAST = 52192,
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SPELL_BLIGHT_FOG = 54104,
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SPELL_THROW_PORTAL_CRYSTAL = 54209,
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SPELL_ARTHAS_PORTAL = 51807,
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SPELL_TOUCH_OF_DEATH = 54236,
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SPELL_DRAKURU_DEATH = 54248,
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SPELL_SUMMON_SKULL = 54253,
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SPELL_BLOATED_ABOMINATION_FEIGN_DEATH = 52593,
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SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT = 52523,
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SPELL_EXPLODE_ABOMINATION_MEAT = 52520,
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SPELL_DRAKURUS_SKULL_MISSILE = 54250,
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SPELL_BURST_AT_THE_SEAMS_BONE = 52516,
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QUEST_BETRAYAL = 12713,
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QUEST_BETRAYAL = 12713,
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NPC_BLIGHTBLOOD_TROLL = 28931,
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NPC_LICH_KING = 28498,
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NPC_BLIGHTBLOOD_TROLL = 28931,
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NPC_LICH_KING = 28498,
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NPC_TOTALLY_GENERIC_BUNNY = 29100,
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NPC_TOTALLY_GENERIC_BUNNY_JSB = 28960,
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GO_DRAKURUS_LAST_WISH = 202357,
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EVENT_BETRAYAL_1 = 1,
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EVENT_BETRAYAL_2 = 2,
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EVENT_BETRAYAL_3 = 3,
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EVENT_BETRAYAL_4 = 4,
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EVENT_BETRAYAL_5 = 5,
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EVENT_BETRAYAL_6 = 6,
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EVENT_BETRAYAL_7 = 7,
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EVENT_BETRAYAL_8 = 8,
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EVENT_BETRAYAL_9 = 9,
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EVENT_BETRAYAL_10 = 10,
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EVENT_BETRAYAL_11 = 11,
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EVENT_BETRAYAL_12 = 12,
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EVENT_BETRAYAL_13 = 13,
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EVENT_BETRAYAL_14 = 14,
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EVENT_BETRAYAL_SHADOW_BOLT = 20,
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EVENT_BETRAYAL_CRYSTAL = 21,
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EVENT_BETRAYAL_COMBAT_TALK = 22,
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ACTION_SUMMON_DRAKURU_LAST_WISH = 1,
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ACTION_DESTROY_DRAKURU_LAST_WISH = 2,
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ACTION_REMOVE_SPOTLIGHTS = 3,
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SAY_DRAKURU_0 = 0,
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SAY_DRAKURU_1 = 1,
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SAY_DRAKURU_2 = 2,
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SAY_DRAKURU_3 = 3,
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SAY_DRAKURU_4 = 4,
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SAY_DRAKURU_5 = 5,
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SAY_DRAKURU_6 = 6,
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SAY_DRAKURU_7 = 7,
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SAY_LICH_7 = 7,
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SAY_LICH_8 = 8,
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SAY_LICH_9 = 9,
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SAY_LICH_10 = 10,
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SAY_LICH_11 = 11,
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SAY_LICH_12 = 12,
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SUMMON_GROUP_BLIGHTBLOOD_TROLL = 1,
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EVENT_BETRAYAL_INTRO_1 = 1,
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EVENT_BETRAYAL_INTRO_2 = 2,
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EVENT_BETRAYAL_INTRO_3 = 3,
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EVENT_BETRAYAL_INTRO_4 = 4,
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EVENT_BETRAYAL_EVADE_CHECK = 5,
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EVENT_BETRAYAL_EPILOGUE_1 = 6,
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EVENT_BETRAYAL_EPILOGUE_2 = 7,
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EVENT_BETRAYAL_EPILOGUE_3 = 8,
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EVENT_BETRAYAL_EPILOGUE_4 = 9,
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EVENT_BETRAYAL_EPILOGUE_5 = 10,
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EVENT_BETRAYAL_EPILOGUE_6 = 11,
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EVENT_BETRAYAL_EPILOGUE_7 = 12,
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EVENT_BETRAYAL_EPILOGUE_8 = 13,
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EVENT_BETRAYAL_EPILOGUE_9 = 14,
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EVENT_BETRAYAL_EPILOGUE_10 = 15,
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SAY_DRAKURU_0 = 0,
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SAY_DRAKURU_1 = 1,
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SAY_DRAKURU_2 = 2,
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SAY_DRAKURU_3 = 3,
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SAY_DRAKURU_4 = 4,
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SAY_DRAKURU_5 = 5,
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SAY_DRAKURU_6 = 6,
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SAY_DRAKURU_7 = 7,
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SAY_LICH_7 = 7,
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SAY_LICH_8 = 8,
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SAY_LICH_9 = 9,
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SAY_LICH_10 = 10,
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SAY_LICH_11 = 11,
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SAY_LICH_12 = 12,
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};
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class npc_overlord_drakuru_betrayal : public CreatureScript
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enum BetrayalState
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{
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public:
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npc_overlord_drakuru_betrayal() : CreatureScript("npc_overlord_drakuru_betrayal") { }
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BETRAYAL_NOT_STARTED,
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BETRAYAL_IN_PROGRESS,
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BETRAYAL_EPILOGUE,
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BETRAYAL_EVADE,
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};
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CreatureAI* GetAI(Creature* creature) const override
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struct npc_overlord_drakuru_betrayal : public ScriptedAI
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{
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npc_overlord_drakuru_betrayal(Creature* creature) : ScriptedAI(creature), _summons(me), _state(BETRAYAL_NOT_STARTED)
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{
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return new npc_overlord_drakuru_betrayalAI(creature);
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me->SetCombatMovement(false);
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}
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struct npc_overlord_drakuru_betrayalAI : public ScriptedAI
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void EnterEvadeMode(EvadeReason why) override
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{
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npc_overlord_drakuru_betrayalAI(Creature* creature) : ScriptedAI(creature), summons(me)
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{
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}
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if (_state != BETRAYAL_EVADE)
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return;
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me->SetFaction(FACTION_UNDEAD_SCOURGE);
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me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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ScriptedAI::EnterEvadeMode(why);
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}
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EventMap events;
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SummonList summons;
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ObjectGuid playerGUID;
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ObjectGuid lichGUID;
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void Reset() override
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{
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events.Reset();
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scheduler.CancelAll();
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_summons.DespawnAll();
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_playerGUID.Clear();
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_lichGUID.Clear();
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me->SetFaction(FACTION_UNDEAD_SCOURGE);
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me->SetVisible(false);
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DoAction(ACTION_SUMMON_DRAKURU_LAST_WISH);
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me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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me->SetImmuneToPC(true);
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_state = BETRAYAL_NOT_STARTED;
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DoAction(ACTION_REMOVE_SPOTLIGHTS);
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}
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void EnterEvadeMode(EvadeReason why) override
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void DoAction(int32 action) override
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{
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switch (action)
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{
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if (playerGUID)
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if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
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if (player->IsWithinDistInMap(me, 80))
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return;
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me->SetFaction(FACTION_UNDEAD_SCOURGE);
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me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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ScriptedAI::EnterEvadeMode(why);
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}
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void Reset() override
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{
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events.Reset();
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summons.DespawnAll();
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playerGUID.Clear();
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lichGUID.Clear();
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me->SetFaction(FACTION_UNDEAD_SCOURGE);
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me->SetVisible(false);
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me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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}
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void MoveInLineOfSight(Unit* who) override
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{
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if (who->IsPlayer())
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case ACTION_SUMMON_DRAKURU_LAST_WISH:
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if (!me->FindNearestGameObject(GO_DRAKURUS_LAST_WISH, 80.0f))
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me->SummonGameObject(GO_DRAKURUS_LAST_WISH, 6185.989, -2029.6979, 590.87787, 0, 0, 0, 0, 0, 0, true, GO_SUMMON_TIMED_DESPAWN);
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break;
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case ACTION_DESTROY_DRAKURU_LAST_WISH:
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if (GameObject* go = me->FindNearestGameObject(GO_DRAKURUS_LAST_WISH, 80.0f))
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go->Delete();
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break;
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case ACTION_REMOVE_SPOTLIGHTS:
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{
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if (playerGUID)
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std::list<Creature*> creatures;
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me->GetCreatureListWithEntryInGrid(creatures, NPC_TOTALLY_GENERIC_BUNNY, 55.0f);
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for (Creature* creature : creatures)
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creature->RemoveAurasDueToSpell(SPELL_SCOURGE_SPOTLIGHT);
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}
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}
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}
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bool IsPlayerOnQuest(Player* player)
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{
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return player->GetQuestStatus(QUEST_BETRAYAL) == QUEST_STATUS_INCOMPLETE;
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}
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void MoveInLineOfSight(Unit* who) override
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{
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if (Player* player = who->ToPlayer())
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{
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bool shouldStartEvent = (_state == BETRAYAL_NOT_STARTED) && IsPlayerOnQuest(player) && player->HasAura(SPELL_SCOURGE_DISGUISE) && player->IsWithinDistInMap(me, 80.0f);
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if (shouldStartEvent)
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{
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me->SetVisible(true);
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_state = BETRAYAL_IN_PROGRESS;
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DoAction(ACTION_DESTROY_DRAKURU_LAST_WISH);
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_playerGUID = who->GetGUID();
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events.ScheduleEvent(EVENT_BETRAYAL_INTRO_1, 6s);
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events.ScheduleEvent(EVENT_BETRAYAL_EVADE_CHECK, 10s);
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}
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}
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else
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ScriptedAI::MoveInLineOfSight(who);
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}
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void JustSummoned(Creature* summon) override
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{
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_summons.Summon(summon);
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switch (summon->GetEntry())
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{
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case NPC_BLIGHTBLOOD_TROLL:
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if (Creature* target = summon->FindNearestCreature(NPC_TOTALLY_GENERIC_BUNNY, 10.0f, true))
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target->CastSpell(target, SPELL_TELEPORT_EFFECT, true);
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break;
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case NPC_LICH_KING:
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me->SetFacingToObject(summon);
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_lichGUID = summon->GetGUID();
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summon->GetMotionMaster()->MovePoint(0, 6164.2695, -2016.8978, 590.8636);
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break;
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default:
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break;
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}
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}
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void JustEngagedWith(Unit* /*who*/) override
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{
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scheduler.Schedule(0s, [this](TaskContext context)
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{
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if (!me->IsWithinMeleeRange(me->GetVictim()))
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DoCastVictim(SPELL_SHADOW_BOLT);
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context.Repeat(2s);
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}).Schedule(5s, [this](TaskContext context)
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true))
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DoCast(target, SPELL_THROW_BRIGHT_CRYSTAL);
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context.Repeat(6s, 15s);
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}).Schedule(20s, [this](TaskContext context)
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{
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Talk(SAY_DRAKURU_4);
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context.Repeat(10s, 20s);
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});
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}
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void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*dmgType*/, SpellSchoolMask /*school*/) override
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{
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if (damage >= me->GetHealth() && !me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
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{
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damage = 0;
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me->RemoveAllAuras();
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me->CombatStop();
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me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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me->SetFaction(2082);
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me->SetImmuneToPC(true);
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events.Reset();
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scheduler.CancelAll();
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events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_1, 4200ms);
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_state = BETRAYAL_EPILOGUE;
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}
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}
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void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override
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{
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switch (spellInfo->Id)
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{
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case SPELL_THROW_PORTAL_CRYSTAL:
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if (Aura* aura = target->AddAura(SPELL_ARTHAS_PORTAL, target))
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aura->SetDuration(77'000);
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break;
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case SPELL_DRAKURUS_SKULL_MISSILE:
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target->CastSpell(target, SPELL_SUMMON_SKULL, true);
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break;
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case SPELL_DROP_DISGUISE:
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target->CastSpell(target, SPELL_SCOURGE_DISGUISE_EXPIRING, true);
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break;
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}
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}
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void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
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{
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if (spellInfo->Id == SPELL_TOUCH_OF_DEATH)
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{
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DoCastAOE(SPELL_DRAKURUS_SKULL_MISSILE, true);
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DoCastSelf(SPELL_BLOATED_ABOMINATION_FEIGN_DEATH, true);
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DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
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DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
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DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
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DoCastSelf(SPELL_EXPLODE_ABOMINATION_MEAT, true);
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DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
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DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
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DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
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DoCastSelf(SPELL_DRAKURU_DEATH, true);
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DoAction(ACTION_SUMMON_DRAKURU_LAST_WISH);
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me->SetImmuneToPC(true);
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}
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}
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void UpdateAI(uint32 diff) override
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{
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events.Update(diff);
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switch (events.ExecuteEvent())
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{
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case EVENT_BETRAYAL_EVADE_CHECK:
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{
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if (_state == BETRAYAL_IN_PROGRESS)
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{
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if (who->GetGUID() != playerGUID)
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float radius = 80.0f;
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std::list<Player*> players;
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Acore::AnyPlayerInObjectRangeCheck checker(me, radius, true, true);
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Acore::PlayerListSearcher<Acore::AnyPlayerInObjectRangeCheck> searcher(me, players, checker);
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Cell::VisitObjects(me, searcher, radius);
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if (std::ranges::any_of(players, [this](Player* player)
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{
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Player* player = ObjectAccessor::GetPlayer(*me, playerGUID);
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if (player && player->IsWithinDistInMap(me, 80))
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who->ToPlayer()->NearTeleportTo(6143.76f, -1969.7f, 417.57f, 2.08f);
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else
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{
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EnterEvadeMode(EVADE_REASON_OTHER);
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return;
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}
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return IsPlayerOnQuest(player);
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}))
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{
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events.Repeat(10s);
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}
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else
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ScriptedAI::MoveInLineOfSight(who);
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{
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_state = BETRAYAL_EVADE;
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EnterEvadeMode(EVADE_REASON_OTHER);
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}
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}
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else if (who->ToPlayer()->GetQuestStatus(QUEST_BETRAYAL) == QUEST_STATUS_INCOMPLETE && who->HasAura(SPELL_SCOURGE_DISGUISE))
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break;
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}
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case EVENT_BETRAYAL_INTRO_1:
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Talk(SAY_DRAKURU_0);
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events.ScheduleEvent(EVENT_BETRAYAL_INTRO_2, 4s);
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events.ScheduleEvent(EVENT_BETRAYAL_INTRO_3, 6600ms);
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break;
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case EVENT_BETRAYAL_INTRO_2:
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me->SummonCreatureGroup(SUMMON_GROUP_BLIGHTBLOOD_TROLL);
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break;
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case EVENT_BETRAYAL_INTRO_3:
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Talk(SAY_DRAKURU_1);
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DoCastAOE(SPELL_DROP_DISGUISE);
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events.ScheduleEvent(EVENT_BETRAYAL_INTRO_4, 9600ms);
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break;
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case EVENT_BETRAYAL_INTRO_4:
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{
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Talk(SAY_DRAKURU_2);
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Talk(SAY_DRAKURU_3);
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me->SetImmuneToPC(false);
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std::list<Creature*> creatures;
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me->GetCreatureListWithEntryInGrid(creatures, NPC_TOTALLY_GENERIC_BUNNY, 55.0f);
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for (Creature* creature : creatures)
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creature->CastSpell(creature, SPELL_SCOURGE_SPOTLIGHT, true);
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break;
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}
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case EVENT_BETRAYAL_EPILOGUE_1:
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{
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Talk(SAY_DRAKURU_5);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_2, 4800ms);
|
||||
DoAction(ACTION_REMOVE_SPOTLIGHTS);
|
||||
break;
|
||||
}
|
||||
case EVENT_BETRAYAL_EPILOGUE_2:
|
||||
Talk(SAY_DRAKURU_6);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_3, 1800ms);
|
||||
break;
|
||||
case EVENT_BETRAYAL_EPILOGUE_3:
|
||||
DoCastSelf(SPELL_THROW_PORTAL_CRYSTAL, true);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_4, 3600ms);
|
||||
break;
|
||||
case EVENT_BETRAYAL_EPILOGUE_4:
|
||||
me->SummonCreature(NPC_LICH_KING, 6140.4233, -2010.9938, 589.1911, 6.126106, TEMPSUMMON_TIMED_DESPAWN, 77'000);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_5, 8400ms);
|
||||
break;
|
||||
case EVENT_BETRAYAL_EPILOGUE_5:
|
||||
Talk(SAY_DRAKURU_7);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_6, 9600ms);
|
||||
break;
|
||||
case EVENT_BETRAYAL_EPILOGUE_6:
|
||||
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
|
||||
{
|
||||
me->SetVisible(true);
|
||||
playerGUID = who->GetGUID();
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_1, 5s);
|
||||
lich->AI()->Talk(SAY_LICH_7);
|
||||
lich->AI()->Talk(SAY_LICH_8, 5400ms);
|
||||
}
|
||||
}
|
||||
else
|
||||
ScriptedAI::MoveInLineOfSight(who);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_7, 7800ms);
|
||||
break;
|
||||
case EVENT_BETRAYAL_EPILOGUE_7:
|
||||
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
|
||||
lich->CastSpell(me, SPELL_TOUCH_OF_DEATH, false);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_8, 4200ms);
|
||||
break;
|
||||
case EVENT_BETRAYAL_EPILOGUE_8:
|
||||
me->SetVisible(false);
|
||||
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
|
||||
{
|
||||
lich->AI()->Talk(SAY_LICH_9, 3600ms);
|
||||
lich->AI()->Talk(SAY_LICH_10, 8400ms);
|
||||
lich->AI()->Talk(SAY_LICH_11, 22800ms);
|
||||
lich->AI()->Talk(SAY_LICH_12, 27600ms);
|
||||
}
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_9, 32600ms);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_10, 37200ms);
|
||||
break;
|
||||
case EVENT_BETRAYAL_EPILOGUE_9:
|
||||
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
|
||||
lich->GetMotionMaster()->MovePoint(0, 6141.2393, -2011.2728, 589.8653);
|
||||
break;
|
||||
case EVENT_BETRAYAL_EPILOGUE_10:
|
||||
EnterEvadeMode(EVADE_REASON_OTHER);
|
||||
break;
|
||||
}
|
||||
|
||||
void JustSummoned(Creature* cr) override
|
||||
{
|
||||
summons.Summon(cr);
|
||||
if (cr->GetEntry() == NPC_BLIGHTBLOOD_TROLL)
|
||||
cr->CastSpell(cr, SPELL_TELEPORT_EFFECT, true);
|
||||
else
|
||||
{
|
||||
me->SetFacingToObject(cr);
|
||||
lichGUID = cr->GetGUID();
|
||||
float o = me->GetAngle(cr);
|
||||
cr->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(o) * 6.0f, me->GetPositionY() + std::sin(o) * 6.0f, me->GetPositionZ());
|
||||
}
|
||||
}
|
||||
if (me->GetFaction() == 2082 || me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
|
||||
return;
|
||||
|
||||
void JustEngagedWith(Unit*) override
|
||||
{
|
||||
Talk(SAY_DRAKURU_3);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_SHADOW_BOLT, 2s);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_CRYSTAL, 5s);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_COMBAT_TALK, 20s);
|
||||
}
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
|
||||
{
|
||||
if (damage >= me->GetHealth() && !me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
|
||||
{
|
||||
damage = 0;
|
||||
me->RemoveAllAuras();
|
||||
me->CombatStop();
|
||||
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
|
||||
me->SetFaction(FACTION_FRIENDLY);
|
||||
events.Reset();
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_4, 1s);
|
||||
}
|
||||
}
|
||||
scheduler.Update(diff);
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
|
||||
void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override
|
||||
{
|
||||
if (spellInfo->Id == SPELL_THROW_PORTAL_CRYSTAL)
|
||||
if (Aura* aura = target->AddAura(SPELL_ARTHAS_PORTAL, target))
|
||||
aura->SetDuration(48000);
|
||||
}
|
||||
|
||||
void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
|
||||
{
|
||||
if (spellInfo->Id == SPELL_TOUCH_OF_DEATH)
|
||||
{
|
||||
me->CastSpell(me, SPELL_DRAKURU_DEATH, true);
|
||||
me->CastSpell(me, SPELL_SUMMON_SKULL, true);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
events.Update(diff);
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_BETRAYAL_1:
|
||||
Talk(SAY_DRAKURU_0);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_2, 5s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_2:
|
||||
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6184.1f, -1969.9f, 586.76f, 4.5f);
|
||||
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6222.9f, -2026.5f, 586.76f, 2.9f);
|
||||
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6166.2f, -2065.4f, 586.76f, 1.4f);
|
||||
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6127.5f, -2008.7f, 586.76f, 0.0f);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_3, 5s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_3:
|
||||
Talk(SAY_DRAKURU_1);
|
||||
Talk(SAY_DRAKURU_2);
|
||||
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
|
||||
player->CastSpell(player, SPELL_SCOURGE_DISGUISE_EXPIRING, true);
|
||||
if (Aura* aur = me->AddAura(SPELL_BLIGHT_FOG, me))
|
||||
aur->SetDuration(22000);
|
||||
break;
|
||||
case EVENT_BETRAYAL_4:
|
||||
Talk(SAY_DRAKURU_5);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_5, 6s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_5:
|
||||
Talk(SAY_DRAKURU_6);
|
||||
me->CastSpell(me, SPELL_THROW_PORTAL_CRYSTAL, true);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_6, 8s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_6:
|
||||
me->SummonCreature(NPC_LICH_KING, 6142.9f, -2011.6f, 590.86f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 41000);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_7, 8s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_7:
|
||||
Talk(SAY_DRAKURU_7);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_8, 5s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_8:
|
||||
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
|
||||
lich->AI()->Talk(SAY_LICH_7);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_9, 6s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_9:
|
||||
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
|
||||
{
|
||||
lich->AI()->Talk(SAY_LICH_8);
|
||||
lich->CastSpell(me, SPELL_TOUCH_OF_DEATH, false);
|
||||
}
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_10, 4s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_10:
|
||||
me->SetVisible(false);
|
||||
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
|
||||
lich->AI()->Talk(SAY_LICH_9);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_11, 4s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_11:
|
||||
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
|
||||
lich->AI()->Talk(SAY_LICH_10);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_12, 6s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_12:
|
||||
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
|
||||
lich->AI()->Talk(SAY_LICH_11);
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_13, 3s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_13:
|
||||
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
|
||||
{
|
||||
lich->AI()->Talk(SAY_LICH_12);
|
||||
lich->GetMotionMaster()->MovePoint(0, 6143.8f, -2011.5f, 590.9f);
|
||||
}
|
||||
events.ScheduleEvent(EVENT_BETRAYAL_14, 7s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_14:
|
||||
playerGUID.Clear();
|
||||
EnterEvadeMode(EVADE_REASON_OTHER);
|
||||
break;
|
||||
}
|
||||
|
||||
if (me->GetFaction() == FACTION_FRIENDLY || me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
|
||||
return;
|
||||
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_BETRAYAL_SHADOW_BOLT:
|
||||
if (!me->IsWithinMeleeRange(me->GetVictim()))
|
||||
me->CastSpell(me->GetVictim(), SPELL_SHADOW_BOLT, false);
|
||||
events.Repeat(2s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_CRYSTAL:
|
||||
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
|
||||
me->CastSpell(player, SPELL_THROW_BRIGHT_CRYSTAL, true);
|
||||
events.Repeat(6s, 15s);
|
||||
break;
|
||||
case EVENT_BETRAYAL_COMBAT_TALK:
|
||||
Talk(SAY_DRAKURU_4);
|
||||
events.Repeat(20s);
|
||||
break;
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
};
|
||||
private:
|
||||
SummonList _summons;
|
||||
ObjectGuid _playerGUID;
|
||||
ObjectGuid _lichGUID;
|
||||
BetrayalState _state;
|
||||
};
|
||||
|
||||
/*####
|
||||
@@ -864,11 +945,32 @@ class spell_scourge_disguise_instability : public AuraScript
|
||||
}
|
||||
};
|
||||
|
||||
// 54105 - Blight Fog
|
||||
class spell_blight_fog : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_blight_fog);
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
targets.remove_if([](WorldObject* target) -> bool
|
||||
{
|
||||
float z = target->GetPositionZ();
|
||||
bool isInBlightFog = (582.0f <= z && z <= 583.0f) || (586.0f <= z && z <= 587.0f);
|
||||
return !isInBlightFog;
|
||||
});
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_blight_fog::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_zuldrak()
|
||||
{
|
||||
new npc_finklestein();
|
||||
new go_finklestein_cauldron();
|
||||
new npc_overlord_drakuru_betrayal();
|
||||
RegisterCreatureAI(npc_overlord_drakuru_betrayal);
|
||||
new npc_drakuru_shackles();
|
||||
new npc_captured_rageclaw();
|
||||
new npc_released_offspring_harkoa();
|
||||
@@ -876,4 +978,5 @@ void AddSC_zuldrak()
|
||||
new go_scourge_enclosure();
|
||||
|
||||
RegisterSpellScript(spell_scourge_disguise_instability);
|
||||
RegisterSpellScript(spell_blight_fog);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user