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fix(Core/Quest): Refresh SMSG_QUESTGIVER_STATUS_MULTIPLE after a quest change (#8902)
Co-authored-by: Malcrom <malcromdev@gmail.com>
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@@ -329,7 +329,10 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData)
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_player->DestroyItemCount(pItem, i_count, true);
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}
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else
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{
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_player->DestroyItem(bag, slot, true);
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}
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_player->SendQuestGiverStatusMultiple();
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}
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bool ItemTemplate::HasStat(ItemModType stat) const
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