From 705eefbc8fd09d69db78a611ab211535182f25d6 Mon Sep 17 00:00:00 2001 From: Luca Folloni Date: Sat, 22 Nov 2025 22:19:10 +0100 Subject: [PATCH] fix(Scripts/Spells): Raise Ally now properly handles target check (#23272) Co-authored-by: sudlud Co-authored-by: sogladev --- src/server/scripts/Spells/spell_dk.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index ebbbeb520..49687928f 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -152,7 +152,7 @@ class spell_dk_raise_ally : public SpellScript SpellCastResult CheckCast() { - Player* unitTarget = GetHitPlayer(); + Unit* unitTarget = GetExplTargetUnit(); if (!unitTarget) return SPELL_FAILED_BAD_TARGETS;