diff --git a/data/sql/updates/db_world/2021_05_04_00.sql b/data/sql/updates/db_world/2021_05_04_00.sql new file mode 100644 index 000000000..ffce28927 --- /dev/null +++ b/data/sql/updates/db_world/2021_05_04_00.sql @@ -0,0 +1,34 @@ +-- DB update 2021_05_03_03 -> 2021_05_04_00 +DROP PROCEDURE IF EXISTS `updateDb`; +DELIMITER // +CREATE PROCEDURE updateDb () +proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE'; +SELECT COUNT(*) INTO @COLEXISTS +FROM information_schema.COLUMNS +WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2021_05_03_03'; +IF @COLEXISTS = 0 THEN LEAVE proc; END IF; +START TRANSACTION; +ALTER TABLE version_db_world CHANGE COLUMN 2021_05_03_03 2021_05_04_00 bit; +SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1618177302172059302'; IF OK <> 'FALSE' THEN LEAVE proc; END IF; +-- +-- START UPDATING QUERIES +-- + +INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1618177302172059302'); + +DELETE FROM `gameobject` WHERE `id`=2046 AND `guid`=8871; +DELETE FROM `pool_gameobject` WHERE `guid` IN (8871); + + +DELETE FROM `gameobject` WHERE (`id` = 1623) AND (`guid` IN (4214)); +INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`) VALUES +(4214, 1623, 0, 0, 0, 1, 1, -581.555237, -2028.706299, 69.566879, 4.984, 0, 0, 0, 0, 60, 100, 1, '', 0); + +-- +-- END UPDATING QUERIES +-- +COMMIT; +END // +DELIMITER ; +CALL updateDb(); +DROP PROCEDURE IF EXISTS `updateDb`; diff --git a/data/sql/updates/pending_db_world/rev_1618177302172059302.sql b/data/sql/updates/pending_db_world/rev_1618177302172059302.sql deleted file mode 100644 index 019e23152..000000000 --- a/data/sql/updates/pending_db_world/rev_1618177302172059302.sql +++ /dev/null @@ -1,9 +0,0 @@ -INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1618177302172059302'); - -DELETE FROM `gameobject` WHERE `id`=2046 AND `guid`=8871; -DELETE FROM `pool_gameobject` WHERE `guid` IN (8871); - - -DELETE FROM `gameobject` WHERE (`id` = 1623) AND (`guid` IN (4214)); -INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`) VALUES -(4214, 1623, 0, 0, 0, 1, 1, -581.555237, -2028.706299, 69.566879, 4.984, 0, 0, 0, 0, 60, 100, 1, '', 0);