Core/Pet: correct pet loading - summoning

This commit is contained in:
mik1893
2016-08-15 17:29:48 +01:00
committed by Yehonal
parent d538b86a47
commit 6f933d1385

View File

@@ -1964,7 +1964,7 @@ class spell_gen_pet_summoned : public SpellScriptLoader
{
Player* player = GetCaster()->ToPlayer();
if (player->GetLastPetNumber() && player->CanResummonPet(player->GetLastPetSpell()))
Pet::LoadPetFromDB(player, PET_LOAD_BG_RESURRECT, 0, player->GetLastPetNumber(), true);
Pet::LoadPetFromDB(player, PET_LOAD_SUMMON_PET, 0, player->GetLastPetNumber(), true);
}
void Register()