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Merge branch 'master' into Playerbot
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@@ -23,8 +23,8 @@
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namespace MMAP
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{
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static char const* const MAP_FILE_NAME_FORMAT = "%s/mmaps/%03i.mmap";
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static char const* const TILE_FILE_NAME_FORMAT = "%s/mmaps/%03i%02i%02i.mmtile";
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static char const* const MAP_FILE_NAME_FORMAT = "{}/mmaps/{:03}.mmap";
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static char const* const TILE_FILE_NAME_FORMAT = "{}/mmaps/{:03}{:02}{:02}.mmtile";
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// ######################## MMapMgr ########################
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MMapMgr::~MMapMgr()
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