Fixed compilation without PCH enabled

please avoid to miss header files in your sources
This commit is contained in:
Yehonal
2016-08-19 23:32:46 +02:00
parent d8de9c9296
commit 6eaa77591d
142 changed files with 241 additions and 11 deletions

View File

@@ -114,6 +114,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/game/Maps
${CMAKE_SOURCE_DIR}/src/game/Miscellaneous
${CMAKE_SOURCE_DIR}/src/game/Movement
${CMAKE_SOURCE_DIR}/src/game/Movement/Spline
${CMAKE_SOURCE_DIR}/src/game/Movement/MovementGenerators
${CMAKE_SOURCE_DIR}/src/game/Movement/Waypoints
${CMAKE_SOURCE_DIR}/src/game/OutdoorPvP
@@ -133,6 +134,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/game/Weather
${CMAKE_SOURCE_DIR}/src/game/World
${CMAKE_SOURCE_DIR}/src/game/Misc
${CMAKE_SOURCE_DIR}/src/scripts/PrecompiledHeaders
${CMAKE_SOURCE_DIR}/src/authserver/Server
${CMAKE_SOURCE_DIR}/src/authserver/Realms
${CMAKE_CURRENT_SOURCE_DIR}

View File

@@ -8,6 +8,8 @@
#include "TCSoap.h"
#include "soapH.h"
#include "soapStub.h"
#include "Log.h"
#include "World.h"
void TCSoapRunnable::run()
{