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feat(Scripts/Commands): debug objectcount
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@@ -635,6 +635,11 @@ public:
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_updateObjects.erase(obj);
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}
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size_t GetActiveNonPlayersCount() const
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{
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return m_activeNonPlayers.size();
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}
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private:
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void LoadMapAndVMap(int gx, int gy);
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void LoadVMap(int gx, int gy);
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