diff --git a/src/server/game/Movement/MovementGenerator.h b/src/server/game/Movement/MovementGenerator.h index 2f317ec48..4ddd4a1d4 100644 --- a/src/server/game/Movement/MovementGenerator.h +++ b/src/server/game/Movement/MovementGenerator.h @@ -18,11 +18,9 @@ #ifndef ACORE_MOVEMENTGENERATOR_H #define ACORE_MOVEMENTGENERATOR_H -#include "Common.h" #include "Define.h" #include "FactoryHolder.h" #include "MotionMaster.h" -#include "ObjectRegistry.h" class Unit; diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp index 2e36eb0d9..c331bf19f 100644 --- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp @@ -18,10 +18,8 @@ #include "ConfusedMovementGenerator.h" #include "Creature.h" #include "MapMgr.h" -#include "MoveSpline.h" #include "MoveSplineInit.h" #include "Player.h" -#include "VMapFactory.h" #ifdef MAP_BASED_RAND_GEN #define rand_norm() unit.rand_norm() diff --git a/src/server/game/Movement/MovementGenerators/EscortMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/EscortMovementGenerator.cpp index a25881893..14133dbe2 100644 --- a/src/server/game/Movement/MovementGenerators/EscortMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/EscortMovementGenerator.cpp @@ -18,8 +18,6 @@ #include "EscortMovementGenerator.h" #include "Creature.h" #include "CreatureAI.h" -#include "Errors.h" -#include "MoveSpline.h" #include "MoveSplineInit.h" #include "Player.h" diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp index c9bcbfd9b..2547e4ddf 100644 --- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp @@ -22,7 +22,6 @@ #include "MoveSplineInit.h" #include "ObjectAccessor.h" #include "Player.h" -#include "VMapFactory.h" #define MIN_QUIET_DISTANCE 28.0f #define MAX_QUIET_DISTANCE 43.0f diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp index e77fd9107..fdce94248 100644 --- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp @@ -18,7 +18,6 @@ #include "PointMovementGenerator.h" #include "Creature.h" #include "CreatureAI.h" -#include "Errors.h" #include "MoveSpline.h" #include "MoveSplineInit.h" #include "ObjectAccessor.h"