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fix(Scripts/BWL): Blast Wave timer (#10622)
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@@ -103,7 +103,7 @@ public:
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break;
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case EVENT_BLASTWAVE:
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DoCastVictim(SPELL_BLASTWAVE);
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events.ScheduleEvent(EVENT_BLASTWAVE, 8000, 16000);
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events.ScheduleEvent(EVENT_BLASTWAVE, 20000, 35000);
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break;
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case EVENT_MORTALSTRIKE:
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DoCastVictim(SPELL_MORTALSTRIKE);
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