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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Core/Vmaps): Fix inconsistency of hitInstance and hitModel to cause wrong area ids (#23233)
Co-authored-by: ModoX <moardox@gmail.com> Co-authored-by: Shauren <shauren.trinity@gmail.com> Co-authored-by: Grimdhex <237474256+Grimdhex@users.noreply.github.com> Co-authored-by: sudlud <sudlud@users.noreply.github.com>
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@@ -170,25 +170,6 @@ private:
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VMAP::ModelIgnoreFlags _ignoreFlags;
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};
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struct DynamicTreeAreaInfoCallback
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{
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DynamicTreeAreaInfoCallback(uint32 phaseMask) : _phaseMask(phaseMask) { }
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void operator()(G3D::Vector3 const& p, GameObjectModel const& obj)
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{
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obj.IntersectPoint(p, _areaInfo, _phaseMask);
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}
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VMAP::AreaInfo const& GetAreaInfo() const
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{
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return _areaInfo;
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}
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private:
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uint32 _phaseMask;
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VMAP::AreaInfo _areaInfo;
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};
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struct DynamicTreeLocationInfoCallback
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{
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DynamicTreeLocationInfoCallback(uint32 phaseMask)
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@@ -308,24 +289,7 @@ float DynamicMapTree::getHeight(float x, float y, float z, float maxSearchDist,
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}
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}
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bool DynamicMapTree::GetAreaInfo(float x, float y, float& z, uint32 phasemask, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const
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{
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G3D::Vector3 v(x, y, z + 0.5f);
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DynamicTreeAreaInfoCallback intersectionCallBack(phasemask);
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impl->intersectPoint(v, intersectionCallBack);
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if (intersectionCallBack.GetAreaInfo().result)
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{
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flags = intersectionCallBack.GetAreaInfo().flags;
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adtId = intersectionCallBack.GetAreaInfo().adtId;
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rootId = intersectionCallBack.GetAreaInfo().rootId;
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groupId = intersectionCallBack.GetAreaInfo().groupId;
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z = intersectionCallBack.GetAreaInfo().ground_Z;
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return true;
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}
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return false;
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}
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void DynamicMapTree::GetAreaAndLiquidData(float x, float y, float z, uint32 phasemask, uint8 reqLiquidType, VMAP::AreaAndLiquidData& data) const
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bool DynamicMapTree::GetAreaAndLiquidData(float x, float y, float z, uint32 phasemask, Optional<uint8> reqLiquidType, VMAP::AreaAndLiquidData& data) const
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{
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G3D::Vector3 v(x, y, z + 0.5f);
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DynamicTreeLocationInfoCallback intersectionCallBack(phasemask);
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@@ -335,13 +299,16 @@ void DynamicMapTree::GetAreaAndLiquidData(float x, float y, float z, uint32 phas
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data.floorZ = intersectionCallBack.GetLocationInfo().ground_Z;
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uint32 liquidType = intersectionCallBack.GetLocationInfo().hitModel->GetLiquidType();
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float liquidLevel;
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if (!reqLiquidType || (dynamic_cast<VMAP::VMapMgr2*>(VMAP::VMapFactory::createOrGetVMapMgr())->GetLiquidFlagsPtr(liquidType) & reqLiquidType))
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if (!reqLiquidType || (dynamic_cast<VMAP::VMapMgr2*>(VMAP::VMapFactory::createOrGetVMapMgr())->GetLiquidFlagsPtr(liquidType) & *reqLiquidType))
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if (intersectionCallBack.GetHitModel()->GetLiquidLevel(v, intersectionCallBack.GetLocationInfo(), liquidLevel))
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data.liquidInfo.emplace(liquidType, liquidLevel);
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data.areaInfo.emplace(0,
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data.areaInfo.emplace(intersectionCallBack.GetLocationInfo().hitModel->GetWmoID(),
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0,
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intersectionCallBack.GetLocationInfo().rootId,
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intersectionCallBack.GetLocationInfo().hitModel->GetWmoID(),
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intersectionCallBack.GetLocationInfo().hitModel->GetMogpFlags());
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intersectionCallBack.GetLocationInfo().hitModel->GetMogpFlags(),
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0);
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return true;
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}
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return false;
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}
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