From 6b5289f373de503061e0acb0f6194abe11f1e640 Mon Sep 17 00:00:00 2001 From: Dan <83884799+elthehablo@users.noreply.github.com> Date: Tue, 12 Mar 2024 10:46:12 +0100 Subject: [PATCH] fix(Scripts/TheEye): allow Solarian to cast on pets/totems (#18539) init --- src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index b497b00ed..85726a9b4 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -122,7 +122,7 @@ struct boss_high_astromancer_solarian : public BossAI scheduler.Schedule(3650ms, [this](TaskContext context) { me->GetMotionMaster()->Clear(); - if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 40.0f, true, true, -SPELL_WRATH_OF_THE_ASTROMANCER)) + if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 40.0f, false, true, -SPELL_WRATH_OF_THE_ASTROMANCER)) { DoCast(target, SPELL_ARCANE_MISSILES); }