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fix/feat: (Core/PacketIO): updated sound and creature addon (#10813)
* fix\feat: (Core/PacketIO): updated sound and creature addon
updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.
Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com>
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
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@@ -23,6 +23,7 @@
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#include "DatabaseEnv.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "MiscPackets.h"
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#include "ObjectMgr.h"
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class CreatureTextBuilder
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@@ -331,12 +332,10 @@ void CreatureTextMgr::SendSound(Creature* source, uint32 sound, ChatMsg msgType,
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if (!sound || !source)
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return;
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WorldPacket data(SMSG_PLAY_SOUND, 4);
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data << uint32(sound);
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SendNonChatPacket(source, &data, msgType, target, range, teamId, gmOnly);
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SendNonChatPacket(source, WorldPackets::Misc::Playsound(sound).Write(), msgType, target, range, teamId, gmOnly);
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}
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void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket* data, ChatMsg msgType, WorldObject const* target, CreatureTextRange range, TeamId teamId, bool gmOnly) const
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void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket const* data, ChatMsg msgType, WorldObject const* target, CreatureTextRange range, TeamId teamId, bool gmOnly) const
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{
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float dist = GetRangeForChatType(msgType);
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