fix/feat: (Core/PacketIO): updated sound and creature addon (#10813)

* fix\feat: (Core/PacketIO): updated sound and creature addon

updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald  and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.

Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com>
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
This commit is contained in:
acidmanifesto
2022-02-26 10:05:58 -05:00
committed by GitHub
parent ea497f2b6e
commit 69e2f2e3aa
20 changed files with 120 additions and 104 deletions

View File

@@ -31,6 +31,28 @@ WorldPacket const* WorldPackets::Misc::Weather::Write()
return &_worldPacket;
}
WorldPacket const* WorldPackets::Misc::PlayMusic::Write()
{
_worldPacket << SoundKitID;
return &_worldPacket;
}
WorldPacket const* WorldPackets::Misc::PlayObjectSound::Write()
{
_worldPacket << SoundKitID;
_worldPacket << SourceObjectGUID;
return &_worldPacket;
}
WorldPacket const* WorldPackets::Misc::Playsound::Write()
{
_worldPacket << SoundKitID;
return &_worldPacket;
}
void WorldPackets::Misc::RandomRollClient::Read()
{
_worldPacket >> Min;