fix/feat: (Core/PacketIO): updated sound and creature addon (#10813)

* fix\feat: (Core/PacketIO): updated sound and creature addon

updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald  and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.

Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com>
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
This commit is contained in:
acidmanifesto
2022-02-26 10:05:58 -05:00
committed by GitHub
parent ea497f2b6e
commit 69e2f2e3aa
20 changed files with 120 additions and 104 deletions

View File

@@ -179,7 +179,7 @@ enum eScriptFlags
SF_CASTSPELL_SEARCH_CREATURE = 4,
SF_CASTSPELL_TRIGGERED = 0x1,
// PlaySound flags
// Playsound flags
SF_PLAYSOUND_TARGET_PLAYER = 0x1,
SF_PLAYSOUND_DISTANCE_SOUND = 0x2,
@@ -309,7 +309,7 @@ struct ScriptInfo
{
uint32 SoundID; // datalong
uint32 Flags; // datalong2
} PlaySound;
} Playsound;
struct // SCRIPT_COMMAND_CREATE_ITEM (17)
{