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fix/feat: (Core/PacketIO): updated sound and creature addon (#10813)
* fix\feat: (Core/PacketIO): updated sound and creature addon
updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.
Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com>
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
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@@ -179,7 +179,7 @@ enum eScriptFlags
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SF_CASTSPELL_SEARCH_CREATURE = 4,
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SF_CASTSPELL_TRIGGERED = 0x1,
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// PlaySound flags
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// Playsound flags
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SF_PLAYSOUND_TARGET_PLAYER = 0x1,
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SF_PLAYSOUND_DISTANCE_SOUND = 0x2,
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@@ -309,7 +309,7 @@ struct ScriptInfo
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{
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uint32 SoundID; // datalong
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uint32 Flags; // datalong2
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} PlaySound;
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} Playsound;
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struct // SCRIPT_COMMAND_CREATE_ITEM (17)
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{
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