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fix(Core): creature movement bugs (#4544)
- fix UpdateEnvironmentIfNeeded was changing flying creature status all the time. closes: #4447 - fix hovering state was causing bugs at #4466 - add animation state priority: fly > hover > ground Co-authored-by: Wotex <fm@gmail.com> Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com> Co-authored-by: Patrick Lewis <pat@lo5t.com>
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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1613069340138846000');
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UPDATE `creature_template` SET `InhabitType`=1 WHERE `entry`=36725;
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