fix(Core): creature movement bugs (#4544)

- fix UpdateEnvironmentIfNeeded was changing flying creature status all the time. closes: #4447
- fix hovering state was causing bugs at #4466
- add animation state priority: fly > hover > ground

Co-authored-by: Wotex <fm@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Patrick Lewis <pat@lo5t.com>
This commit is contained in:
Footman
2021-02-12 13:42:41 +03:00
committed by GitHub
parent e75961756d
commit 695a7402ad
6 changed files with 61 additions and 30 deletions

View File

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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1613069340138846000');
UPDATE `creature_template` SET `InhabitType`=1 WHERE `entry`=36725;