diff --git a/src/server/game/Scripting/ScriptDefines/UnitScript.cpp b/src/server/game/Scripting/ScriptDefines/UnitScript.cpp index bbf83e5c6..68c53367f 100644 --- a/src/server/game/Scripting/ScriptDefines/UnitScript.cpp +++ b/src/server/game/Scripting/ScriptDefines/UnitScript.cpp @@ -58,11 +58,7 @@ uint32 ScriptMgr::DealDamage(Unit* AttackerUnit, Unit* pVictim, uint32 damage, D for (auto const& [scriptID, script] : ScriptRegistry::ScriptPointerList) { - auto const& dmg = script->DealDamage(AttackerUnit, pVictim, damage, damagetype); - if (dmg != damage) - { - return damage; - } + damage = script->DealDamage(AttackerUnit, pVictim, damage, damagetype); } return damage;