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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fixed cmake
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27
src/cmake/compiler/mingw/settings.cmake
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27
src/cmake/compiler/mingw/settings.cmake
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@@ -0,0 +1,27 @@
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# set up output paths for executable binaries (.exe-files, and .dll-files on DLL-capable platforms)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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# Set build-directive (used in core to tell which buildtype we used)
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add_definitions(-D_BUILD_DIRECTIVE=\\"${CMAKE_BUILD_TYPE}\\")
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if(PLATFORM EQUAL 32)
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# Required on 32-bit systems to enable SSE2 (standard on x64)
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set(SSE_FLAGS "-msse2 -mfpmath=sse")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${SSE_FLAGS}")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${SSE_FLAGS}")
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endif()
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add_definitions(-DHAVE_SSE2 -D__SSE2__)
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message(STATUS "GCC: SFMT enabled, SSE2 flags forced")
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if( WITH_WARNINGS )
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set(WARNING_FLAGS "-W -Wall -Wextra -Winit-self -Winvalid-pch -Wfatal-errors")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARNING_FLAGS}")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARNING_FLAGS} -Woverloaded-virtual")
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message(STATUS "GCC: All warnings enabled")
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endif()
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if( WITH_COREDEBUG )
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g3")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g3")
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message(STATUS "GCC: Debug-flags set (-g3)")
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endif()
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