fix(Core/Spells): add several missing null checks for the DamageInfo struct to fix a crash - Part II. (#8376)

This commit is contained in:
UltraNix
2021-10-10 15:56:42 +02:00
committed by GitHub
parent 760e043116
commit 66809383d1
13 changed files with 48 additions and 41 deletions

View File

@@ -288,8 +288,14 @@ public:
{
PreventDefaultAction();
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || healInfo->GetHeal())
{
return;
}
SpellInfo const* triggeredSpellInfo = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL);
int32 heal = int32(CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks());
int32 heal = int32(CalculatePct(int32(healInfo->GetHeal()), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks());
GetTarget()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL, SPELLVALUE_BASE_POINT0, heal, eventInfo.GetProcTarget(), true, nullptr, aurEff);
}