mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-17 02:50:29 +00:00
fix(Scripts/Chat): Fix chat logger (#17102)
* fix(Scripts/Chat): Fix chat logger * Update chat_log.cpp * Update worldserver.conf.dist * Update chat_log.cpp * fix build * oopsie * fix clang
This commit is contained in:
@@ -19,12 +19,7 @@
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#include "Group.h"
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#include "Guild.h"
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#include "ScriptMgr.h"
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#define LOG_CHAT(TYPE, ...) \
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if (lang != LANG_ADDON) \
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LOG_DEBUG("chat.log." TYPE, __VA_ARGS__); \
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else \
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LOG_DEBUG("chat.log.addon." TYPE, __VA_ARGS__);
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#include "Log.h"
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class ChatLogScript : public PlayerScript
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{
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@@ -36,66 +31,67 @@ public:
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switch (type)
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{
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case CHAT_MSG_SAY:
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LOG_CHAT("say", "Player {} says (language {}): {}",
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LOG_INFO("chat.say", "Player {} says (language {}): {}",
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player->GetName(), lang, msg);
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break;
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case CHAT_MSG_EMOTE:
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LOG_CHAT("emote", "Player {} emotes: {}",
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LOG_INFO("chat.emote", "Player {} emotes: {}",
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player->GetName(), msg);
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break;
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case CHAT_MSG_YELL:
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LOG_CHAT("yell", "Player {} yells (language {}): {}",
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LOG_INFO("chat.yell", "Player {} yells (language {}): {}",
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player->GetName(), lang, msg);
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break;
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}
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}
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void OnChat(Player* player, uint32 /*type*/, uint32 lang, std::string& msg, Player* receiver) override
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void OnChat(Player* player, uint32 /*type*/, uint32 /*lang*/, std::string& msg, Player* receiver) override
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{
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LOG_CHAT("whisper", "Player {} tells {}: {}",
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LOG_INFO("chat.whisper", "Player {} tells {}: {}",
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player->GetName(), receiver ? receiver->GetName() : "<unknown>", msg);
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}
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void OnChat(Player* player, uint32 type, uint32 lang, std::string& msg, Group* group) override
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{
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std::string str = lang != LANG_ADDON ? "chat." : "chat.addon.";
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//! NOTE:
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//! LANG_ADDON can only be sent by client in "PARTY", "RAID", "GUILD", "BATTLEGROUND", "WHISPER"
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switch (type)
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{
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case CHAT_MSG_PARTY:
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LOG_CHAT("party", "Player {} tells group with leader {}: {}",
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LOG_INFO(str + "party", "Player {} tells group with leader {}: {}",
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player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg);
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break;
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case CHAT_MSG_PARTY_LEADER:
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LOG_CHAT("party", "Leader {} tells group: {}",
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LOG_INFO(str + "party", "Leader {} tells group: {}",
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player->GetName(), msg);
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break;
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case CHAT_MSG_RAID:
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LOG_CHAT("raid", "Player {} tells raid with leader {}: {}",
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LOG_INFO(str + "raid", "Player {} tells raid with leader {}: {}",
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player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg);
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break;
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case CHAT_MSG_RAID_LEADER:
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LOG_CHAT("raid", "Leader player {} tells raid: {}",
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LOG_INFO(str + "raid", "Leader player {} tells raid: {}",
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player->GetName(), msg);
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break;
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case CHAT_MSG_RAID_WARNING:
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LOG_CHAT("raid", "Leader player {} warns raid with: {}",
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LOG_INFO(str + "raid", "Leader player {} sends raid warning: {}",
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player->GetName(), msg);
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break;
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case CHAT_MSG_BATTLEGROUND:
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LOG_CHAT("bg", "Player {} tells battleground with leader {}: {}",
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LOG_INFO(str + "bg", "Player {} tells battleground with leader {}: {}",
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player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg);
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break;
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case CHAT_MSG_BATTLEGROUND_LEADER:
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LOG_CHAT("bg", "Leader player {} tells battleground: {}",
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LOG_INFO(str + "bg", "Leader player {} tells battleground: {}",
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player->GetName(), msg);
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break;
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}
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@@ -103,21 +99,22 @@ public:
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void OnChat(Player* player, uint32 type, uint32 lang, std::string& msg, Guild* guild) override
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{
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std::string str = lang != LANG_ADDON ? "chat." : "chat.addon.";
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switch (type)
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{
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case CHAT_MSG_GUILD:
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LOG_CHAT("guild", "Player {} tells guild {}: {}",
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LOG_INFO(str + "guild", "Player {} tells guild {}: {}",
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player->GetName(), guild ? guild->GetName() : "<unknown>", msg);
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break;
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case CHAT_MSG_OFFICER:
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LOG_CHAT("guild.officer", "Player {} tells guild {} officers: {}",
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LOG_INFO(str + "guild.officer", "Player {} tells guild {} officers: {}",
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player->GetName(), guild ? guild->GetName() : "<unknown>", msg);
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break;
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}
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}
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void OnChat(Player* player, uint32 /*type*/, uint32 lang, std::string& msg, Channel* channel) override
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void OnChat(Player* player, uint32 /*type*/, uint32 /*lang*/, std::string& msg, Channel* channel) override
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{
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bool isSystem = channel &&
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(channel->HasFlag(CHANNEL_FLAG_TRADE) ||
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@@ -127,13 +124,15 @@ public:
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if (isSystem)
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{
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LOG_CHAT("system", "Player {} tells channel {}: {}",
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LOG_INFO("chat.channel", "Player {} tells channel {}: {}",
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player->GetName(), channel->GetName(), msg);
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}
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else
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{
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// Allow to log custom channels. i.e. world channel
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// in that case set config: Logger.channel.world=6,Chat
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std::string channelName = channel ? channel->GetName() : "<unknown>";
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LOG_CHAT("channel." + channelName, "Player {} tells channel {}: {}",
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LOG_INFO("chat.channel." + channelName, "Player {} tells channel {}: {}",
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player->GetName(), channelName, msg);
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}
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}
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