Revert "fix(Core/Player): Recalculate all StatModEffects on levelup (… (#24262)

This commit is contained in:
Tereneckla
2025-12-30 05:25:36 +00:00
committed by GitHub
parent 2ede1544f7
commit 66037ab47f

View File

@@ -2475,7 +2475,6 @@ void Player::GiveLevel(uint8 level)
m_Played_time[PLAYED_TIME_LEVEL] = 0; // Level Played Time reset
_ApplyAllLevelScaleItemMods(false);
_RemoveAllAuraStatMods();
SetLevel(level);
@@ -2498,7 +2497,6 @@ void Player::GiveLevel(uint8 level)
UpdateSkillsToMaxSkillsForLevel();
_ApplyAllLevelScaleItemMods(true);
_ApplyAllAuraStatMods();
if (!isDead())
{