chore(Scripts/SethekkHalls): Move Anzu script to its own file (#15109)

This commit is contained in:
Skjalf
2023-02-18 18:47:29 -03:00
committed by GitHub
parent e6abccfdb3
commit 65471801e6
3 changed files with 154 additions and 127 deletions

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@@ -0,0 +1,152 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "sethekk_halls.h"
enum Anzu
{
SAY_ANZU_INTRO1 = 0,
SAY_ANZU_INTRO2 = 1,
SAY_SUMMON = 2,
SPELL_PARALYZING_SCREECH = 40184,
SPELL_SPELL_BOMB = 40303,
SPELL_CYCLONE = 40321,
SPELL_BANISH_SELF = 42354,
SPELL_SHADOWFORM = 40973,
EVENT_SPELL_SCREECH = 1,
EVENT_SPELL_BOMB = 2,
EVENT_SPELL_CYCLONE = 3,
EVENT_ANZU_HEALTH1 = 4,
EVENT_ANZU_HEALTH2 = 5
};
struct boss_anzu : public BossAI
{
boss_anzu(Creature* creature) : BossAI(creature, DATA_ANZU)
{
talkTimer = 1;
me->ReplaceAllUnitFlags(UNIT_FLAG_NON_ATTACKABLE);
me->AddAura(SPELL_SHADOWFORM, me);
}
uint32 talkTimer;
void SummonedCreatureDies(Creature* summon, Unit*) override
{
summons.Despawn(summon);
summons.RemoveNotExisting();
if (summons.empty())
me->RemoveAurasDueToSpell(SPELL_BANISH_SELF);
}
void JustEngagedWith(Unit* /*who*/) override
{
_JustEngagedWith();
events.Reset();
events.ScheduleEvent(EVENT_SPELL_SCREECH, 14000);
events.ScheduleEvent(EVENT_SPELL_BOMB, 5000);
events.ScheduleEvent(EVENT_SPELL_CYCLONE, 8000);
events.ScheduleEvent(EVENT_ANZU_HEALTH1, 2000);
events.ScheduleEvent(EVENT_ANZU_HEALTH2, 2001);
}
void SummonBroods()
{
Talk(SAY_SUMMON);
me->CastSpell(me, SPELL_BANISH_SELF, true);
for (uint8 i = 0; i < 5; ++i)
me->SummonCreature(23132 /*NPC_BROOD_OF_ANZU*/, me->GetPositionX() + 20 * cos((float)i), me->GetPositionY() + 20 * std::sin((float)i), me->GetPositionZ() + 25.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
}
void UpdateAI(uint32 diff) override
{
if (talkTimer)
{
talkTimer += diff;
if (talkTimer >= 1000 && talkTimer < 10000)
{
Talk(SAY_ANZU_INTRO1);
talkTimer = 10000;
}
else if (talkTimer >= 16000)
{
me->ReplaceAllUnitFlags(UNIT_FLAG_NONE);
me->RemoveAurasDueToSpell(SPELL_SHADOWFORM);
Talk(SAY_ANZU_INTRO2);
talkTimer = 0;
}
}
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
return;
switch (events.ExecuteEvent())
{
case EVENT_SPELL_SCREECH:
me->CastSpell(me, SPELL_PARALYZING_SCREECH, false);
events.RepeatEvent(23000);
events.DelayEvents(3000);
break;
case EVENT_SPELL_BOMB:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true))
me->CastSpell(target, SPELL_SPELL_BOMB, false);
events.RepeatEvent(urand(16000, 24500));
events.DelayEvents(3000);
break;
case EVENT_SPELL_CYCLONE:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 45.0f, true))
me->CastSpell(target, SPELL_CYCLONE, false);
events.RepeatEvent(urand(22000, 27000));
events.DelayEvents(3000);
break;
case EVENT_ANZU_HEALTH1:
if (me->HealthBelowPct(66))
{
SummonBroods();
events.DelayEvents(10000);
return;
}
events.RepeatEvent(1000);
break;
case EVENT_ANZU_HEALTH2:
if (me->HealthBelowPct(33))
{
SummonBroods();
events.DelayEvents(10000);
return;
}
events.RepeatEvent(1000);
break;
}
DoMeleeAttackIfReady();
}
};
void AddSC_boss_anzu()
{
RegisterSethekkHallsCreatureAI(boss_anzu);
}

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@@ -169,135 +169,8 @@ class spell_talon_king_ikiss_blink : public SpellScript
}
};
enum Anzu
{
SAY_ANZU_INTRO1 = 0,
SAY_ANZU_INTRO2 = 1,
SAY_SUMMON = 2,
SPELL_PARALYZING_SCREECH = 40184,
SPELL_SPELL_BOMB = 40303,
SPELL_CYCLONE = 40321,
SPELL_BANISH_SELF = 42354,
SPELL_SHADOWFORM = 40973,
EVENT_SPELL_SCREECH = 1,
EVENT_SPELL_BOMB = 2,
EVENT_SPELL_CYCLONE = 3,
EVENT_ANZU_HEALTH1 = 4,
EVENT_ANZU_HEALTH2 = 5
};
struct boss_anzu : public BossAI
{
boss_anzu(Creature* creature) : BossAI(creature, DATA_ANZU)
{
talkTimer = 1;
me->ReplaceAllUnitFlags(UNIT_FLAG_NON_ATTACKABLE);
me->AddAura(SPELL_SHADOWFORM, me);
}
uint32 talkTimer;
void SummonedCreatureDies(Creature* summon, Unit*) override
{
summons.Despawn(summon);
summons.RemoveNotExisting();
if (summons.empty())
me->RemoveAurasDueToSpell(SPELL_BANISH_SELF);
}
void JustEngagedWith(Unit* /*who*/) override
{
_JustEngagedWith();
events.Reset();
events.ScheduleEvent(EVENT_SPELL_SCREECH, 14000);
events.ScheduleEvent(EVENT_SPELL_BOMB, 5000);
events.ScheduleEvent(EVENT_SPELL_CYCLONE, 8000);
events.ScheduleEvent(EVENT_ANZU_HEALTH1, 2000);
events.ScheduleEvent(EVENT_ANZU_HEALTH2, 2001);
}
void SummonBroods()
{
Talk(SAY_SUMMON);
me->CastSpell(me, SPELL_BANISH_SELF, true);
for (uint8 i = 0; i < 5; ++i)
me->SummonCreature(23132 /*NPC_BROOD_OF_ANZU*/, me->GetPositionX() + 20 * cos((float)i), me->GetPositionY() + 20 * std::sin((float)i), me->GetPositionZ() + 25.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
}
void UpdateAI(uint32 diff) override
{
if (talkTimer)
{
talkTimer += diff;
if (talkTimer >= 1000 && talkTimer < 10000)
{
Talk(SAY_ANZU_INTRO1);
talkTimer = 10000;
}
else if (talkTimer >= 16000)
{
me->ReplaceAllUnitFlags(UNIT_FLAG_NONE);
me->RemoveAurasDueToSpell(SPELL_SHADOWFORM);
Talk(SAY_ANZU_INTRO2);
talkTimer = 0;
}
}
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
return;
switch (events.ExecuteEvent())
{
case EVENT_SPELL_SCREECH:
me->CastSpell(me, SPELL_PARALYZING_SCREECH, false);
events.RepeatEvent(23000);
events.DelayEvents(3000);
break;
case EVENT_SPELL_BOMB:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true))
me->CastSpell(target, SPELL_SPELL_BOMB, false);
events.RepeatEvent(urand(16000, 24500));
events.DelayEvents(3000);
break;
case EVENT_SPELL_CYCLONE:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 45.0f, true))
me->CastSpell(target, SPELL_CYCLONE, false);
events.RepeatEvent(urand(22000, 27000));
events.DelayEvents(3000);
break;
case EVENT_ANZU_HEALTH1:
if (me->HealthBelowPct(66))
{
SummonBroods();
events.DelayEvents(10000);
return;
}
events.RepeatEvent(1000);
break;
case EVENT_ANZU_HEALTH2:
if (me->HealthBelowPct(33))
{
SummonBroods();
events.DelayEvents(10000);
return;
}
events.RepeatEvent(1000);
break;
}
DoMeleeAttackIfReady();
}
};
void AddSC_boss_talon_king_ikiss()
{
RegisterSethekkHallsCreatureAI(boss_talon_king_ikiss);
RegisterSpellScript(spell_talon_king_ikiss_blink);
RegisterSethekkHallsCreatureAI(boss_anzu);
}

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@@ -23,6 +23,7 @@ void AddSC_boss_nexusprince_shaffar(); //Auchindoun Mana Tombs
void AddSC_boss_pandemonius();
void AddSC_instance_mana_tombs();
void AddSC_boss_talon_king_ikiss(); //Auchindoun Sekketh Halls
void AddSC_boss_anzu();
void AddSC_instance_sethekk_halls();
void AddSC_instance_shadow_labyrinth(); //Auchindoun Shadow Labyrinth
void AddSC_boss_ambassador_hellmaw();
@@ -119,6 +120,7 @@ void AddOutlandScripts()
AddSC_boss_pandemonius();
AddSC_instance_mana_tombs();
AddSC_boss_talon_king_ikiss(); //Auchindoun Sekketh Halls
AddSC_boss_anzu();
AddSC_instance_sethekk_halls();
AddSC_instance_shadow_labyrinth(); //Auchindoun Shadow Labyrinth
AddSC_boss_ambassador_hellmaw();