Merge branch 'master' into Playerbot

# Conflicts:
#	src/server/game/Entities/Unit/Unit.cpp
This commit is contained in:
郑佩茹
2022-05-25 08:51:01 -06:00
33 changed files with 656 additions and 28 deletions

View File

@@ -20713,3 +20713,58 @@ bool Unit::SetCannotReachTarget(bool cannotReach, bool /*isChase = true*/)
return true;
}
bool Unit::IsInDisallowedMountForm() const
{
if (SpellInfo const* transformSpellInfo = sSpellMgr->GetSpellInfo(getTransForm()))
{
if (transformSpellInfo->HasAttribute(SPELL_ATTR0_ALLOW_WHILE_MOUNTED))
{
return false;
}
}
if (ShapeshiftForm form = GetShapeshiftForm())
{
SpellShapeshiftEntry const* shapeshift = sSpellShapeshiftStore.LookupEntry(form);
if (!shapeshift)
{
return true;
}
if (!(shapeshift->flags1 & 0x1))
{
return true;
}
}
if (GetDisplayId() == GetNativeDisplayId())
{
return false;
}
CreatureDisplayInfoEntry const* display = sCreatureDisplayInfoStore.LookupEntry(GetDisplayId());
if (!display)
{
return true;
}
CreatureDisplayInfoExtraEntry const* displayExtra = sCreatureDisplayInfoExtraStore.LookupEntry(display->ExtendedDisplayInfoID);
if (!displayExtra)
{
return true;
}
CreatureModelDataEntry const* model = sCreatureModelDataStore.LookupEntry(display->ModelId);
ChrRacesEntry const* race = sChrRacesStore.LookupEntry(displayExtra->DisplayRaceID);
if (model && !(model->HasFlag(CREATURE_MODEL_DATA_FLAGS_CAN_MOUNT)))
{
if (race && !(race->HasFlag(CHRRACES_FLAGS_CAN_MOUNT)))
{
return true;
}
}
return false;
}

View File

@@ -2036,18 +2036,13 @@ public:
SetByteValue(UNIT_FIELD_BYTES_2, 3, form);
}
[[nodiscard]] inline bool IsInFeralForm() const
[[nodiscard]] bool IsInFeralForm() const
{
ShapeshiftForm form = GetShapeshiftForm();
return form == FORM_CAT || form == FORM_BEAR || form == FORM_DIREBEAR || form == FORM_GHOSTWOLF; // Xinef: added shamans Ghost Wolf, should behave exactly like druid forms
}
[[nodiscard]] inline bool IsInDisallowedMountForm() const
{
ShapeshiftForm form = GetShapeshiftForm();
return form != FORM_NONE && form != FORM_BATTLESTANCE && form != FORM_BERSERKERSTANCE && form != FORM_DEFENSIVESTANCE &&
form != FORM_SHADOW && form != FORM_STEALTH && form != FORM_UNDEAD;
}
[[nodiscard]] bool IsInDisallowedMountForm() const;
float m_modMeleeHitChance;
float m_modRangedHitChance;
@@ -2129,7 +2124,7 @@ public:
void AddInterruptMask(uint32 mask) { m_interruptMask |= mask; }
void UpdateInterruptMask();
uint32 GetDisplayId() { return GetUInt32Value(UNIT_FIELD_DISPLAYID); }
[[nodiscard]] uint32 GetDisplayId() const { return GetUInt32Value(UNIT_FIELD_DISPLAYID); }
virtual void SetDisplayId(uint32 modelId);
[[nodiscard]] uint32 GetNativeDisplayId() const { return GetUInt32Value(UNIT_FIELD_NATIVEDISPLAYID); }
void RestoreDisplayId();