mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-14 17:49:10 +00:00
refactor(Core/Object): adds consistency in the use of type object check (#19671)
This commit is contained in:
@@ -360,14 +360,14 @@ class spell_dk_master_of_ghouls : public AuraScript
|
||||
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
if (target->GetTypeId() == TYPEID_PLAYER)
|
||||
if (target->IsPlayer())
|
||||
target->ToPlayer()->SetShowDKPet(true);
|
||||
}
|
||||
|
||||
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
if (target->GetTypeId() == TYPEID_PLAYER)
|
||||
if (target->IsPlayer())
|
||||
target->ToPlayer()->SetShowDKPet(false);
|
||||
}
|
||||
|
||||
@@ -780,7 +780,7 @@ class spell_dk_pet_scaling : public AuraScript
|
||||
amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(BASE_ATTACK)), modifier);
|
||||
|
||||
// xinef: Update appropriate player field
|
||||
if (owner->GetTypeId() == TYPEID_PLAYER)
|
||||
if (owner->IsPlayer())
|
||||
owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
|
||||
}
|
||||
}
|
||||
@@ -1014,7 +1014,7 @@ class spell_dk_blood_boil : public SpellScript
|
||||
bool Load() override
|
||||
{
|
||||
_executed = false;
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsClass(CLASS_DEATH_KNIGHT, CLASS_CONTEXT_ABILITY);
|
||||
return GetCaster()->IsPlayer() && GetCaster()->IsClass(CLASS_DEATH_KNIGHT, CLASS_CONTEXT_ABILITY);
|
||||
}
|
||||
|
||||
void HandleAfterHit()
|
||||
@@ -1291,7 +1291,7 @@ class spell_dk_death_grip : public SpellScript
|
||||
Unit* caster = GetCaster();
|
||||
Unit* target = GetExplTargetUnit();
|
||||
|
||||
if (target->GetTypeId() == TYPEID_PLAYER && caster->GetExactDist(target) < 8.0f) // xinef: should be 8.0f, but we have to add target size (1.5f)
|
||||
if (target->IsPlayer() && caster->GetExactDist(target) < 8.0f) // xinef: should be 8.0f, but we have to add target size (1.5f)
|
||||
return SPELL_FAILED_TOO_CLOSE;
|
||||
|
||||
if (caster->HasUnitState(UNIT_STATE_JUMPING) || caster->HasUnitMovementFlag(MOVEMENTFLAG_FALLING))
|
||||
@@ -1569,7 +1569,7 @@ class spell_dk_icebound_fortitude : public AuraScript
|
||||
bool Load() override
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
return caster && caster->GetTypeId() == TYPEID_PLAYER;
|
||||
return caster && caster->IsPlayer();
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
||||
@@ -1881,7 +1881,7 @@ class spell_dk_raise_dead : public SpellScript
|
||||
{
|
||||
_result = SPELL_CAST_OK;
|
||||
_corpse = false;
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
return GetCaster()->IsPlayer();
|
||||
}
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
|
||||
Reference in New Issue
Block a user