refactor(Core/Object): adds consistency in the use of type object check (#19671)

This commit is contained in:
Grimdhex
2024-08-25 14:57:37 +02:00
committed by GitHub
parent 61f3a631c3
commit 643362d697
189 changed files with 783 additions and 775 deletions

View File

@@ -358,7 +358,7 @@ public:
{
if (me->ToTempSummon())
{
if (who->GetTypeId() == TYPEID_PLAYER || who->GetOwnerGUID().IsPlayer())
if (who->IsPlayer() || who->GetOwnerGUID().IsPlayer())
if (Unit* summoner = me->ToTempSummon()->GetSummonerUnit())
summoner->GetAI()->DoAction(ACTION_INFORM);
return;