refactor(Core/Object): adds consistency in the use of type object check (#19671)

This commit is contained in:
Grimdhex
2024-08-25 14:57:37 +02:00
committed by GitHub
parent 61f3a631c3
commit 643362d697
189 changed files with 783 additions and 775 deletions

View File

@@ -86,7 +86,7 @@ public:
me->setActive(true);
instance->SetBossState(DATA_TROLLGORE, IN_PROGRESS);
if (who->GetTypeId() == TYPEID_PLAYER)
if (who->IsPlayer())
{
Talk(SAY_AGGRO);
me->SetInCombatWithZone();