refactor(Core/Object): adds consistency in the use of type object check (#19671)

This commit is contained in:
Grimdhex
2024-08-25 14:57:37 +02:00
committed by GitHub
parent 61f3a631c3
commit 643362d697
189 changed files with 783 additions and 775 deletions

View File

@@ -70,7 +70,7 @@ Map::~Map()
WorldObject* obj = *i_worldObjects.begin();
ASSERT(obj->IsWorldObject());
LOG_DEBUG("maps", "Map::~Map: WorldObject TypeId is not a corpse! ({})", static_cast<uint8>(obj->GetTypeId()));
//ASSERT(obj->GetTypeId() == TYPEID_CORPSE);
//ASSERT(obj->IsCorpse());
obj->RemoveFromWorld();
obj->ResetMap();
}