fix(Scripts/Spells): Death Knight Army of the Dead auras (#19795)

This commit is contained in:
Jelle Meeus
2024-12-28 14:23:14 +01:00
committed by GitHub
parent 118c426f74
commit 638b8ea621
6 changed files with 152 additions and 12 deletions

View File

@@ -1362,11 +1362,11 @@ bool Guardian::InitStatsForLevel(uint8 petlevel)
}
case NPC_ARMY_OF_THE_DEAD:
{
AddAura(SPELL_HUNTER_PET_SCALING_04, this);
AddAura(SPELL_DK_PET_SCALING_01, this);
AddAura(SPELL_DK_ARMY_OF_THE_DEAD_PASSIVE, this);
AddAura(SPELL_DK_PET_SCALING_02, this);
AddAura(SPELL_DK_PET_SCALING_03, this);
AddAura(SPELL_PET_AVOIDANCE, this);
AddAura(SPELL_DK_AVOIDANCE, this);
AddAura(SPELL_PET_SCALING_MASTER_06, this);
SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)));
SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4)));