From 6289be19c7e7c90b8d6ea19ca65a636c96f56afc Mon Sep 17 00:00:00 2001 From: Tereneckla Date: Sat, 27 Jul 2024 00:47:04 +0000 Subject: [PATCH] fix (Core/Spells): Commanding Shout and Blood Pact remember percentage of health (#19479) * Update SpellAuraEffects.cpp * add comment --- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 63af8f62b..2bc4495ba 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -290,7 +290,7 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS] = &AuraEffect::HandleNoImmediateEffect, //227 SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE implemented in AuraEffect::PeriodicTick &AuraEffect::HandleNoImmediateEffect, //228 SPELL_AURA_DETECT_STEALTH stealth detection &AuraEffect::HandleNoImmediateEffect, //229 SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE - &AuraEffect::HandleAuraModIncreaseHealth, //230 SPELL_AURA_MOD_INCREASE_HEALTH_2 + &AuraEffect::HandleAuraModIncreaseMaxHealth, //230 SPELL_AURA_MOD_INCREASE_HEALTH_2 only Blood Pact and Commanding Shout &AuraEffect::HandleNoImmediateEffect, //231 SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE &AuraEffect::HandleNoImmediateEffect, //232 SPELL_AURA_MECHANIC_DURATION_MOD implement in Unit::CalculateSpellDuration &AuraEffect::HandleUnused, //233 set model id to the one of the creature with id GetMiscValue() - clientside