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fix(Scripts/TempleOfAhnQiraj): Fix double spawns during Cthun phase 2 and several other fixes (#13413)
* fix(Scripts/TempleOfAhnQiraj): Fix double spawns during Cthun phase 2 * Update boss_cthun.cpp * dont teleport if you move away from the teleport pad * clear events * prevent portals from chasing pets * fix the jump tele timer * update eye combat reach * delay the transition slightly * Update boss_cthun.cpp * Update boss_cthun.cpp * make exit trigger cast rubble rocky * Update boss_cthun.cpp * fix tentacle animations * Update rev_1665784753998414100.sql * eye tentacle animations * only spit out if alive * Update rev_1665784753998414100.sql * Update rev_1665784753998414100.sql
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UPDATE `creature_template` SET `unit_flags` = `unit_flags` |256|512 WHERE `entry` IN (15910, 15904, 15896);
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UPDATE `creature_model_info` SET `CombatReach` = 15 WHERE `displayID` IN (15556, 15790, 15793);
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UPDATE `creature_summon_groups` SET `summonType` = 6, `summonTime` = 500 WHERE `summonerId` = 15589 AND `summonerType` = 0;
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