fix(Scripts/TempleOfAhnQiraj): Fix double spawns during Cthun phase 2 and several other fixes (#13413)

* fix(Scripts/TempleOfAhnQiraj): Fix double spawns during Cthun phase 2

* Update boss_cthun.cpp

* dont teleport if you move away from the teleport pad

* clear events

* prevent portals from chasing pets

* fix the jump tele timer

* update eye combat reach

* delay the transition slightly

* Update boss_cthun.cpp

* Update boss_cthun.cpp

* make exit trigger cast rubble rocky

* Update boss_cthun.cpp

* fix tentacle animations

* Update rev_1665784753998414100.sql

* eye tentacle animations

* only spit out if alive

* Update rev_1665784753998414100.sql

* Update rev_1665784753998414100.sql
This commit is contained in:
Skjalf
2022-10-15 12:14:57 -03:00
committed by GitHub
parent fc51e19bb6
commit 6263a0a8a5
2 changed files with 46 additions and 36 deletions

View File

@@ -0,0 +1,4 @@
--
UPDATE `creature_template` SET `unit_flags` = `unit_flags` |256|512 WHERE `entry` IN (15910, 15904, 15896);
UPDATE `creature_model_info` SET `CombatReach` = 15 WHERE `displayID` IN (15556, 15790, 15793);
UPDATE `creature_summon_groups` SET `summonType` = 6, `summonTime` = 500 WHERE `summonerId` = 15589 AND `summonerType` = 0;