fix(Core/LFG): Hide XP from max players (#18103)

* Cherry-pick Player::IsMaxLevel from TrinityCore
* Correctly hide XP reward for max level players in LFG
* Closes #18101
This commit is contained in:
Kitzunu
2024-01-03 19:47:26 +01:00
committed by GitHub
parent da6ff31056
commit 6202835cff
4 changed files with 11 additions and 2 deletions

View File

@@ -2524,6 +2524,11 @@ void Player::GiveLevel(uint8 level)
sScriptMgr->OnPlayerLevelChanged(this, oldLevel);
}
bool Player::IsMaxLevel() const
{
return GetLevel() >= GetUInt32Value(PLAYER_FIELD_MAX_LEVEL);
}
void Player::InitTalentForLevel()
{
uint32 talentPointsForLevel = CalculateTalentsPoints();