Merge branch 'master' into Playerbot

# Conflicts:
#	apps/ci/ci-install-modules.sh
#	src/common/Collision/Management/MMapMgr.cpp
#	src/common/Debugging/Errors.h
#	src/server/game/AI/SmartScripts/SmartScript.cpp
#	src/server/game/Battlegrounds/Arena.cpp
#	src/server/game/Battlegrounds/ArenaScore.h
#	src/server/game/Battlegrounds/Battleground.cpp
#	src/server/game/Battlegrounds/BattlegroundMgr.cpp
#	src/server/game/Battlegrounds/BattlegroundMgr.h
#	src/server/game/Battlegrounds/BattlegroundQueue.cpp
#	src/server/game/Battlegrounds/BattlegroundQueue.h
#	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
#	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
#	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
#	src/server/game/Conditions/ConditionMgr.cpp
#	src/server/game/DataStores/M2Stores.cpp
#	src/server/game/DungeonFinding/LFGMgr.cpp
#	src/server/game/Entities/Creature/Creature.cpp
#	src/server/game/Entities/Creature/CreatureData.h
#	src/server/game/Entities/GameObject/GameObject.cpp
#	src/server/game/Entities/GameObject/GameObject.h
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Entities/Player/PlayerStorage.cpp
#	src/server/game/Entities/Unit/Unit.cpp
#	src/server/game/Entities/Unit/Unit.h
#	src/server/game/Globals/ObjectMgr.cpp
#	src/server/game/Groups/Group.cpp
#	src/server/game/Groups/Group.h
#	src/server/game/Guilds/Guild.cpp
#	src/server/game/Guilds/Guild.h
#	src/server/game/Handlers/BattleGroundHandler.cpp
#	src/server/game/Handlers/CharacterHandler.cpp
#	src/server/game/Scripting/ScriptDefines/BGScript.cpp
#	src/server/game/Scripting/ScriptDefines/DatabaseScript.cpp
#	src/server/game/Scripting/ScriptDefines/PlayerScript.cpp
#	src/server/game/Scripting/ScriptDefines/ServerScript.cpp
#	src/server/game/Scripting/ScriptMgr.cpp
#	src/server/game/Scripting/ScriptMgrMacros.h
#	src/server/game/Server/Packets/MiscPackets.cpp
#	src/server/game/Server/Packets/MiscPackets.h
#	src/server/game/Server/WorldSession.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/game/World/IWorld.h
#	src/server/game/World/World.cpp
#	src/server/game/World/World.h
#	src/server/scripts/Commands/cs_npc.cpp
#	src/server/scripts/Commands/cs_server.cpp
#	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
#	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
#	src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
#	src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
This commit is contained in:
郑佩茹
2022-03-21 13:57:37 -06:00
150 changed files with 9687 additions and 2113 deletions

View File

@@ -2803,6 +2803,7 @@ InstanceMap::~InstanceMap()
{
delete instance_data;
instance_data = nullptr;
sInstanceSaveMgr->DeleteInstanceSaveIfNeeded(GetInstanceId(), true);
}
void InstanceMap::InitVisibilityDistance()