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fix(Core/Scripting): fix OnBeforeCreateInstanceScript hook (#19252)
- to me this hook should obviously provide an option to overwrite the InstanceScript pointer - this is e.g. beeing used by mod-eluna (but currently broken)
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@@ -572,7 +572,7 @@ public: /* AllGameobjectScript */
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void OnGameObjectSaveToDB(GameObject* go);
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public: /* AllMapScript */
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void OnBeforeCreateInstanceScript(InstanceMap* instanceMap, InstanceScript* instanceData, bool load, std::string data, uint32 completedEncounterMask);
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void OnBeforeCreateInstanceScript(InstanceMap* instanceMap, InstanceScript** instanceData, bool load, std::string data, uint32 completedEncounterMask);
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void OnDestroyInstance(MapInstanced* mapInstanced, Map* map);
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public: /* BGScript */
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