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fix(Scripts/SunwellPlateau): Move Dark Fiend from SmartAI to ScriptedAI with corrected despawn behavior (#21910)
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-- Remove SmartAI from dark fiend to ScriptedAI (c++)
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UPDATE `creature_template` SET
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`AIName` = '',
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`ScriptName` = 'npc_dark_fiend'
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WHERE `entry` = 25744;
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