Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-01-08 23:30:50 +08:00
11 changed files with 2506 additions and 42 deletions

View File

@@ -15,13 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
Name: gobject_commandscript
%Complete: 100
Comment: All gobject related commands
Category: commandscripts
EndScriptData */
#include "Chat.h"
#include "CommandScript.h"
#include "GameEventMgr.h"
@@ -59,7 +52,8 @@ public:
{ "add temp", HandleGameObjectAddTempCommand, SEC_GAMEMASTER, Console::No },
{ "add", HandleGameObjectAddCommand, SEC_ADMINISTRATOR, Console::No },
{ "set phase", HandleGameObjectSetPhaseCommand, SEC_ADMINISTRATOR, Console::No },
{ "set state", HandleGameObjectSetStateCommand, SEC_ADMINISTRATOR, Console::No }
{ "set state", HandleGameObjectSetStateCommand, SEC_ADMINISTRATOR, Console::No },
{ "respawn", HandleGameObjectRespawn, SEC_GAMEMASTER, Console::No }
};
static ChatCommandTable commandTable =
{
@@ -581,6 +575,20 @@ public:
handler->PSendSysMessage("Set gobject type %d state %u", objectType, *objectState);
return true;
}
static bool HandleGameObjectRespawn(ChatHandler* handler, GameObjectSpawnId guidLow)
{
GameObject* object = handler->GetObjectFromPlayerMapByDbGuid(guidLow);
if (!object)
{
handler->SendErrorMessage(LANG_COMMAND_OBJNOTFOUND, uint32(guidLow));
return false;
}
object->Respawn();
handler->PSendSysMessage(LANG_CMD_GO_RESPAWN, object->GetNameForLocaleIdx(handler->GetSessionDbcLocale()), object->GetEntry(), object->GetSpawnId());
return true;
}
};
void AddSC_gobject_commandscript()

View File

@@ -82,6 +82,8 @@ struct boss_the_lurker_below : public BossAI
if (GameObject* pool = instance->GetGameObject(DATA_STRANGE_POOL))
{
pool->Respawn();
pool->SetRespawnTime(10);
pool->SaveRespawnTime(10);
}
me->DespawnOrUnsummon(2000);
}

View File

@@ -693,6 +693,65 @@ class spell_rog_pickpocket : public SpellScript
}
};
enum vanish
{
SPELL_PARALYZE = 38132,
SPELL_CLEAN_ESCAPE_AURA = 23582,
SPELL_CLEAN_ESCAPE_HEAL = 23583
};
// 18461 - Vanish Purge (Server Side)
class spell_rog_vanish_purge : public SpellScript
{
PrepareSpellScript(spell_rog_vanish_purge);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PARALYZE });
}
void HandleRootRemove(SpellEffIndex /*effIndex*/)
{
if (GetCaster() && !GetCaster()->HasAura(SPELL_PARALYZE)) // Root from Tainted Core SSC, should not be removed by vanish.
GetCaster()->RemoveAurasWithMechanic(1 << MECHANIC_ROOT);
}
void HandleSnareRemove(SpellEffIndex /*effIndex*/)
{
if (GetCaster())
GetCaster()->RemoveAurasWithMechanic(1 << MECHANIC_SNARE);
}
void Register() override
{
// Blizzard handles EFFECT_0 as the unroot and EFFECT_1 as unsnare. Hence why they are not done in the same place.
OnEffectHitTarget += SpellEffectFn(spell_rog_vanish_purge::HandleRootRemove, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
OnEffectHitTarget += SpellEffectFn(spell_rog_vanish_purge::HandleSnareRemove, EFFECT_1, SPELL_EFFECT_APPLY_AURA);
}
};
// -1856 - Vanish
class spell_rog_vanish : public SpellScript
{
PrepareSpellScript(spell_rog_vanish);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_CLEAN_ESCAPE_AURA, SPELL_CLEAN_ESCAPE_HEAL });
}
void HandleEffect(SpellEffIndex /*effIndex*/)
{
if (GetCaster() && GetCaster()->HasAura(SPELL_CLEAN_ESCAPE_AURA))
GetCaster()->CastSpell(GetCaster(), SPELL_CLEAN_ESCAPE_HEAL, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_vanish::HandleEffect, EFFECT_2, SPELL_EFFECT_SANCTUARY);
}
};
void AddSC_rogue_spell_scripts()
{
RegisterSpellScript(spell_rog_savage_combat);
@@ -709,5 +768,7 @@ void AddSC_rogue_spell_scripts()
RegisterSpellScript(spell_rog_tricks_of_the_trade);
RegisterSpellScript(spell_rog_tricks_of_the_trade_proc);
RegisterSpellScript(spell_rog_pickpocket);
RegisterSpellScript(spell_rog_vanish_purge);
RegisterSpellScript(spell_rog_vanish);
}