From 5f3661e7955ef76b5e5c4826bddef03901ee1468 Mon Sep 17 00:00:00 2001 From: Hacki95 <62942638+Hacki95@users.noreply.github.com> Date: Thu, 1 Apr 2021 17:29:50 +0200 Subject: [PATCH] fix(DB): NPCs don't attack the player if he is in water (#5049) --- .../pending_db_world/rev_1617016392531315494.sql | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 data/sql/updates/pending_db_world/rev_1617016392531315494.sql diff --git a/data/sql/updates/pending_db_world/rev_1617016392531315494.sql b/data/sql/updates/pending_db_world/rev_1617016392531315494.sql new file mode 100644 index 000000000..b08d7ae80 --- /dev/null +++ b/data/sql/updates/pending_db_world/rev_1617016392531315494.sql @@ -0,0 +1,11 @@ +INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1617016392531315494'); + +UPDATE creature_template SET InhabitType = 3 WHERE entry IN ( + 3282, -- Venture Co. Mercenary + 3283, -- Venture Co. Enforcer + 3284, -- Venture Co. Drudger + 3445, -- Supervisor Lugwizzle + 5836 -- Engineer Whirleygig +); + +